inochikage Posted November 15, 2022 Share Posted November 15, 2022 (edited) I have photosensitive migraines, but the photosentsitivity option gets rid of every battle animation EXCEPT the flash when a pokemon is first called out of a ball, making it both annoying and useless. I don't know much about modding, but can I just edit the PNGs that appear to be responsible for the flashes (namely PRAS-Flash SG) to be completely transparent? And if so, are you guys aware of any other PNGs that are involved with the flashes? EDIT: I have fixed both trainer and self pokeball flashes while photosensitivity mode is turned OFF. Go to Pokemon Reborn > Scripts > Pokebattle_ActualScene, find BOTH places where there is a 248,248,248,248, and change that last number to 0. PokemonEggHatching. Find the (248,248,248) and change it to (248,248,248,0) I don't yet know where to find lightning flashes. I'm an idiot and had photosensitivity still on. This doesn't work Edited November 15, 2022 by inochikage Quote Link to comment Share on other sites More sharing options...
inochikage Posted November 15, 2022 Author Share Posted November 15, 2022 UPDATE: Digging through the files, I found two that seem to re responsible for some of the flashes, Animations > PRAS-Flash SG and Transitions > vsFlash. However, neither of these affect the pokemon coming out of the ball flash, which is leading me to believe that it is coded to flash an RGB value instead of fade in a PNG. This is unfortunately well beyond my knowledge of how to fix. Quote Link to comment Share on other sites More sharing options...
Karvanha Posted November 15, 2022 Share Posted November 15, 2022 The sending-out animation is disabled for the player's side, but not for the opponent's side. Probably an oversight, should definitely be fixed. For now, you can take this file: PokeBattle_ActualScene.rb and replace the file with the same name in your Pokemon Reborn/Scripts/ folder. Don't need to delete any PNG files for this, just need to have the Photosensitive option turned on Quote Link to comment Share on other sites More sharing options...
inochikage Posted November 15, 2022 Author Share Posted November 15, 2022 13 minutes ago, Karvanha said: The sending-out animation is disabled for the player's side, but not for the opponent's side. Probably an oversight, should definitely be fixed. For now, you can take this file: PokeBattle_ActualScene.rb 133.25 kB · 0 downloads and replace the file with the same name in your Pokemon Reborn/Scripts/ folder. Don't need to delete any PNG files for this, just need to have the Photosensitive option turned on Thank you! I'll do that. This also lets me know what file the pokeball flash is in so with some fiddling I might be able to disable that flash outside of photosensitivity mode so I still get the normal animations Quote Link to comment Share on other sites More sharing options...
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