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Starting a project that i'll regret cause its a huge mistake


Sherlock Mei Kid

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Hi,

Just got RPG maker and decided to make the horrible idea of starting a project

specfically,

im gonna learn how to make and implement unique new crests for pokemon, 

IF this idea goes well, the endgoal is to give a crest to every Mon that is basically not in the top 10% of battle tier lists.

Horrible mistake yes given i dont even KNOW how to start making crest,

but if it goes well and i manage to make it

i will share the new crests as a mod for everyone in the reju community

 

THIS is not sponsered or endorsed by Jan, this is a fan project and my idea

IF he makes a crest for any of the mons i make, ill either keep it if i think its unique enough for a seperate experience, or I'll remove it.

 

So basically heres the goal

  1.  Create the framework of the crest, currently i have 25 planned and theyre all done text wise. <--- we are here
  2. Add the crests into the game and compile it so theres a blank state to start coding 
  3. add the effects of the crest
  4. add them into the game as events or a shop to buy them , based on gameplay balance etc

 

will also take up any offer for anyone who wants to help with this ^-^

since its long term and i genuinely am serious about adding crest to most mons(bad idea yes)

 

 

Anyways here's my crest idea ima work on for the next week

  Reveal hidden contents

 

And heres 3 for subpar tier legends and one i made for myself and my fav legend lol

 

  Reveal hidden contents

 

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This is both easier and harder than you think. The easy part is actually making the new crests and implementing them. Modding Rejuvenation is easier than a lot of people assume, it's the easiest thing to mod I've ever touched (but that all changes when we think about complex abilities like Aevian Parasect). The harder part is spreading them all through the game or otherwise coming up with a new concept for how to get crests. But the real hardest part is the fact that once you've crested 90% of pokemon, you're basically rebalancing the entire game, and you'll most likely end up with a situation where there's just a new top 10% of pokemon everyone uses and a new mostly useless 90%. If you're going to try to come up with unique crest gimmicks for each one, then even worse.

 

Now on the other hand if you focus on like, the bottom 10% of uncrested, fully evolved Pokemon, then I think this becomes totally doable. It'll be easier to spread the good ideas out.

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  On 8/18/2024 at 4:31 PM, Dawn Oceana said:

This is both easier and harder than you think. The easy part is actually making the new crests and implementing them. Modding Rejuvenation is easier than a lot of people assume, it's the easiest thing to mod I've ever touched (but that all changes when we think about complex abilities like Aevian Parasect). The harder part is spreading them all through the game or otherwise coming up with a new concept for how to get crests. But the real hardest part is the fact that once you've crested 90% of pokemon, you're basically rebalancing the entire game, and you'll most likely end up with a situation where there's just a new top 10% of pokemon everyone uses and a new mostly useless 90%. If you're going to try to come up with unique crest gimmicks for each one, then even worse.

 

Now on the other hand if you focus on like, the bottom 10% of uncrested, fully evolved Pokemon, then I think this becomes totally doable. It'll be easier to spread the good ideas out.

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Well we'll see.

For noe ill do the 30 i hsve as an idea rn

Then maybe do like batch updates like

I have another 5 for water types and make a wster based map for them etc

 But yea hard also cause 

Me have ZERO exp with rpg msker

So im doing this also to get some exp

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