jonatasgf Posted September 2, 2022 Share Posted September 2, 2022 Hey all! Recently I downloaded the Aephiex's Ash-Greninja MOD and the only thing that doesn't work is the Water Shuriken modification. So I tried to edit the base power and fix the number of hits of this move in the PBS File. I'm totally new to this, but here's what I've done: 1) in Scripts/PokeBattle_MoveEffects, added a new function (the number 999 is defined by me): ################################################################################ # Ash Greninja (Water Shuriken v2) ################################################################################ class PokeBattle_Move_999 < PokeBattle_Move def pbIsMultiHit return true end def pbNumHits(attacker) return 3 end end 2) in Scripts/PBMoves and Scripts/Reborn/PBMoves, added a line after JUDGEMENT, and set the max to 772: JUDGMENTQMARKS=771 WATERSHURIKEN2=772 def self.getName(id) return pbGetMessage(MessageTypes::Moves,id) if id < 10000 return PokeBattle_ZMoves::ZMOVENAMES[id-10001] end def self.getCount return 772 end def self.maxValue return 772 end end 3) in Scripts/Reborn/movetext, added the lines: :WATERSHURIKEN2 => { :ID => 772, :name => "Water Shuriken V2", :function => 0x999, :type => :WATER, :category => :special, :basedamage => 20, :accuracy => 100, :maxpp => 20, :target => :SingleNonUser, :priority => 1, :kingrock => true, :desc => "The user attacks with throwing stars three times in a row. This move always goes first." }, Then I ran the game in RPGXP, but the move (Water Shuriken V2) wasn't added to the game. What steps have I missed? I also tried to edit the code of the original move, but it didn't work too. Can anyone help me, please? Quote Link to comment Share on other sites More sharing options...
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