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Suggestions regarding HM Fly for future episodes


Darren

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This idea struck me when i was attending my boring physics class and thought it would be great to share it with you all.

As we have seen HM Fly has not yet been implemented in the game which creates a possible room for adjustment in the general modus operandi of it and possibly make to the game more interactive. It is seen in other pokemon games that HM Fly even though has been a vital tool for fast travel in the game actually has a dull way of working in which you select the city you want to travel to and you suddenly appear in that city. What i suggest and want to see is HM Fly being used to actually fly by air routes that connect different places where you can soar through the air and encounter flying type pokemons within clouds (just as wild grass on land). You can also station a gym (Say a flying type gym) or some specific events in the clouds. A wide spectra of possibilities to be visited through this idea. Now you might question that it defeats the purpose of fast travel and I certainly agree that it will. But i have a suggestion for that too. What you can do is convert TM teleport into an HM which will fill in the gap left by HM Fly in the fast travel business. Even though some pokemons learn it as they level up, you will need a certain badge to be able to use it outside battle. If you use teleport inside battle with wild pokemons you could teleport to the pokemon center you last visited and if you choose to use it outside battle you have the freedom to choose between cities you want to teleport to provided you know the directions to it via land, thus making fast travel possible if the new type of HM Fly is implemented.

As i said, this is just a suggestion for future episodes and even though i know it is very hard to implement such an idea, i thought it would be great to share it with the creators of the game and let them know what i want from the game.

Thanks...love the game

Edited by Darren
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absolutely brilliant idea.. though it would take a long time since it would mean amethyst will have to make entire maps and program it.. though we can hope for it!!

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Hmmmm... cool idea, but it probs wont happen, if ever, for a long time. Not only would it be difficult to implement gameplay-wise, it would also be difficult to fit into te story and there are multiple factors that would make this thematically difficult. I.e could you fly over the city? I mean the water is so polluted you cannot surf and you have to use a freakin boat. Surely the pollution would suffocate you? and what about areas like Iolia valley that dont have a set area to fly to?

Just problems i spotted but its still a cool idea

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Hmmmm... cool idea, but it probs wont happen, if ever, for a long time. Not only would it be difficult to implement gameplay-wise, it would also be difficult to fit into te story and there are multiple factors that would make this thematically difficult. I.e could you fly over the city? I mean the water is so polluted you cannot surf and you have to use a freakin boat. Surely the pollution would suffocate you? and what about areas like Iolia valley that dont have a set area to fly to?

Just problems i spotted but its still a cool idea

Well it could be seen that you can ride on Grimers across the polluted waters :P

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Well iolia valley doesn't even have a pokecenter...so you wouldn't even be able to fly directly to the place if normal functions of fly is implemented...and i don't think pollution creates a logical rift in the storyline as you have been already breathing the polluted air of the city in the game...yes, i certainly do recognise the technical problems that such a feature would generate...so, as i said its just a suggestion and i do not mean any hard and fast pressure on the developers...just wanted them to know that such possibilities can actually be looked upon and if possible do something about it....after all it would be great for the game, isn't it?

Moreover Adrienne ie. The coral ward gym leader had started his effort to clean reborn city right? I don't see a polluted reborn city in later stages of the game as per how the storyline should be heading....so all this actually plays in to the storyline

Edited by Darren
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This idea struck me when i was attending my boring physics class and thought it would be great to share it with you all.

As we have seen HM Fly has not yet been implemented in the game which creates a possible room for adjustment in the general modus operandi of it and possibly make to the game more interactive. It is seen in other pokemon games that HM Fly even though has been a vital tool for fast travel in the game actually has a dull way of working in which you select the city you want to travel to and you suddenly appear in that city. What i suggest and want to see is HM Fly being used to actually fly by air routes that connect different places where you can soar through the air and encounter flying type pokemons within clouds (just as wild grass on land). You can also station a gym (Say a flying type gym) or some specific events in the clouds. A wide spectra of possibilities to be visited through this idea.

Alright, as someone who works on code for the game I feel like I should go through this idea.

From what I can tell, the concept you're suggesting would work like a reverse-Dive -- from almost any outdoor location on the map you can go upward to the cloud level but you can only come back down in certain spots or something to that effect. This is a neat idea, and a reverse-Dive isn't actually difficult to implement..

..However,

The sheer amount of mapping that something like this would require is absurd. We would essentially need to (almost) double the amount of maps/map data in the game to create a "cloud layer" that can be accessible from almost any outdoor location. Much of the rest of this post, like wild encounters and event Pokemon is fine, with the exception of the "cloud gym" concept. Much of this game is pretty heavily rooted in reality (in more ways than one) and a "cloud gym" is more than a bit silly imo. The logistics of that are rather fantastical, though I suppose there is some merit to it as Pokemon are fantastical creatures.

Now you might question that it defeats the purpose of fast travel and I certainly agree that it will.

Not a question, because that's literally what it does as you wish to adjust the "modus operandi" of it.

But i have a suggestion for that too.

You do? Let's hear it.

What you can do is convert TM teleport into an HM which will fill in the gap left by HM Fly in the fast travel business. Even though some pokemons learn it as they level up, you will need a certain badge to be able to use it outside battle. If you use teleport inside battle with wild pokemons you could teleport to the pokemon center you last visited and if you choose to use it outside battle you have the freedom to choose between cities you want to teleport to provided you know the directions to it via land, thus making fast travel possible if the new type of HM Fly is implemented.

Skimmed through this before writing an answer and ...

"If you use teleport inside battle with wild pokemons you could teleport to the pokemon center you last visited"

...what? I don't see the need for this change to teleport's mechanics despite the rest of your suggestion. Not only would this be technically heavy to implement, it just seems like an unnecessary addition to its mechanics.

As for the rest of this suggestion.. I don't really understand it personally. Above you want to remove Fly's fast travel mechanic to make it more 'player interactive', and fill the fast travel void it left with a teleport HM solely because of a thematic feel it seems. This, while also a neat idea, is pretty tedious in implementation. Not sure if you (or many other people) remember, but Teleport was a TM once in the first generation games. Bringing it back to TM/HM status would require re-evaluation of the distribution of the move across a significantly greater roster of Pokemon in addition to needing to write the HM into the story somehow. This is .. a lot of work if that statement is unclear, with the latter bit being more work than the former.

Something that I think many of these suggestion threads seem to take for granted is that Amethyst has already written the story more or less.. her plans for locations of gyms/gym battles and the like are pretty much set for the rest of the game, so changing that would be rather tricky to accomplish and might require heavy rewrites depending on the story-based suggestion. I'm not saying people should stop suggesting ideas, because this idea is neat but.. I don't think Ame will want to implement something like this.

Hmmmm... cool idea, but it probs wont happen, if ever, for a long time. Not only would it be difficult to implement gameplay-wise, it would also be difficult to fit into te story and there are multiple factors that would make this thematically difficult. I.e could you fly over the city? I mean the water is so polluted you cannot surf and you have to use a freakin boat. Surely the pollution would suffocate you? and what about areas like Iolia valley that dont have a set area to fly to?

Just problems i spotted but its still a cool idea

I liked this part of the discussion, mostly for the bit about pollution. I hadn't considered something like that so it's hard for me to say what effect it would have on the gameplay mechanics of this suggestion, though it would certainly have some effect.

Well iolia valley doesn't even have a pokecenter...so you wouldn't even be able to fly directly to the place if normal functions of fly is implemented...and i don't think pollution creates a logical rift in the storyline as you have been already breathing the polluted air of the city in the game...yes, i certainly do recognise the technical problems that such a feature would generate...so, as i said its just a suggestion and i do not mean any hard and fast pressure on the developers...just wanted them to know that such possibilities can actually be looked upon and if possible do something about it....after all it would be great for the game, isn't it?

Moreover Adrienne ie. The coral ward gym leader had started his xyr effort to clean reborn city right? I don't see a polluted reborn city in later stages of the game as per how the storyline should be heading....so all this actually plays in to the storyline

First, let's qualify that Adrienn's gender is not male, but he is a 'gender neutral' character, therefore the proper pronouns are Xe/Xem/Xyr iirc.

Second, you're assuming quite a bit to make this statement in regard to the storyline, plus chronologically in Reborn's history it was Ame who started the project to 'clean up' the Reborn region first as when Adrienn was still a leader of a not-decayed gym, there was no pollution to be cleaned up!

Third, I think we're aware that such possibilities are .. well, possible now and I can assure you that we have some more neat things in store for you guys ;)

Fourth, whether or not this would be "great for the game" is highly subjective and based on many different player interpretations of how "fun" the execution of such a suggestion would be.

Fifth, I disagree with your opinion about the ever-present pollution though I don't know why you call it a "logical rift in the storyline" ... if anything it would affect the gameplay mechanics of your suggestion or at the very least it would affect the coloration of the "cloud layer" map(s). Additionally, the air pollution at higher altitudes should be significantly higher than that of the ground level, if I remember my high school science classes correctly.

To sum up this increasingly long post, while your concept for a change to Fly's functionality is certainly sweet, I don't see it being implemented into Reborn for a variety of reasons I've explained here.

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This idea struck me when i was attending my boring physics class and thought it would be great to share it with you all.

As we have seen HM Fly has not yet been implemented in the game which creates a possible room for adjustment in the general modus operandi of it and possibly make to the game more interactive. It is seen in other pokemon games that HM Fly even though has been a vital tool for fast travel in the game actually has a dull way of working in which you select the city you want to travel to and you suddenly appear in that city. What i suggest and want to see is HM Fly being used to actually fly by air routes that connect different places where you can soar through the air and encounter flying type pokemons within clouds (just as wild grass on land). You can also station a gym (Say a flying type gym) or some specific events in the clouds. A wide spectra of possibilities to be visited through this idea.

I can quote now eheehee.. :feelsgd:

A while back I had a concept for how I would make a small interactive experience like this. Of course if you're talking about Pokemon Reborn, what your suggesting is essentially a new feature. At this stage of development when Ame is about halfway there(I think) this would take too long to implement.

Alright, as someone who works on code for the game I feel like I should go through this idea.

From what I can tell, the concept you're suggesting would work like a reverse-Dive -- from almost any outdoor location on the map you can go upward to the cloud level but you can only come back down in certain spots or something to that effect. This is a neat idea, and a reverse-Dive isn't actually difficult to implement..

The sheer amount of mapping that something like this would require is absurd. We would essentially need to (almost) double the amount of maps/map data in the game to create a "cloud layer" that can be accessible from almost any outdoor location.

Mapping. It would simply take too much time. I've seen her sprite tutorials and ever since the last three episodes I've seen her add nice amounts of detail to the game. I'm struggling right now trying to find out how to notice the high quality sprites from the less defined ones before I try to help with sprite recolors.

The tough thing about it is that eventually you have to know when to stop being an artist so that you can deliver something to the public at whatever deadline you plan to meet. I love conversations about this stuff and I have a whole bunch of ideas as to what changes Game Freak could make with the Pokemon series. Eventually you have to face reality and look at what resources you have, what you're willing to do, and how much time you have.

A reverse dive sounds do able solely based on the scripts of Pokemon essentials and RPG maker. I had something a little bigger in my but I haven't figured out what software I'd use.

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You heavily analysed this idea...didn't ya?...well i like that...that's the reason why wrote it...just wanted to about the challenging difficulties associated with my idea...but the cloud gym idea that you referred as illogical while the game as completely logical didn't really set in...some instances...a taurus is able to jump cliffs but not a log of wood...does that ring some bells...moreover if you really want to make sense...how about a hovering tropolis for a city to be stationed upon....remember it is a game of creations....anything is possible...

And at last i would again like to stress upon the fact that its just my suggestion

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And at last i would again like to stress upon the fact that its just my suggestion

That's the main point right here. No need to be extremely serious about it, it's still just a suggestion. I'm not going to get into the "logic talk" because we're talking about pokemon anyway. The main issues that i see with this suggestion have been listed, but i'll repeat:

1 - It's a lot of work. While Amethyst would probably enjoy some help with Reborn, i don't think she'd add something like this anyway. And the main reason for taht would be...

2 - The fact that she knows how most (If not all) of the game is going to go. If she decided to add something like this, she would have to go out of her way to code something liek that. I don't even know if there's enough "space" to fit something like this in the game right now.

It' not a bad idea, i can admit that. But for the stage that the game might be right now, it's not the best idea.

Don't simply take my words though. After all, i don't speak in Ame's behalf. She didn't saw this yet. While she might agree that this is too much to do, maybe there's something in the middle of your suggestion that she can use. Just saying...

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Don't simply take my words though. After all, i don't speak in Ame's behalf. She didn't saw this yet. While she might agree that this is too much to do, maybe there's something in the middle of your suggestion that she can use. Just saying...

I do. I talked to her when I was writing the post and if you want to know, her exact words were: "Yeah, I don't think there's a point to that sadly."

Neat suggestion, but I don't see this making it into the game.

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I do. I talked to her when I was writing the post and if you want to know, her exact words were: "Yeah, I don't think there's a point to that sadly."

Neat suggestion, but I don't see this making it into the game.

Oh well. If we got a quote for Commander Ame herself, then there's no point to this.

Sorry mate. Locked.

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