Eclipsis Posted January 9 Share Posted January 9 (edited) Paradox event bug When I talk to Gauging Fire, Get Iron Boulder instead of Gauging Fire Some pokemon can't learn MV Cloyster also can't learn Drill Run Iron Moth can't learn Energy Ball , Dazzling Gleam Roaring Moon can't learn Jaw Lock And where can I get MV 129 Avalanche 199 Lunge Edited January 9 by Eclipsis 1 Quote Link to comment Share on other sites More sharing options...
NotEnoughSpace Posted January 9 Share Posted January 9 14 hours ago, Saslen said: There's a kind of hierarchy of evolution with the Eevees. If it's evolving into Hawkeon, it's windy, and that is superseding the Sylveon evo. Wait until the weather changes, then try again. There should be a section of the Excel guide in the download showing all of the Eevee evolution methods, so you can tell what's going on. Thank you, worked perfectly for me now :D evolved it in a Cave Quote Link to comment Share on other sites More sharing options...
Saslen Posted January 9 Share Posted January 9 45 minutes ago, NotEnoughSpace said: Thank you, worked perfectly for me now :D evolved it in a Cave You're welcome! Quote Link to comment Share on other sites More sharing options...
lorddark34 Posted January 9 Share Posted January 9 Hello, how to evolve applin to hydrapple in this game? I hope they respond Quote Link to comment Share on other sites More sharing options...
Tangrow Posted January 10 Share Posted January 10 Hello! Having a blast using all the new guys. I just evolved my Ursaring into Blood Moon, and it looks like he's not compatible with the Calm Mind TM! Is that on purpose or an oversight? I really wanted to run it on this pokemon. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
Proto65 Posted January 10 Share Posted January 10 Anyone have the updated reward list for Bee's quest in the mod. Quote Link to comment Share on other sites More sharing options...
Saslen Posted January 10 Share Posted January 10 21 hours ago, lorddark34 said: Hello, how to evolve applin to hydrapple in this game? I hope they respond I don't think it or the Archaludon evolution is implemented yet. Quote Link to comment Share on other sites More sharing options...
Kisame Posted January 11 Share Posted January 11 Hi everyone! I installed the Eevee Mod but since i did so my game freeze whenever i try to battle a Gym leader. Tried with different saves, always the same problem. Any suggestion? Quote Link to comment Share on other sites More sharing options...
Saslen Posted January 11 Share Posted January 11 1 hour ago, Kisame said: Hi everyone! I installed the Eevee Mod but since i did so my game freeze whenever i try to battle a Gym leader. Tried with different saves, always the same problem. Any suggestion? Just to take a wild stab at the problem, have you talked to one of the Sunkerns to choose whether the opponents are using the custom or vanilla teams? Because I'm pretty sure that changed battles don't start if you don't do that. Edit: The Sunkerns are usually in Pokemon Centers or before major story battles. Quote Link to comment Share on other sites More sharing options...
Thrath Posted January 13 Share Posted January 13 Is there a list with the added Pokémon and where you can find/get them in game? Quote Link to comment Share on other sites More sharing options...
AverageJJbaEnjoyer Posted January 13 Share Posted January 13 2 minutes ago, Thrath said: Is there a list with the added Pokémon and where you can find/get them in game? Check the excel file in the AllGen folder It should be titled "AllGen Reborn Guide" Quote Link to comment Share on other sites More sharing options...
Thrath Posted January 13 Share Posted January 13 12 hours ago, AverageJJbaEnjoyer said: Check the excel file in the AllGen folder It should be titled "AllGen Reborn Guide" Thank You :) Quote Link to comment Share on other sites More sharing options...
Fou-lu Posted January 13 Share Posted January 13 I just installed the mod, went to the sunkern, and changed the mod to all gen mode for story battles. I do not see any changes to the pokedex or pokemon being used by the npcs. Quote Link to comment Share on other sites More sharing options...
Saslen Posted January 13 Share Posted January 13 6 hours ago, Fou-lu said: I just installed the mod, went to the sunkern, and changed the mod to all gen mode for story battles. I do not see any changes to the pokedex or pokemon being used by the npcs. The Pokedex wouldn't change. The only thing the Sunkerns do is change battles. As for those not changing, they affect specific battles, like the Gym Leaders, or Fern. Are those still staying the same? Quote Link to comment Share on other sites More sharing options...
pkthunder04 Posted January 14 Share Posted January 14 SUPERSWEETSYRUP is not working. Quote Link to comment Share on other sites More sharing options...
Fervis Posted January 15 Author Share Posted January 15 Thanks to @Saslen for responding to so many questions - You're a big help here <3 Hydrappale and Archaludon are available with the recent patch 5.5 - Teach Dipplin Dragon Cheer (TM found in Calcenon PokeMart) If you want Archaludon, use a Metal Alloy on Duraludon (found in LCCC in Mime Pulse area - or Department Store later) The Supersweet Syrup bug is from a mishap while merging some other files - will be fixed! Bee's quest rewards are all the same, except that you get a Kubfu at 600 Dex entries - afterwards the rewards are just pushed up 100 dex entries. Thanks for the reports ~ 2 Quote Link to comment Share on other sites More sharing options...
Fede528 Posted January 16 Share Posted January 16 What's happening? (vs Ace of hearts) 1 Quote Link to comment Share on other sites More sharing options...
burtrocks Posted January 16 Share Posted January 16 Hey all, How do you evolve Galarian Darumaka? In SS it's with an ice stone but that isn't working for me in this mod. Quote Link to comment Share on other sites More sharing options...
Saslen Posted January 17 Share Posted January 17 5 hours ago, burtrocks said: Hey all, How do you evolve Galarian Darumaka? In SS it's with an ice stone but that isn't working for me in this mod. Just need to level it to 35. Quote Link to comment Share on other sites More sharing options...
itsKiri Posted January 18 Share Posted January 18 Hey-hey! I found out Fem. Meowstic doesn't actually get the Competitive ability in AllGen, and I'm unsure how to fix it! If anyone has so much as a clue, I'd much appreciate it! 1 Quote Link to comment Share on other sites More sharing options...
Crickzilla Posted January 18 Share Posted January 18 Electrode doesn't get Battery in the mod anymore, I guess. Also, why does Wugtrio has Tripe Axel instead of Triple Dive? I also found out Hiusian Voltorb still has the Legends Arceus moveset instead of the S/V learnset. H-Electrode possibly still does I assume but doesn't get Chloroblast via evolving like in S/V. I wonder if any other LA mons still have the wrong set. Also, I felt the doc wasn't update or wrong. For example, Morpeko is the Slums Mystery Egg when i enter MonoElectric password and Cyclizar is in the Game Corner instead of Wiglett. Also it incorrectly says Articbax is available after Shade and Pinurchin is available after Kiki. The Good Rod isn't available yet. Edit: I actually found Pinurchin by a rock in the training grounds. Is it me or does Rising Voltage actually didn't increase in power in Electric Terrain? Another bug. Hangry Mode Aura Wheel gets affected by electric immunity abilities. Was it like that in the canon games. Not to mention a lot of TM compability errors for several Pokemon not just Paradox Quote Link to comment Share on other sites More sharing options...
tomtotoro Posted January 19 Share Posted January 19 What did I do wrong but after copying and pasting the new path. There are errors in graphics and abilities between the old and newly added PKMs. Quote Link to comment Share on other sites More sharing options...
Saslen Posted January 19 Share Posted January 19 15 minutes ago, tomtotoro said: What did I do wrong but after copying and pasting the new path. There are errors in graphics and abilities between the old and newly added PKMs. Quoting Fervis: "Apologising in advance - Eevee version has been removed and Eeveelutions were merged into the AllGen version as totally optional! It's been unnecessary double the work for me updating a nearly idtentical PBS twice ._. Meaning - only the ones playing with Eevee version will have their Gen9 Pokemon shifted around - The Pokedex order was wrong in Eevee version so that's been corrected by the merge with AllGen." In order to fix that, use the Debug mod. Click on the Pokemon in question, go to the debug option, then go to the species option. Luckily, the name of the Pokemon is the same as the species it used to be. For example, your Baxcalibur was turned into Wugtrio, but its name didn't change, so you know it's actually Baxcalibur. Just change it back to what it once was. (Edit: If you nicknamed any Pokemon and don't remember what species they were, I'm afraid you'll have to do some sleuthing. You can likely figure it out from where you caught the Pokemon and/or the moves it has, since the Excel file that comes with the download has a section for Pokemon locations.) Edit: If you don't have the debug mod, it's in Aironfaar's Mod Box. That page has installation instructions, but I'll repeat it here. Download and then extract the mods. Then, put AMB - AddOpt.rb, AMB - AddOpt_DebugMenu.rb, and AMB - MonkeyPatched_PokemonScreen_pbPokemonScreen.rb into <Pokémon Reborn install path>/Data/Mods. After that, in your in-game Options menu, you should see "Show Debug Menu" under Additional Options. Either PKMN or Both needs to be the set option to alter your Pokemon from the menu. Note that you really shouldn't mess around with debug options if you don't know what they do. 1 Quote Link to comment Share on other sites More sharing options...
tomtotoro Posted January 19 Share Posted January 19 49 minutes ago, Saslen said: Quoting Fervis: "Apologising in advance - Eevee version has been removed and Eeveelutions were merged into the AllGen version as totally optional! It's been unnecessary double the work for me updating a nearly idtentical PBS twice ._. Meaning - only the ones playing with Eevee version will have their Gen9 Pokemon shifted around - The Pokedex order was wrong in Eevee version so that's been corrected by the merge with AllGen." In order to fix that, use the Debug mod. Click on the Pokemon in question, go to the debug option, then go to the species option. Luckily, the name of the Pokemon is the same as the species it used to be. For example, your Baxcalibur was turned into Wugtrio, but its name didn't change, so you know it's actually Baxcalibur. Just change it back to what it once was. (Edit: If you nicknamed any Pokemon and don't remember what species they were, I'm afraid you'll have to do some sleuthing. You can likely figure it out from where you caught the Pokemon and/or the moves it has, since the Excel file that comes with the download has a section for Pokemon locations.) Edit: If you don't have the debug mod, it's in Aironfaar's Mod Box. That page has installation instructions, but I'll repeat it here. Download and then extract the mods. Then, put AMB - AddOpt.rb, AMB - AddOpt_DebugMenu.rb, and AMB - MonkeyPatched_PokemonScreen_pbPokemonScreen.rb into <Pokémon Reborn install path>/Data/Mods. After that, in your in-game Options menu, you should see "Show Debug Menu" under Additional Options. Either PKMN or Both needs to be the set option to alter your Pokemon from the menu. Note that you really shouldn't mess around with debug options if you don't know what they do. 50 minutes ago, Saslen said: Quoting Fervis: "Apologising in advance - Eevee version has been removed and Eeveelutions were merged into the AllGen version as totally optional! It's been unnecessary double the work for me updating a nearly idtentical PBS twice ._. Meaning - only the ones playing with Eevee version will have their Gen9 Pokemon shifted around - The Pokedex order was wrong in Eevee version so that's been corrected by the merge with AllGen." In order to fix that, use the Debug mod. Click on the Pokemon in question, go to the debug option, then go to the species option. Luckily, the name of the Pokemon is the same as the species it used to be. For example, your Baxcalibur was turned into Wugtrio, but its name didn't change, so you know it's actually Baxcalibur. Just change it back to what it once was. (Edit: If you nicknamed any Pokemon and don't remember what species they were, I'm afraid you'll have to do some sleuthing. You can likely figure it out from where you caught the Pokemon and/or the moves it has, since the Excel file that comes with the download has a section for Pokemon locations.) Edit: If you don't have the debug mod, it's in Aironfaar's Mod Box. That page has installation instructions, but I'll repeat it here. Download and then extract the mods. Then, put AMB - AddOpt.rb, AMB - AddOpt_DebugMenu.rb, and AMB - MonkeyPatched_PokemonScreen_pbPokemonScreen.rb into <Pokémon Reborn install path>/Data/Mods. After that, in your in-game Options menu, you should see "Show Debug Menu" under Additional Options. Either PKMN or Both needs to be the set option to alter your Pokemon from the menu. Note that you really shouldn't mess around with debug options if you don't know what they do. Thnks for saving my life, btw can i ask how Terapagos change form in battle , I don't see it Quote Link to comment Share on other sites More sharing options...
Saslen Posted January 19 Share Posted January 19 3 minutes ago, tomtotoro said: Thnks for saving my life, btw can i ask how Terapagos change form in battle , I don't see it No problem! As for Terapagos, I'm not quite sure. I think it's still a work in progress, but I don't know any specifics on that. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.