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Assigning an animation to a custom move


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Hello, i am working on a custom signature move for a pokemon i have added to rejuvenation, i have already coded the move and made the animation in the in game animation editor, but the move does not use the animation.
The animation is set up as:  image.png.2d5ef7df7b10536652e2623961a80f50.png
and the move code is:
 

:DRAGDOWN => {
	:ID => 7434,
	:name => "Drag Down",
	:function => 0x11C,
	:type => :NORMAL,
	:category => :physical,
	:basedamage => 75,
	:accuracy => 100,
	:maxpp => 15,
	:effect => 100,
	:target => :SingleNonUser,
	:kingrock => true,
	:desc => "The user grabs the opponent and drags the into the ground. Flying Pokémons will fall to the ground."
},

 

I thought them having the same name of ":DRAGDOWN" was what assigned it but it seems i am wrong.

 

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