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Using Pokemon Sprites Way Bigger Than 80x80


Chaelum

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Hi, so I wanted to ask what I could do to insert sprites in the Battlers folder of Rejuvenation v13.5 that are bigger than 80x80 pixels.

 

In v13, front, back and shiny sprites were their own separate individual images and it seemed that the game would display them even if they were bigger than the standard size sprites are made at. Sprites I've inserted were sizes like 132x132 and would still be displayed by the game. 

 

Now though in v13.5 there seems to have been changes made in how sprites work. Replacing current sprites that compile front and back of normal and shiny pokemon with the bigger sprites I used result in the summary page displaying nothing instead. I was wondering if there was anything I could be about this. Could I edit anything in the scripts to get it to display sprites like how they did before?

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