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Post Your Team and explain why it beats mine!


Vit

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Roserade: Nature: Timid; Item: Wide Lens; Ability: Natural Cure. Moves: Giga Drain; Sludge Bomb; Sleep Powder; Toxic Spikes

Blaziken: Adamant; Expert Belt; Speed Bost. Sky Uppercut; Flare Blitz; Bulk Up; Brave Bird

Flygon: Jolly; Soft Sand; Levitate. Earthquake; Dragon Rush; Rock Slide; Dragon Dance

Alolan Ninetales (Shiny ooh lala):  Timid; Wise Glasses; Snow Warning. Moonblast; Blizzard; Psyshock; Aurora Veil
Galvantula: Timid; Silver Powder; Compound Eyes. Bug Buzz; Discharge; Sticky Web; Gastro Acid.

Sharpedo: Adamant; Sharpedonite; Speed Boost. Crunch; Rest; Ice Fang; Surf (Surf is special attack, so not ideal for Sharpedo stats. I would love "Fishious Rend" move, but i don't think it's available. Waterfall, Liquidation or Aqua Tail would all be upgrades, but are not available).

 

I start with Sleep Powder, 2x Toxic Spikes, Sticky Web/Aurora Veil > Sweep Your ass with good type coverage and fast mons! :)

 

Game.rxdata

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I don't know if I'd beat you. I like your team because it's fast-attack oriented just like mine, but my mons are just faster. My first is always Archeops, with U-turn and 110 base speed plus jolly nature, it makes a great scout so I can change for a more proper mon if needed. If you rely just on Roserade's Sleep Powder to set up, I'd deal with that on turn 1. Excadrill can deal with the set ups using Rapid Spin and Weavile can deal with almost everything on your team. Sharpedo would be a pain because I don't think Weavile can take it down in just one turn, and it would do serious damage to my Roserade, so focus sash will help. 

Long time since I thought about battle, I think this would play nice. See ya~

 

Adamant Blaziken @ Wide Lens

Ability: Speed Boost

EVs: 4 HP / 252 Atk / 252 Spe

Moves

    - Bulk up

    - Blaze Kick

    - High Jump Kick

    - Thunder Punch

 

Timid Greninja @ Expert Belt

Ability: Protean

EVs: 4 HP / 252 SpA / 252 Spe

Moves

    - Toxic Spikes

    - Scald

    - Dark Pulse

    - Extrasensory

 

Timid Roserade @ Focus Sash

Ability: Technician

EVs: 4 HP / 252 Atk / 252 Spe

Moves

    - Toxic Spikes

    - Extrasensory

    - Magical Leaf

    - Dazzling Gleam

 

Jolly Archeops @ Flying Gem

Ability: Defeatist

EVs: 4 HP / 252 Atk / 252 Spe

Moves

    - U-Turn

    - Acrobatics

    - Rock Slide

    - Dragon Claw

 

Jolly Excadrill @ Life Orb

Ability: Mold Breaker

EVs: 4 HP / 252 Atk / 252 Spe

Moves

    - Swords Dance

    - Iron Head

    - Earthquake

    - Rapid Spin

 

Adamant Weavile @ Razor Claw

Ability: Cursed Body

EVs: 4 HP / 252 SpA / 252 Spe

Moves

    - Hone Claws

    - Throat Chop

    - Ice Punch

    - Brick Break

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Are you starting with Roserade or Galvantula first?

 

Well...Looks like a grass-type can function well against Roserade to counteract Sleep Powder. Obviously it's dangerous, but Toxic Spikes aren't the biggest issue in the world anyway, since poison-types just eat them off the ground for some reason, so it's not particularly necessary either. A fast lead or one with a Lum Berry can also counteract the Roaserade lead to get in some status of their own. Of course, Defog is also a fantastic option, with the added benefit of often dispelling field effects in the main story. Roserade is physically frail, so most methods of physical priority can chip if not take it out outright. 

 

As for Galvantula, its goal is absolutely just to use Sticky Web and seemingly go down swinging. Its Special Attack is merely decent, so it could potentially serve as an opportunity to set up. Maybe as it comes out, you use the turn it sets up Sticky Web to switch to your sweeper. Gastro Acid feels like a bit of an odd choice, but I also don't know the most optimal Galvantula sets. Thunder Wave would seem like a better option to shut down those who'd attempt to set up on it.

 

Blaziken does seem like it could be a big threat, but can thankfully be answered with a strong physically-defensive tank. Resisted or neutral, a turn or two while you Bulk Up is all that's needed sometimes. Sky Uppercut thankfully has imperfect accuracy, so a gamler could send in one with a Fighting weakness and bait out Sky Uppercut to gain some momentum. 

 

Flygon doesn't seem too threatening. Its stats are all merely decent across the board, meaning it desperately wants to set up those Dragon Dances, but also has no means of defending against Ice-Type attacks. This could potentially be used against you -- sending out an Ice-Type to scare Flygon out -- likely to Blaziken or Ninetales. 

 

Ninetales is a dangerous nuisance, but also doesn't have the best stats. Aurora Veil is its game-plan, so it can be safe to assume it will use that turn one. A weather-setter of one's own can cut it short, and even with Blizzard, its offenses just aren't that great. If the option's available, Ninetales could be trapped and used as an opportunity to set up. You're running Wise Glasses and not Light Clay, so every turn that Aurora Veil isn't protecting your other Pokemon is a turn to use wisely. 

An Intimidator could go a long way against Sharpedo. Something with Static or Flame Body can also force it to use Rest; from which it has no way to wake back up quickly. You're right about it being fast, so it's not to be underestimated. 

 

 

 

Toxic Spikes could go a long way against combatting this team, as well as Sticky Web of one's own. Roserade is the lead, so once it's out of the way, Toxic Spikes can't be removed, and you'll be switching often to take advantage of Aurora Veil, so Stealth Rocks are also a boon. It's a tricky team to be sure, but not impossible to face, and it's clear you put quite a bit of thought into it. 
Unfortunately, my story-team isn't the best. 


Kricketune
Donphan
Rillaboom
Klinklang
Heatmor
Aromatisse

 

There's very little in the way of speed, and even if I was lucky enough to get Sticky Web off, it's doubtful I'd have any way of maintaining a speed lead. My team is frail as well, and though Flash Fire could trip up Blaziken, Heatmor wouldn't survive a Brave Bird, and there are no dangerous special threats for Aromatisse to wall. Donphan has Sturdy, and if Toxic Spikes aren't up, that could be a potential answer for Blaziken; with Ice Shard to chip or take out any Pokemon beyond that. Most of your team resists Grass, so there's not much mileage I can make of Grassy Surge, and Klinklang -- my fastest team-member -- isn't fast enough to deal with your team.

I would lose, mainly due to my team-makeup. That's fine though, I know they're not the best.

 

 

 

 

Wait a second, I didn't know Blaziken was available in the current version. Huh! Neat!

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8 hours ago, Trufa said:

I don't know if I'd beat you. I like your team because it's fast-attack oriented just like mine, but my mons are just faster. My first is always Archeops, with U-turn and 110 base speed plus jolly nature, it makes a great scout so I can change for a more proper mon if needed. If you rely just on Roserade's Sleep Powder to set up, I'd deal with that on turn 1. Excadrill can deal with the set ups using Rapid Spin and Weavile can deal with almost everything on your team. Sharpedo would be a pain because I don't think Weavile can take it down in just one turn, and it would do serious damage to my Roserade, so focus sash will help. 

Long time since I thought about battle, I think this would play nice. See ya~

 

Adamant Blaziken @ Wide Lens

Ability: Speed Boost

EVs: 4 HP / 252 Atk / 252 Spe

Moves

    - Bulk up

    - Blaze Kick

    - High Jump Kick

    - Thunder Punch

 

Timid Greninja @ Expert Belt

Ability: Protean

EVs: 4 HP / 252 SpA / 252 Spe

Moves

    - Toxic Spikes

    - Scald

    - Dark Pulse

    - Extrasensory

 

Timid Roserade @ Focus Sash

Ability: Technician

EVs: 4 HP / 252 Atk / 252 Spe

Moves

    - Toxic Spikes

    - Extrasensory

    - Magical Leaf

    - Dazzling Gleam

 

Jolly Archeops @ Flying Gem

Ability: Defeatist

EVs: 4 HP / 252 Atk / 252 Spe

Moves

    - U-Turn

    - Acrobatics

    - Rock Slide

    - Dragon Claw

 

Jolly Excadrill @ Life Orb

Ability: Mold Breaker

EVs: 4 HP / 252 Atk / 252 Spe

Moves

    - Swords Dance

    - Iron Head

    - Earthquake

    - Rapid Spin

 

Adamant Weavile @ Razor Claw

Ability: Cursed Body

EVs: 4 HP / 252 SpA / 252 Spe

Moves

    - Hone Claws

    - Throat Chop

    - Ice Punch

    - Brick Break

This seems convincing! However, feels a little unfair with the Archeops, and Excadrill, as I don't think they are available in Desolation.
But I think i can recognize a loss when i see one. Well played Sir :) I especially liked the scout idea with U-turn.
In my defeat, I have learned that focus sash on my Galvantula with sticky web could be the way to start out. Then maybe I have a shot, if I can one-shot your Excadrill to avoid its Rapid Spin.

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8 hours ago, Obsidian Swordsman said:

Are you starting with Roserade or Galvantula first?

 

Well...Looks like a grass-type can function well against Roserade to counteract Sleep Powder. Obviously it's dangerous, but Toxic Spikes aren't the biggest issue in the world anyway, since poison-types just eat them off the ground for some reason, so it's not particularly necessary either. A fast lead or one with a Lum Berry can also counteract the Roaserade lead to get in some status of their own. Of course, Defog is also a fantastic option, with the added benefit of often dispelling field effects in the main story. Roserade is physically frail, so most methods of physical priority can chip if not take it out outright. 

 

As for Galvantula, its goal is absolutely just to use Sticky Web and seemingly go down swinging. Its Special Attack is merely decent, so it could potentially serve as an opportunity to set up. Maybe as it comes out, you use the turn it sets up Sticky Web to switch to your sweeper. Gastro Acid feels like a bit of an odd choice, but I also don't know the most optimal Galvantula sets. Thunder Wave would seem like a better option to shut down those who'd attempt to set up on it.

 

Blaziken does seem like it could be a big threat, but can thankfully be answered with a strong physically-defensive tank. Resisted or neutral, a turn or two while you Bulk Up is all that's needed sometimes. Sky Uppercut thankfully has imperfect accuracy, so a gamler could send in one with a Fighting weakness and bait out Sky Uppercut to gain some momentum. 

 

Flygon doesn't seem too threatening. Its stats are all merely decent across the board, meaning it desperately wants to set up those Dragon Dances, but also has no means of defending against Ice-Type attacks. This could potentially be used against you -- sending out an Ice-Type to scare Flygon out -- likely to Blaziken or Ninetales. 

 

Ninetales is a dangerous nuisance, but also doesn't have the best stats. Aurora Veil is its game-plan, so it can be safe to assume it will use that turn one. A weather-setter of one's own can cut it short, and even with Blizzard, its offenses just aren't that great. If the option's available, Ninetales could be trapped and used as an opportunity to set up. You're running Wise Glasses and not Light Clay, so every turn that Aurora Veil isn't protecting your other Pokemon is a turn to use wisely. 

An Intimidator could go a long way against Sharpedo. Something with Static or Flame Body can also force it to use Rest; from which it has no way to wake back up quickly. You're right about it being fast, so it's not to be underestimated. 

 

 

 

Toxic Spikes could go a long way against combatting this team, as well as Sticky Web of one's own. Roserade is the lead, so once it's out of the way, Toxic Spikes can't be removed, and you'll be switching often to take advantage of Aurora Veil, so Stealth Rocks are also a boon. It's a tricky team to be sure, but not impossible to face, and it's clear you put quite a bit of thought into it. 
Unfortunately, my story-team isn't the best. 


Kricketune
Donphan
Rillaboom
Klinklang
Heatmor
Aromatisse

 

There's very little in the way of speed, and even if I was lucky enough to get Sticky Web off, it's doubtful I'd have any way of maintaining a speed lead. My team is frail as well, and though Flash Fire could trip up Blaziken, Heatmor wouldn't survive a Brave Bird, and there are no dangerous special threats for Aromatisse to wall. Donphan has Sturdy, and if Toxic Spikes aren't up, that could be a potential answer for Blaziken; with Ice Shard to chip or take out any Pokemon beyond that. Most of your team resists Grass, so there's not much mileage I can make of Grassy Surge, and Klinklang -- my fastest team-member -- isn't fast enough to deal with your team.

I would lose, mainly due to my team-makeup. That's fine though, I know they're not the best.

 

 

 

 

Wait a second, I didn't know Blaziken was available in the current version. Huh! Neat!

Learning from my first battle, I'll start with Galvantula for the sticky web setup.
Regarding toxic spikes, I think they still stay for other pokemon that are not Poison typed after? Or are you saying they get removed completely? Because that would be news to me.

Gastro Acid is a bit odd, and Thunder wave would be better for these fights.

I just stated the team I actually run with in Desolation, where I prepared to meet some boss with crazy synergy between abilities, fields and mons.

So I figured Gastro Acid could be nice to have just in case, as I don't need Thunder Wave much because Sticky Web setup in most boss fights is enough. But maybe I should change, as Thunder Wave is also awesome...

Flygon is the fastest ground-type mon i think that's available in Desolation. It's a great type, which is why i picked it.

Interesting thoughts from you. I think my team would win. *Yey* ;)

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12 hours ago, Vit said:

However, feels a little unfair with the Archeops, and Excadrill, as I don't think they are available in Desolation.

Oh no, they are. Fossils can be bought in Sunshell Town or whatever it's called after completing a sidequest, and Drillbur can be obtained in the Spoiler Dimension after deciding _not_ to beat up the local wildlife for the construction guys.

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12 hours ago, Vit said:

This seems convincing! However, feels a little unfair with the Archeops, and Excadrill, as I don't think they are available in Desolation.
But I think i can recognize a loss when i see one. Well played Sir :) I especially liked the scout idea with U-turn.
In my defeat, I have learned that focus sash on my Galvantula with sticky web could be the way to start out. Then maybe I have a shot, if I can one-shot your Excadrill to avoid its Rapid Spin.

 

This is the team I last played Reborn, I always forget to look which part of the forum I'm in before replying to a post. Sorry haha


I kept thinking about the match, and Archeops would deal with every setter you have, but this was before you using a focus sash on galvantula, it would have to come after Excadrill defeat, so I don't know how good it would play. I'd change flying gem for wide lens so it won't miss Rock Slide against A-Nine.

 

Also I don't have a mega on my team. Blaziken would miss the moves and Ash-Greninja isn't available (at least on Reborn) and Mega Sharpedo are still a problem. My idea was to use Tyranitar as mega and with the ability Sandstream + changing Mold Breaker for Sand Rush on Exca, I don't think Sticky Web would even be a problem, but I didn't test this in any playthrough.

 

Anyway, it's nice to see the forum still going after Reborn ending.

See ya~ 

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12 hours ago, Obsidian Swordsman said:

Oh no, they are. Fossils can be bought in Sunshell Town or whatever it's called after completing a sidequest, and Drillbur can be obtained in the Spoiler Dimension after deciding _not_ to beat up the local wildlife for the construction guys.

I thought i had wrecked the wild-life, but turns out I never did the quest! So now i got Excadrill. It does however not learn any good steel move. No iron head... Best I have is flash cannon which is the wrong attack stat. The best steel move it has currently is metal claw... :(

I guess i didn't even think Archeops was a fossil pokemon. I'll go look for the plume fossil! I don't have a fast dual type with Rock, as Lycanrock used to be my fast Rock-mon, but it's single type. Maybe Archeops can really complement my team! :)

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12 hours ago, Trufa said:

 

This is the team I last played Reborn, I always forget to look which part of the forum I'm in before replying to a post. Sorry haha


I kept thinking about the match, and Archeops would deal with every setter you have, but this was before you using a focus sash on galvantula, it would have to come after Excadrill defeat, so I don't know how good it would play. I'd change flying gem for wide lens so it won't miss Rock Slide against A-Nine.

 

Also I don't have a mega on my team. Blaziken would miss the moves and Ash-Greninja isn't available (at least on Reborn) and Mega Sharpedo are still a problem. My idea was to use Tyranitar as mega and with the ability Sandstream + changing Mold Breaker for Sand Rush on Exca, I don't think Sticky Web would even be a problem, but I didn't test this in any playthrough.

 

Anyway, it's nice to see the forum still going after Reborn ending.

See ya~ 

This is Pokemon Desolation, so Not Reborn(You correct yourself, only to say Reborn again) :) It's another game if you haven't seen it. It can be downloaded here.

I guess I had an idea that in a chain, you'd fight the team above your own post. But I did indeed make the title about my team. I thought it would be cool to see if there was a team that would be 'the best'. Obviously this notion is silly in a rock-paper-scissor type game, but I'm still certain there are better setups that can deal with most others. To see these patterns and incorporate it in my knowledge would be cool. Maybe i'll make a new thread where you have the beat the team in the post above your own. Thank you for playing!

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16 hours ago, Vit said:

It does however not learn any good steel move. No iron head... Best I have is flash cannon which is the wrong attack stat.

Tell me about it. Klinklang's a physical attacker, but have you seen its physical moveset? Main reason why I want to change it out for something else when Episode 7 rolls around. Shift Gear's nice, but having to rely on the inaccurate Gear Grind for STAB isn't exactly ideal...

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