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On 12/24/2024 at 11:34 PM, Fervis said:

nope! 19.5 will take a while since the community is working on adding gen9 to the base engine, which takes a lot of work away - then AllGen will be updated.

is this something that will eventually be added to the base game do you think?

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On 1/31/2025 at 1:09 AM, AlexWasTaken said:

is this something that will eventually be added to the base game do you think?

if you mean what I said about the gen 9 engine then yes, it is already planned and a work in progress to incorporate the gen9 content.

 

53 minutes ago, CP9 said:

How to catch Applin after restoring Reborn

Post restoration you will find it as  a headbutt encounter in the area before Titania's castle (Once upon a somewhere)

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17 hours ago, Fervis said:

Si te refieres a lo que dije sobre el motor gen 9, entonces sí, ya está planeado y es un trabajo en progreso incorporar el contenido gen 9.

 

Después de la restauración, lo encontrarás como un encuentro de cabezazos en el área antes del castillo de Titania (Érase una vez en algún lugar).

Are you sure? Because I've been looking for Applin for a long time and not a single one has appeared.

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its evolution Appletun is found in the area "Once upon a waste of time" in grass, not headbutt, I was mistaken on that! 

I also added Applin to neo obsidia ward in the morning, but im not 100% sure if that's already in the latest patch.

 

For charcadet its evolution method currently is level up during night/day (respectively) and holding the armor instead of an on-use effect. I will change that on a later patch.

So let it hold the auspicious armor during day and lvl up (Armarouge) or Malicious Armor during night and lvl up (Ceruledge)

 

 

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after beating Adrienn (14th Badge in Coral Ward), you can talk to an NPC in the Peridot Ward Train Station (a Hiker).

He will give you a puzzle, you need to visit the areas in a specific order:

1. at the entrance of the Teknite Cave

2. near the location Corey's PokeBalls are

3. inside Sugiline Cave, in the Garchomp statue room - the left path

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i'm only active in the Reborn circle, i doubt AllGen as that exists for Desolation. Not sure if there are other gen8/9 mods though.

Yeah some Pokemon became quite different in their movesets, mainly for balancing reasons (especially gen8/9) or so that all moves can get squeezed into their learning pool

You can check out the Movepool Compilation Link on the front page by Gelius, it's under the Features list! I did some minor changes here and there, but overall you can use that sheet as a guide

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the movepool compilation link is a mess sadly. i dont know all movepools in my head so i can compare the changes. but it only lists the updated version, not what got changed. 

another question: when did you include these movepool changes? i got an old installation and cannot remember to have read this back in the day (1-2 years ago, dont remember)
did i get "lucky" (for my own preferences) or did i just not realize it yet? looking at charizards moves for example, how is that "balanced" by giving him just so many extra moves

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Hello, I'm trying to evolve Evee into Zirconeon using the guide where it says that I should use the dawn stone but in the game that method doesn't work, I would like to know if there is another method to make Evee access that form.

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On 2/11/2025 at 12:13 AM, Maomaer said:

the movepool compilation link is a mess sadly. i dont know all movepools in my head so i can compare the changes. but it only lists the updated version, not what got changed. 

another question: when did you include these movepool changes? i got an old installation and cannot remember to have read this back in the day (1-2 years ago, dont remember)
did i get "lucky" (for my own preferences) or did i just not realize it yet? looking at charizards moves for example, how is that "balanced" by giving him just so many extra moves

The movepool compilation was intially planned for Reatomized (the other mod im'm affiliated with). There was a majority of consent for adding them to AllGen at that time too.

However, except for some minor changes (balance wise), this will be reverted when 19.5 drops (im currently playtesting it). Movepools are really really complicated (and tremendously time consuming) because so many mons are missing from gen 8 / 9, thus leaving a hole for TMs and such.

With the current project in WIP to integrate a Gen9 engine into the base game by Reborn Devs, I will be using that when it releases (19.6), until then I will make only important changes to the movepools to add evolution methods (like Hyper Drill etc) to respective mons.

 

Tl;dr For now AllGen will keep this movepool compilation (but I also grew a bit opposed to it for AllGen anyway), but except for some balancing reasons (like Primeape learning Rage Fist later) the upcoming 19.5 version will contain gen 7 movepools for most mons. I might work on them for important mons though. (like dunsparce, said primeape etc.)

 

 

 

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On 11/2/2025 at 12:58, CP9 said:

Hola estoy intentando evolucionar a Evee a Zirconeon usando la guía donde dice que debo usar la piedra del amanecer pero en el juego ese método no funciona, me gustaría saber si hay otro método para hacer que Evee acceda a esa forma.

 

Help 

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On 2/11/2025 at 6:58 PM, CP9 said:

Hello, I'm trying to evolve Evee into Zirconeon using the guide where it says that I should use the dawn stone but in the game that method doesn't work, I would like to know if there is another method to make Evee access that form.

oh sorry. Hmm Zirconeon is a tricky question...

I did an overhaul to a bunch of Eeveelutions, including Zirconeon - replacing it for Basaleon.

You can look at it on the front page under the Eeeveelution section. If so, you will need to let eevee hold lagging tail and lvl up to evolve it into the new rock type

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On 2/12/2025 at 6:34 AM, Fervis said:

The movepool compilation was intially planned for Reatomized (the other mod im'm affiliated with). There was a majority of consent for adding them to AllGen at that time too.

However, except for some minor changes (balance wise), this will be reverted when 19.5 drops (im currently playtesting it). Movepools are really really complicated (and tremendously time consuming) because so many mons are missing from gen 8 / 9, thus leaving a hole for TMs and such.

With the current project in WIP to integrate a Gen9 engine into the base game by Reborn Devs, I will be using that when it releases (19.6), until then I will make only important changes to the movepools to add evolution methods (like Hyper Drill etc) to respective mons.

 

Tl;dr For now AllGen will keep this movepool compilation (but I also grew a bit opposed to it for AllGen anyway), but except for some balancing reasons (like Primeape learning Rage Fist later) the upcoming 19.5 version will contain gen 7 movepools for most mons. I might work on them for important mons though. (like dunsparce, said primeape etc.)

 

 

 

what is the decision for gen 7 movepools instead of gen 9? (just curious, i think i like both gens movepools equally.. gen 9 is easier but i actually kinda love having more breedmoves

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13 hours ago, Maomaer said:

what is the decision for gen 7 movepools instead of gen 9? (just curious, i think i like both gens movepools equally.. gen 9 is easier but i actually kinda love having more breedmoves

there is no real decision, i was referring to the pokemon that were not available in gen8 and are not available in gen9, thus they only have their latest movepools of generation 7. The ones that do exist in Gen8 / Gen9 will get their respective movepool updates (TM learnsets etc will be updated for all of them of course, just their Lvl up pool)

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i am working on another optional switch that will remove  the ability changes that are added, yes! however, this will only change the direct changes to the abilities, not changes to available abilities of pokemon.

 

 

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On 2/4/2025 at 3:24 PM, Fervis said:

if you mean what I said about the gen 9 engine then yes, it is already planned and a work in progress to incorporate the gen9 content.

 

Post restoration you will find it as  a headbutt encounter in the area before Titania's castle (Once upon a somewhere)

so that means itll be like the base reju gen 9 mod thats already in testing?

where if i dl it i get gen 8/9 mons in the code i can debug in and evolve to the gen 9 evos etc?

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