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Mastermind Eustace Fight


OrigamiPhoenix

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I need some help with this one. Following BIGJRA's Walkthrough, which I'll quote here for reference on the teams:

 

Spoiler

Q Gang Colin and Q Gang Matthew. Field: No Field

 

Weezing, Lv. 73, Ability: Levitate, Bold Nature, IVs: 31
Destiny Bond
Fire Blast
Sludge Bomb
Infestation
Mudsdale, Lv. 74, @Assault Vest, Ability: Stamina, Adamant Nature, IVs: 31
Superpower
Heavy Slam
Rock Slide
High Horsepower
Zangoose, Lv. 76, @Toxic Orb, Ability: Toxic Boost, Jolly Nature, IVs: 31
Close Combat
Quick Attack
Shadow Claw
Swords Dance
Muk-Alola, Lv. 73, Ability: Power Of Alchemy, Calm Nature, IVs: 31
Minimize
Sludge Wave
Fire Blast
Giga Drain
Tsareena, Lv. 74, @Life Orb, Ability: Queenly Majesty, Adamant Nature, IVs: 31
Play Rough
High Jump Kick
Power Whip
Knock Off
Lickilicky, Lv. 76, Ability: Own Tempo, Bashful Nature, IVs: 31
Power Whip
Muddy Water
Blizzard
Hammer Arm

 

Mastermind Eustace. Field: No Field

 

Manectric, Lv. 81, @Choice Specs, Ability: Lightning Rod, Timid Nature, IVs: 31
Volt Switch
Flamethrower
Thunderbolt
Hidden Power (Note: It's super-effective against Ground.)
Sceptile, Lv. 81, @Sitrus Berry, Ability: Unburden, Jolly Nature, IVs: 31
Swords Dance
Leaf Blade
Earthquake
Rock Slide
Sharpedo, Lv. 82, @Life Orb, Ability: Speed Boost, Adamant Nature, IVs: 31
Aqua Jet
Waterfall
Crunch
Earthquake
Scizor, Lv. 83, Ability: Technician, Adamant Nature, IVs: 31
U-turn
Bullet Punch
Superpower
Thief
Alakazam, Lv. 84, @Life Orb, Ability: Magic Guard, Timid Nature, IVs: 31
Psychic
Focus Blast
Recover
Charge Beam

 

My main problem is getting through the doubles without losing too much of my team:

  • Muk seemingly can't be OHKO'd without a Ground attack, and if Koffing goes down first Muk gets Levitate thanks to Power Of Alchemy.
  • Tsareena makes both her and her partner immune to priority moves.
  • Mudsdale has huge physical HP (and Stamina to buff its Defense), and it's holding an Assault Vest, so it's seemingly impossible to KO before it can do someone in, let alone OHKO.
  • They have so many goddamn coverage attacks that I'm forced to pivot and protect constantly, ruining my momentum - Namely the Poison leads have Fire Blast, and the rest have a Fighting-type move each.
  • If I get past all that anyways, it's always without someone that can set Trick Room or Tailwind to help me sweep Eustace, who has an insanely fast hyper-offensive team most of my sweepers can't deal with.

 

I'm at the 80 level cap right now. I've had some success with Heal-Block Solrock paired with an Earthquake user as my lead to take care of the enemy Poison leads, but it's mostly useless past that point. Other strategies just plain haven't panned out. Any help would be appreciated.

Edited by OrigamiPhoenix
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I can't recommend any specific Pokemon since I don't know which ones you have, but I'd say try focusing down one of the trainers and taking out all 3 of their Pokemon first. You might notice the Pokemon in that first battle are all easy to outspeed, so a set-up move like Swords Dance would be pretty good, and Protect (which is always useful in a Doubles battle) might allow you to bait the opponents with one of your Pokemon while you set up with the other.
As for Eustace, since his lead is Choice-locked, you can also bait it and switch for a free set-up turn (i.e., by leading with a Pokemon weak to one of its moves and switching into one that resists it; also the Hidden Power is Ice).

Tell us if you need specific Pokemon suggestions

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16 minutes ago, Karvanha said:

I can't recommend any specific Pokemon since I don't know which ones you have...

Tell us if you need specific Pokemon suggestions

 

I just finished the Water Treatment Plant segment with Titania and have access to every Pokemon before you talk to Ame at the Grand Hall. I have access to the Museum Gift Shop and 10 Floors of the Department Store. I've owned 465 Pokemon going by my Pokedex, and this is while I've skipped some evos and trades.

 

It would probably be easier to just suggest something than to assume I don't have it. I have no qualms with breeding and training a suitable party from scratch just for this fight.

 

That pivot into Manectric trick should work, assuming any setup works well enough. Recommendations?

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3 hours ago, OrigamiPhoenix said:

That pivot into Manectric trick should work, assuming any setup works well enough. Recommendations?

I don't remember what I did for the fight myself, but right now my first thought is Flygon with Dragon Dance (level up), Earthquake (level up) and Fire Punch (tutor in Agate Circus). You can find Trapinch on Route 2 in the morning. As long as your lead for the Eustace fight is a Pokemon that Manectric would use an Electric move on, you can switch or even sac it, use DD with Flygon on the turn the Manectric has to switch out, and just pick OHKO's from there.
Of course, this is just one of the options, but it's the easiest one I can think of

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