Proto65 Posted May 31, 2023 Share Posted May 31, 2023 For whatever reason, using ninetails megastone on alolan ninetails works and after battle changes ninetails forms to original fire form ninetails. Quote Link to comment Share on other sites More sharing options...
Saslen Posted May 31, 2023 Share Posted May 31, 2023 58 minutes ago, Proto65 said: For whatever reason, using ninetails megastone on alolan ninetails works and after battle changes ninetails forms to original fire form ninetails. That's a known issue with all alternate form Pokemon. Fervis has mentioned that alternate forms are not supposed to be able to mega evolve to begin with, so he has recommended not trying to. "not just for hisuians, for all forms like marowak: there seems to be a mistake, as they are not intended to have the ability for mega evolution, only the normal forms do. I look into that issue, but please refrain from mega evolving an alternate form of a pokemon that got a custom mega as its only for the original mon mentioned!" Quote Link to comment Share on other sites More sharing options...
pfraider Posted May 31, 2023 Share Posted May 31, 2023 Another bug that I noticed. When fighting Adrienn, the tinkaton can use gigaton hammer. The next turn I assume the AI tried to use it again. I got the message "gigaton hammer can't be used twice in a row" repeatedly. Eventually just reset and beat it before tinkaton could attack twice 1 Quote Link to comment Share on other sites More sharing options...
CentennialR Posted June 3, 2023 Share Posted June 3, 2023 ok so I downloaded what I think is the most recent patch (the one with the sunkerns) and I tried to initiate my gym battle with Noel and my game goes through the dialogue but never actually starts the battle and we're left just staring at each other. Is there a fix or will there be one? Quote Link to comment Share on other sites More sharing options...
traax Posted June 3, 2023 Share Posted June 3, 2023 On 5/31/2023 at 10:27 PM, pfraider said: Another bug that I noticed. When fighting Adrienn, the tinkaton can use gigaton hammer. The next turn I assume the AI tried to use it again. I got the message "gigaton hammer can't be used twice in a row" repeatedly. Eventually just reset and beat it before tinkaton could attack twice I had exactly the same issue but after repeating the message 4 or 5 times, the fight actually continued. Pretty sure Tinkaton has not acted this turn. And boy oh boy, that new Titania fight is really difficult. Great battle! Quote Link to comment Share on other sites More sharing options...
Fervis Posted June 3, 2023 Author Share Posted June 3, 2023 13 hours ago, CentennialR said: ok so I downloaded what I think is the most recent patch (the one with the sunkerns) and I tried to initiate my gym battle with Noel and my game goes through the dialogue but never actually starts the battle and we're left just staring at each other. Is there a fix or will there be one? you have to talk to a sunkern switcher when on an active playthrough! you will need a certain switch for the game to continue altered battles. I will mention it on the front page. On 5/31/2023 at 4:03 AM, Proto65 said: For whatever reason, using ninetails megastone on alolan ninetails works and after battle changes ninetails forms to original fire form ninetails. this has been fixed a while ago! Are you sure you have the most recent version? (and not just patched the game) sometimes (quite often even) only patching does not seem to update the game fully, leading to missing stuff On 5/31/2023 at 10:27 PM, pfraider said: Another bug that I noticed. When fighting Adrienn, the tinkaton can use gigaton hammer. The next turn I assume the AI tried to use it again. I got the message "gigaton hammer can't be used twice in a row" repeatedly. Eventually just reset and beat it before tinkaton could attack twice yes i thought as much! i don't know why but while testing tinkaton never wanted to use gigaton hamemr so i couldnt test. i will work on the AI for the gigatonhammer. Quote Link to comment Share on other sites More sharing options...
MrSterling Posted June 6, 2023 Share Posted June 6, 2023 Hey so I downloaded the mod on mac, and I put the folder in the applications section just like the regular game, but I can't get it to open. Whenever I click on game.exe nothing happens, and there is no icon like the regular game. Quote Link to comment Share on other sites More sharing options...
traax Posted June 7, 2023 Share Posted June 7, 2023 A small thing, Triple Arrows still has no animation. Why not use the Thousand Arrows animation as a placeholder? Quote Link to comment Share on other sites More sharing options...
Saslen Posted June 7, 2023 Share Posted June 7, 2023 Bug report for Fervis. I noticed that, when I arrived at Apophyll Beach, my Pikachu was spontaneously in form 1 (Partner Pikachu), rather than form 0 (normal Pikachu). Debugging it back to form 0 did little, since it just switched right back when I finished. This prevents players from acquiring Alolan Raichu, since Partner Pikachu can't evolve (unless you evolve Pikachu into regular Raichu then debug it to the Alolan form). 1 Quote Link to comment Share on other sites More sharing options...
honeybutterfly Posted June 8, 2023 Share Posted June 8, 2023 Hey there, thank you for the mod. I downloaded it, and started to play. The only "bug" I'm encountering right now it's the coordinate of the sprite position for Tandemaus and Maushold. Quote Link to comment Share on other sites More sharing options...
OculusDrake Posted June 10, 2023 Share Posted June 10, 2023 Hey, Aura Wheel doesn't work right. The type changing works, but it does NOT boost Morpeko's speed when used. Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 11, 2023 Share Posted June 11, 2023 (edited) 13 hours ago, OculusDrake said: Hey, Aura Wheel doesn't work right. The type changing works, but it does NOT boost Morpeko's speed when used. i think just edit the moves.txt find aurawheel and edit the chances 0 to 100 716,AURAWHEELPLUS,Aura Wheel,186,110,ELECTRIC,Physical,100,10,100,00,0,abef,"Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form." Edited June 11, 2023 by Chrisna Satria Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 11, 2023 Share Posted June 11, 2023 (edited) On 6/9/2023 at 5:30 AM, honeybutterfly said: Hey there, thank you for the mod. I downloaded it, and started to play. The only "bug" I'm encountering right now it's the coordinate of the sprite position for Tandemaus and Maushold. It's not bugged, if you know the pbs files, pokemon.txt, just change the position on this pokemon like this, find tandemaus and maushold, change "BattlerPlayerY=8 to BattlerPlayerY=18". It should work Edited June 11, 2023 by Chrisna Satria Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 11, 2023 Share Posted June 11, 2023 On 6/8/2023 at 3:06 AM, Saslen said: Bug report for Fervis. I noticed that, when I arrived at Apophyll Beach, my Pikachu was spontaneously in form 1 (Partner Pikachu), rather than form 0 (normal Pikachu). Debugging it back to form 0 did little, since it just switched right back when I finished. This prevents players from acquiring Alolan Raichu, since Partner Pikachu can't evolve (unless you evolve Pikachu into regular Raichu then debug it to the Alolan form). yeah, me too Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 11, 2023 Share Posted June 11, 2023 On 6/7/2023 at 8:54 PM, traax said: A small thing, Triple Arrows still has no animation. Why not use the Thousand Arrows animation as a placeholder? what pokemon did u used? Quote Link to comment Share on other sites More sharing options...
traax Posted June 11, 2023 Share Posted June 11, 2023 2 hours ago, Chrisna Satria said: what pokemon did u used? It was actually the AI using it against me. Cant tell for sure which mon it was but if I remember correctly, it was not a Hisuian Decidueye. Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 11, 2023 Share Posted June 11, 2023 (edited) 30 minutes ago, traax said: It was actually the AI using it against me. Cant tell for sure which mon it was but if I remember correctly, it was not a Hisuian Decidueye. or just edit the battle move effects, i can make it, if you want without touching the animation on debug mode Edited June 11, 2023 by Chrisna Satria Quote Link to comment Share on other sites More sharing options...
honeybutterfly Posted June 11, 2023 Share Posted June 11, 2023 11 hours ago, Chrisna Satria said: It's not bugged, if you know the pbs files, pokemon.txt, just change the position on this pokemon like this, find tandemaus and maushold, change "BattlerPlayerY=8 to BattlerPlayerY=18". It should work Hey there, I actually tried that but to no avail... it still remains in the same position edit: NVM, I forgot to compile lol. THANK YOU very much Quote Link to comment Share on other sites More sharing options...
traax Posted June 11, 2023 Share Posted June 11, 2023 7 hours ago, Chrisna Satria said: or just edit the battle move effects, i can make it, if you want without touching the animation on debug mode Sounds good bro, but why not helping Fervis and debating that with him directly? Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 11, 2023 Share Posted June 11, 2023 2 hours ago, honeybutterfly said: Hey there, I actually tried that but to no avail... it still remains in the same position edit: NVM, I forgot to compile lol. THANK YOU very much you're welcome yeah, i forgot to mention that you must compile it. Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 11, 2023 Share Posted June 11, 2023 (edited) 3 hours ago, traax said: Sounds good bro, but why not helping Fervis and debating that with him directly? i can't, i don't have rpg maker xp & my laptop was too old, i play this game on android and joiplay emulator, also my english so bad Edited June 12, 2023 by Chrisna Satria Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 11, 2023 Share Posted June 11, 2023 (edited) 2 hours ago, traax said: Sounds good bro, but why not helping Fervis and debating that with him directly? Here you go, class PokeBattle_Move_229 < PokeBattle_Move def pbAdditionalEffect(attacker,opponent) if opponent.pbCanReduceStatStage?(PBStats::DEFENSE,false) opponent.pbReduceStat(PBStats::DEFENSE,1,abilitymessage:false, statdropper: attacker) end return true end def pbShowAnimation(id,attacker,opponent,hitnum=0,alltargets=nil,showanimation=true) return if !showanimation @battle.pbAnimation(PBMoves::THOUSANDARROWS,attacker,opponent,hitnum) end def pbSecondAdditionalEffect(attacker,opponent) if opponent.ability != PBAbilities::INNERFOCUS && !opponent.damagestate.substitute opponent.effects[PBEffects::Flinch]=true return true end return false end end Edited June 11, 2023 by Chrisna Satria Quote Link to comment Share on other sites More sharing options...
traax Posted June 12, 2023 Share Posted June 12, 2023 13 hours ago, Chrisna Satria said: Here you go, I really appreciate your effort, unfortunately, I dont understand anything about programming. Quote Link to comment Share on other sites More sharing options...
Chrisna Satria Posted June 12, 2023 Share Posted June 12, 2023 (edited) 1 hour ago, traax said: I really appreciate your effort, unfortunately, I dont understand anything about programming. oh it's okay, you can dm me if you want the script, i will send it to you Edited June 12, 2023 by Chrisna Satria Quote Link to comment Share on other sites More sharing options...
Ancient -StS- Posted June 19, 2023 Share Posted June 19, 2023 Out of curiosity, is there any documentation with new levelup movesets for the changes to Pokemon? I know at least most of it is following their most recent data, but I have noticed some changes (Growlithe having Guard Dog as an ability and Mareanie having Toxic Debris, Hisuian Samurott and Electrode not learning Ceaseless Edge and Chloroblast upon evolution, etc). Quote Link to comment Share on other sites More sharing options...
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