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Pristine Accuracy


not_navyblue

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Disclaimer:

Spoiler

The mod's concept is not exactly new. This is directly inspired by this mod by Metapod, with a different way of implementing it. 

 

Did you feel infuriated when that Cinderace of yours missed a High Jump Kick and straight-up died just because it missed? Irritated when your Togekiss for some godawful reason misses Air Slash 4 times in a row (true story) and Just Not™ able to flinch hax at all? Want to burn a threatening opponent while dealing high damage using Inferno, but just can't because of its paltry 50% accuracy? Do you want to run Dynamic Punch on your Machamp while also trying to run Guts + Flame Orb on it without DPunch missing most of the time?

 

If your answer to any of the four is yes, Pristine Accuracy is for you.

 

This mod simply does what it does best: set almost all attacking moves' accuracy to 100%. Because otherwise if it's not 100% accuracy, then it's definitely 50% accuracy. accuracy and evasion stages still matter though

 

Take note that it does not, however, increase the accuracy of:

  • Status moves
  • Variable-damage attacks with no set base damage (e.g. Seismic Toss, Crush Grip, Magnitude; some moves like Eruption are exempted)
  • Moves with unavoidable accuracy (e.g. Aerial Ace, Snipe Shot, Flower Trick)
  • OHKO moves

 

So what the difference between this mod and this mod?

  • It is not compiled. Replacing data files is not needed. The mod is written in Ruby and does not rely on game-specific data. This means that it doesn't care if you prefer to play vanilla or modded, or are playing on Reborn or Rejuv; it simply applies the changes all the same. Also possibly compatible across different future versions, but that's to be tested upon. and as it turns out, it is in fact forward compatible. to an extent.
  • It is compatible with Reborn, Rejuvenation, and Desolation altogether. No need to compile all the PBS files or modify the scripts and make a copy for each of the three games, just download one copy, Ctrl-C Ctrl-V it if you want, and be done with it.


 

This mod is fully compatible with:

  • Reborn (E19.16/E19.17 & E19.5)
  • All Gen Mod for Reborn
  • Rejuvenation (V13 & V13.5)
  • Desolation (EP6)

 

All other mods/versions are untested for compatibility, so see if something works with this mod and what doesn't.


 

To install this mod, just download the mod from below (an account is required) and place it into one of the following, depending on game or version:

  • Reborn E19.16/E19.17, Rejuvenation & Desolation: (Game Folder)/Data/Mods
  • Reborn E19.5: (Game Folder)/patch/Mods

If the Mods folder doesn't exist, just make one and paste/move the mod in it.

 

Changes:

Spoiler

v1.2 | March 2, 2025

  • 100% accuracy is now correctly displayed in Reborn E19.5 and Rejuvenation V13.5

v1.1 | March 12, 2023

  • Solved the issue of incorrect accuracy being displayed in the summary in Desolation

v1.0 | March 11, 2023

  • Most attacking moves' accuracy have been set to 100%

 

Also, reporting all other issues regarding the mod is recommended. After all, bugs can happen in unexpected times.

 

i released this update at 3am

ya-da-da-da-da-da
it is good day to be not dead
POW! you are dead
i am dead!
 

Pristine Accuracy 1.2.rb

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  • 1 year later...

good... uh... morning, i guess? it's 3 am where im at at the time of this writing so ill keep this short and then ill be gone for milk for the foreseeable future again

mod is updated to v1.2, 100% accuracy is now properly displayed in reborn e19.5 and rejuv v13.5

as it turns out, the part that actually sets all moves' accuracy to 100% in battle is forward compatible so porting the mod to newer versions turned out to be somewhat effortless
im just. not very active at all. lol

anyways, im going to dozaierk sdafk;j lsfadb,clkj;

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