Bullet Posted February 2, 2011 Share Posted February 2, 2011 To submit a set for this Pokémon, please Copy and Paste the following code into a new reply and fill it out accordingly. Please post only set per reply. [quote][Set Name] [Species Name] (M/F) @ [Hold Item] Trait: [Ability] EVs: [EVs] [Nature] Nature - Move 1 - Move 2 - Move 3 - Move 4 [Description of Set][/quote] Please note that the format for the set's details matches that produced by Pokemon Online's Export Button, so feel free to copy/paste sets directly from your teams, with your own description provided. Quote Link to comment Share on other sites More sharing options...
Hyouka Posted June 4, 2011 Share Posted June 4, 2011 PrimeRape Primeape (M) @ Choice Band/Scarf Trait: Anger Point EVs: 4 HP / 252 Atk / 252 Spd Jolly/Adamant Nature (+Spd, -SAtk)/(+Atk, -SAtk) - Close Combat - Fire Punch/Thunder Punch/Ice Punch - Earthquake/ Rock Slide - U-turn Primeape can really only work Banded or Scarfed Stab CC will hurt U-turn for obvious reasons Elemental Punches for type coverage Earthquake or Rock Slide for obvious reasons Quote Link to comment Share on other sites More sharing options...
Neo Posted January 3, 2012 Share Posted January 3, 2012 Primeape (M) @ (No Item) - Seismic Toss - Rock Slide - Mega Punch - Take Down The only way this thing is even usable in Gen 1. Even then, he's not the best choice in a Psychic dominated metagame. The set is pretty much self-explanatory, since it uses Primeape's only viable moves. Quote Link to comment Share on other sites More sharing options...
Phazer Posted January 3, 2012 Share Posted January 3, 2012 Rampage Primeape (M) @ Choice Band Trait: Anger Point EVs: 4 HP/ 252 Atk/ 252 Spd Jolly Nature - Close Combat - Thunderpunch - Earthquake/ U-turn - Stone Edge (I don't think Primeape learns all the elemental punches @ Allan) Simple sweeper Band over Scarf because of max speed and a jolly nature to push that even further, Close Combat main move because of stab, stone edge highly recommended because of flying critters. Thunderpunch, Earthquake or U-turn for coverage. Quote Link to comment Share on other sites More sharing options...
Bullet Posted January 28, 2012 Author Share Posted January 28, 2012 ^gee, that doesn't pair striking resemblance to Allan's set at all [Crit Moar Pl0x] [Primeape] (M/F) @ [Salac Berry] Trait: [Anger Point] EVs: [252 Atk/4 Hp/252 Speed] [Nature] Adamant/Jolly - Close Combat - Stone Edge/Rock Slide - Substitute - U-Turn/ThunderPunch [Anger Point is a nifty ability. A free Belly Drum just from being critted is a great concept, though hard to use practically. Sub DOES work with Anger Point, thus is the aim of this set. Ideally, you will be against a Pokemon that cannot OHKO your Sub, providing maximum chances of being critted. Close Combat is a no brainer, your main offense. Its complement will be a rock move, you can choose more accuracy or power. Finally, U-Turn lets you get out while scouting before you want to commit to your combination. However, ThunderPunch is a decent coverage and no-miss move. Note that U-Turn is also useful for bluffing choice items. Finally, I'll come to the topic of natures. Salac Berry will allow you to become quite fast at 25%, hopefully when you'll have your +6. However, Jolly is better for allowing you to Sub Down prior to that, and beat out some scarfers with it. Adamant on the other hand lets you hit much harder even if you don't pull it off. Simply put, Jolly is better if your plan is to make it happen, while Adamant is better backup for if you fail, and Adamant Salac Berry can be surprisingly powerful late game cleanup.] Quote Link to comment Share on other sites More sharing options...
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