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Other Spirit Battle Locations? (SPOILER WARNING)


NathanDrei

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There are these Butterflies fluttering about, two kinds.

The First kind, and probably the most common, heals your entire team reading the text they give afterwards.

The Second kind is what I'm looking for: [Inside the Spoiler]

Spoiler

image.png.160fd001df7e48214de45ced904a267a.png

Smack dab in the middle of 'Axis High University'

This allows you to re-fight Xara and Jean as Spirits

The Reward includes BLACK PRISMS

So, are there any more of them?

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  • 6 months later...

Hey R.A.M ! 

 

I just post some minutes ago a sample team of my Monotype Psychic in the topics list. If you have the Pokémon to prepare it, then you'll be able to destroy Xara and Jean Spirit Battle ;) 

I put you the link of my sample team right there ! 

Few advice to win this battle

- Start the fight with Indeedee-M and Delpha

- Let Indeedee die against the Fake Out of Delcatty (Turn 1)

- Use Heat Wave to weaken Raichu and Delcatty (Turn 1) [Or Psyshock against Delcatty if you fear the miss]

- Send Gardevoir and use Expanding Force and Heat Wave (Turn 2)

- If Overqwil is sent, focus it with Heat Wave and Moonblast (Turn 3)

- Continue to spam Heat Wave and Expanding Force.

 

GG, the battle is over before at the 8th turn, just before the Psychic Terrain disappear ! 

 

Sometimes you can miss Heat Wave, then just send Rapidash and use Expanding Force (alongside Delpha or Gardevoir you can win quickly).

Like this you should be able to beat Xara & Jean by losing 1 Pokémon or 2 if you missed a Heat Wave ;) 

 

Hope it will help you ! ^-^

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  • 2 weeks later...

wow that's a good one(sorry didnt  replied sooner) i was kinda experimenting around so i created a team  that i believe is good 1,torkoal item(charcoal) (ability :drought moves:eruption ,protect,heatwave ,amnesia(it affect the pokemon they sent for some reason)are the move i took )           2,dusknoir (ability:frisk(lowers spdef )moves: poltergeist(teach it before evolving,tutor from mr luck),shadow sneak,trickroom,fire punch or power up punch(better )                  3,charizard :ability :solar power item:(wise glasses,lifeorb or charcoal i reccomend wiseglasses) moves :heatwave ,protect. helping hand(tutor from mr luck) {though i only needed heatwave}  typhlosion (both i used  but ghost with frisk is better)item:metronome or charcoal moves :eruption ,heatwave ,protect ,                          i had this as the main useful the rest i had as backup in that case try using really fast mon(not debuffed in sun) i used  mega cinderace (just in case the your mon dies if u have delpha(i forgot to get her) then she is the better choice) rhyperior(mine is shadow) unneccessary as but is good tank but i reccomended any other that can handle the leafean,and the swalot,                                                                                                                                                                                  

turn 1:torkoal(iv speed 0) protect ,dusknoir(crested)(iv speed 0) trickroom(last three turns all we need) 

turn2:torkoal(brave) eruption ,dusknoir (powerup punch delicatty) 

turn 3:eruption away (until the last turn of trickroom) dusknoir do nothing(wait for the dracopult)

turn4:torkoal eruption again dusknoir if the dracopult is in the poltergeist(as if curse body activates or not  )(trickroom over)

turn 5:if its ledian and fearow (switch in charizard for torkoal drillrun coming)(if fearow already came when trickroom active just kill it with eruption)let dusknoir die this turn(then switch in typhlosion  )

turn 6 if the fearow is there then your typhlosion is the ghost one then protect but if is normal then just eruption(ghost slower than fearow)(i had charizard heat wave miss fearow ) charizard heatwave

turn 7:eruption and charizard heatwave(if leafeon in  field protect typhlosion )

if torkoal is in the field(trickroom) almost the half the enemy team (except delcatty and dracopult ,swalot is dead) always make sure the dracopult is dead before trickroom as dusknoir is in field they will send in dracopult(the major threat here is the delcatty if the dusknoir attack powerup punch will make it so dusknoir attack remain same when )                 i first tried a team with skarmory with whirlwind and probopass to play around the delcatty but it need a lot a switching                     

(members location the typlosion as cyndaquil in carotos(egg )or in the other dimension in the pyramid)charizard from underground teamxen(redshards needed) torkoal corrupted cave in carotos(rare) duskull found in lot of location (i found in the alamissa urban ruins) 

if doubts feel free to ask(IF you have delpha then here heat wave is almost enough against any threat in sun but i forgot to get delpha) typhlosion in both forms have their own advantages swich in to normal attacks or a faster(normal typhlosion) support to charizard

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Screenshot 2024-06-20 114110.png

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Screenshot 2024-06-20 114147.png

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Did you win against them ? 
I replied before seeing your message so I missed some information.  Usually, I'm the kind of person who want to create a team which works for almost any fields so I advice you to test your team to check its weaknesses and if possible, try to correct them ;)

That's what I've done for the sample I presented before. Did you check if you had some Pokémon with Chlorophyll to get a fast Pokémon (plus a grass type will cover some of the weaknesses of your team (especially ground types). I think a Mega Venusaur (G) could be cool in it. It can use Weather Ball and Growth ;)

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 i made this team specifically for the spirit battle but it was also effective against the gaunklet in karmafiles with venusaur as mega (sleep powder in gravity) this team made the battle over in a few minutes,since lack the pure delpha can provide i made this team in this manner but delpha instead of mega cinderace is better(Yeah i did win)

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