neonin Posted November 26, 2023 Posted November 26, 2023 Is anyone else having an issue with the 'rest to wait' feature? I fresh-installed, added only the QOL modpack and the bug fixes, but I keep getting an error saying that I feel uneasy and unreal time isn't on - except, the password is activated in the pc?
Alemi Posted November 26, 2023 Author Posted November 26, 2023 30 minutes ago, neonin said: Is anyone else having an issue with the 'rest to wait' feature? I fresh-installed, added only the QOL modpack and the bug fixes, but I keep getting an error saying that I feel uneasy and unreal time isn't on - except, the password is activated in the pc? Even with the password, you must go to options to activate unreal time. The passworld activates the option in the Options Menu, but you have to turn it on manually.
neonin Posted November 26, 2023 Posted November 26, 2023 Let's just pretend I knew that and don't look like a total moron Thanks for the save. Legit looked passed it several times
Alemi Posted November 26, 2023 Author Posted November 26, 2023 Updated with an additional mod: Added ItemReplaceRestore and Options_MasterMod. Updated 0000.ModularInit. ItemReplaceRestore requires Options_MasterMod and 0000.ModularInit. Options_MasterMod requires 0000.ModularInit. Thanks to @Anddy in discord for the original mods used to create this.
AnimeCrimson1 Posted November 30, 2023 Posted November 30, 2023 Do I need to copy the folders or put the mod folder
Alemi Posted November 30, 2023 Author Posted November 30, 2023 Just now, AnimeCrimson1 said: Do I need to copy the folders or put the mod folder The folder structure is correct inside the rar. If you want all the mdos, just throw both folders on the game folder.
AnimeCrimson1 Posted November 30, 2023 Posted November 30, 2023 1 minute ago, Alemi said: The folder structure is correct inside the rar. If you want all the mdos, just throw both folders on the game folder. ok thanks
Zyrix_ Posted December 2, 2023 Posted December 2, 2023 ItemReplaceRestore doesn't seem to show in the options Also is it possible to make a mod that allows the user to use an ingame keyboard instead of an external one like Aironfaars mod box but for rejuv
Alemi Posted December 2, 2023 Author Posted December 2, 2023 5 hours ago, Zyrix_ said: ItemReplaceRestore doesn't seem to show in the options Also is it possible to make a mod that allows the user to use an ingame keyboard instead of an external one like Aironfaars mod box but for rejuv Do you have the Options_MasterMod? It is required. Possible? Maybe, but I don't have palns on working on something like that.
Zyrix_ Posted December 2, 2023 Posted December 2, 2023 3 hours ago, Alemi said: Do you have the Options_MasterMod? It is required. I do
Alemi Posted December 2, 2023 Author Posted December 2, 2023 5 minutes ago, Zyrix_ said: I do If you have that, the ItemReplaceRestore and the last version 0000.ModularInit, it should work. The option should be at the bottom of the options list.
Zyrix_ Posted December 2, 2023 Posted December 2, 2023 32 minutes ago, Alemi said: If you have that, the ItemReplaceRestore and the last version 0000.ModularInit, it should work. The option should be at the bottom of the options list. ive redownloaded the mod and it still isnt there, other stuff work tho like the pc and the battle speed up
Zyrix_ Posted December 2, 2023 Posted December 2, 2023 also idk if this is intended but the unreal times settings only show up when i put in the unrealtime password
Alemi Posted December 2, 2023 Author Posted December 2, 2023 13 minutes ago, Zyrix_ said: also idk if this is intended but the unreal times settings only show up when i put in the unrealtime password That is how is works on the base game, the unreal time options require the unrealtime password, and any mod that use unrealtime also requires it, of coruse having it turned on on options is also required. 18 minutes ago, Zyrix_ said: ive redownloaded the mod and it still isnt there, other stuff work tho like the pc and the battle speed up No idea why it doens't work for you. Do you have any other mods?
Zyrix_ Posted December 2, 2023 Posted December 2, 2023 1 hour ago, Alemi said: No idea why it doens't work for you. Do you have any other mods? nope
Alemi Posted December 3, 2023 Author Posted December 3, 2023 1 hour ago, Zyrix_ said: nope No idea why it isn't showing then.
bear285 Posted December 6, 2023 Posted December 6, 2023 could I get a step-by-step process to get these to work because I've downloaded them and put them in the folder, but I've seen no changes.
Alemi Posted December 6, 2023 Author Posted December 6, 2023 17 hours ago, bear285 said: could I get a step-by-step process to get these to work because I've downloaded them and put them in the folder, but I've seen no changes. There is no steps to make the mods work in general, just put the two folders of the rar in the folder of the game and it will work. Time related mods will require you to have Unreal Time active though.
bear285 Posted December 6, 2023 Posted December 6, 2023 50 minutes ago, Alemi said: There is no steps to make the mods work in general, just put the two folders of the rar in the folder of the game and it will work. Time related mods will require you to have Unreal Time active though. so just as they are? or do i extract them first and then i put them in data right?
Alemi Posted December 6, 2023 Author Posted December 6, 2023 Just now, bear285 said: so just as they are? or do i extract them first and then i put them in data right? Inside the rar, there is a Data folder and a Graphic's folder. You put those two folders on the base folder of the game and it is enough. I already made the rar with the correct folder structure.
bear285 Posted December 7, 2023 Posted December 7, 2023 41 minutes ago, Alemi said: Inside the rar, there is a Data folder and a Graphic's folder. You put those two folders on the base folder of the game and it is enough. I already made the rar with the correct folder structure. thanks, for the help that worked. And thank you for explaining it to me. have a nice day.
Coldfire Posted December 7, 2023 Posted December 7, 2023 I have found a bug. If mods are loaded, the relearn option doesn't appear when selecting pokemon.
Alemi Posted December 7, 2023 Author Posted December 7, 2023 6 hours ago, Coldfire said: I have found a bug. If mods are loaded, the relearn option doesn't appear when selecting pokemon. I have the whole modpack and it appears to me. You are most likely using a mod not in the pack that overwrites the Party_Command_MasterMod.
Surgent Posted December 8, 2023 Posted December 8, 2023 I got recommended to this by EvGym and I know I am a fan of PredictRelationshipValues NoTMXAnimations ItemfinderUnhideItems PermanentMagneticLure FISHINGAUTOHOOK gonna have to read through to make sure I have everything I need but I know with my work I don't have much time to play so some quality of life things are appricated, as I for example have still not yet had the time to beat the game
Recommended Posts