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Random Typh, it's different than a respawn.

Also, going out. Have a nice week guys!

Edit: Oh, it's OK Rose. =)

Edit 2: Ok, ok, Morgan Freeman.

Edited by Notus
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I've been thinking and if it's alright with everyone else I'd like to change Mr. Taylor's ability since he hasn't used it yet and invulnerability is kind of lame on an old man.

New Ability: 'Back in the Good Old Days': Mr. Taylor can rewind time by holding his breath, though this ability will take a long time for Mr. Taylor to pull off and just far back he goes. For example Mr. Taylor can not rewind a bullet from going back in time, unless he knew it was already coming. Also, Mr. Taylor will have to be able to focus for a good period of time before using the ability, without being touched at all, any interruption, physical or mental will stop his power from working. Also Mr. Taylor can only move things back in time for as long as he holds his breath (if he is interrupted the whole thing won't work, and everything in the vicinity will move as far back as he holds his breath for.)

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I've been thinking and if it's alright with everyone else I'd like to change Mr. Taylor's ability since he hasn't used it yet and invulnerability is kind of lame on an old man.

New Ability: 'Back in the Good Old Days': Mr. Taylor can rewind time by holding his breath, though this ability will take a long time for Mr. Taylor to pull off and just far back he goes. For example Mr. Taylor can not rewind a bullet from going back in time, unless he knew it was already coming. Also, Mr. Taylor will have to be able to focus for a good period of time before using the ability, without being touched at all, any interruption, physical or mental will stop his power from working. Also Mr. Taylor can only move things back in time for as long as he holds his breath (if he is interrupted the whole thing won't work, and everything in the vicinity will move as far back as he holds his breath for.)

I'm alright with it, but I don't make the final decisions.

Anyways, that new ability actually looks a little... Under Powered.

Kinda impractical if you ask me, what with all the barriers, though Mr. Taylor having a time based ability could be very interesting I think. maybe reexamine the restrictions though?

Edited by Stratos
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Hmmm. Well does anyone have any ideas on how to beef it up to the same level as everyone else without making it broken? The way I'm thinking of it though, he can say move one of the bookshelves back in time and restore it back to its original state, which would remove all of the shadow monsters that emerged from those books. Admittedly it wouldn't be the best fighting ability, but it would be a good strategy move and could also provide invaluable support to the group.

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How about something like the effects of this Supernovae:

http://godofwar.wikia.com/wiki/The_Amulet_of_Uroborus

Maybe have him be able to restore things to a previous state of being like you thought of above, along with the ability to cause things to age to the point of Ruin (Like Ethic using the Tower Arcana, but to a far greater degree.) Maybe a cost could be something involving the biological age of himself or something?

I dont know... it's late, I'm getting some sleep now...

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Mmm, what about having the ability to change the events of the past, and the size of the event changes the ability cost? But the power can only be used when faced with an obstacle that was created as a result of the actions of others, like the bookcase can only be undone if you meet a shadow because the bookcase was destroyed by RPers.

Edited by Rosesong
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I like both of those ideas a lot guys and I think I've gotten them integrated into some form. With that I'll try one more time, thanks for the ideas!

Ability: 'The Good Old Days': Mr. Taylor can return objects to a previous state of being, including some monsters/foes. (The ability can also be used as a way of healing partners/himself if workable). However in order for the ability to work Mr. Taylor must be able to visually see, that which he is restoring and have seen it in that previous state. As for the cost, each time Mr. Taylor uses this ability he loses some bit of his memory for a period of time. The amount of memory loss and the amount of recovery time will vary based on the extent to which he uses his ability (healing someone from a near-death state could cause total memory relapse for a long period of time, while closing a book that contains a shadow monster may make him forget someone's name for a few minutes.)

Edited by Supernovae
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Interesting. I like the idea, way less boring than just invulnerability. I think Invulnerability is just a power that isn't creative in any way, so glad you came up with something more interesting. I think it is very useful, while not very Offensive, it is very good for keeping others alive. Though I still have a feeling with so many of you guys grouped up, I am going to have a hard time causing chaos by myself. (This is about my character by the way, nothing to do with the modding stuff. I will probably try to get Minos to judge more of you guys, while keeping the others occupied.)

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It is something more than them, but it can be killed with weaponry. The thing is that Train didn't actually hurt it much. It is connected to the place which is why it is back. (this all I have made up, so it might not be Notus's original intent for the She-Wolf, but I am in charge right now.). Basicially you can damage it's Physical Body, but this thing isn't as weak as the shadows. Also, no more auto-hits on it. As of now the She-Wolf is of NPC status, so fight as if you were fighting my character. ((and that means no on the small text, simply way to much power to outright kill something, especially as powerful as the She-Wolf.))

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Your powers are a little to diverse, to be said are just support, unless they are literally like Elizabeth's from Bioshock Infinite. (Who is a character I don't much care for to be honest, not that it is a bad character, it definitely is well written, I just don't care.) This is me personally speaking on it by the way, not as mod or anything. Your Power I dare say is the most versatile of the ones here. Byron/Quincy have very Pigeon-Holed abilites. (Other than the Lightning related stuff, but Quincy or Byron have yet to discover them. By the way, not sure if Notus meant for them to be split forever, if so however, both will have the Lightning abilities once they figure them out. So that would be 2 crazed Gunslingers running amok. THough Bryon is a lot less crazed, and more of a Hitman.)

I always ramble lol. I just can't stop myself.

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Two crazed gunslingers. why not

Kidding aside, I kind of did mean to make Enya's powers just like Elizabeth's in the beginning... Then I realized that Elizabeth wasn't exactly an offense-oriented character (actual spoiler alert here folks)

until the DLC Burial At Sea.

So... I just have to figure out creative ways on how to battle with Wolfie, without being unreasonably powerful since, I've realized just now, Enya could pretty much pull out nearly anything out of a tiny rabbit hole. Or tear.

... or I could just make her support-type and just stab people if they get too close to her. I should have thought this character out more thoroughly lol *shrinks in shame*

Edited by ZephyrEnyalios
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Your character is yours (Obvious Hukuna is Obvious.). WHy I kept my powers simple. Not because I can't make a creative power, but because I prefer my characters to be what shines about them, not the fancy things they can do. It is up to you how you evolve the ability your character has. It is an ability that leaves a lot of room for interpretation. (Though if you wanted any offensiveness out of it, would be better to not base it off of something that a character who is in a support role most of the time.) I am not condemning you for your choice, but i am interesting i what you can do with it without just straight killing the She-Wolf. You must have something up your sleeve, no?

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sensei do you truly believe that I can pull it off ;_;

Well, I have some small... okay, huge ideas that I need to cut down into little bits and pieces.

I probably shouldn't have started with something as huge as a train, too.

By the way, sorry if I'm asking too many questions(and making lots of stuff I say small, strikethrough'd, etc...). Just want to make sure I don't screw up the RP by being... too OP and whatnot. Aaand I'm kinda out of practice since it's been a while since I've RP'd extensively, which is why I might sound like I'm new to this kinda stuff and why I am not thinking these things through enough lol.

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Hell, I rarely think things through, I am a by the moment kind of person. But that is a lot harder to do with RP. (Literally with Graterras I don't much planned, Like our Mystery Lizard friend wasn't actually supposed to be there, but I couldn't resist putting him there since Drug'thok had his little mishap with the earth disobeying him.) I do have the major story worked through, but the in-between events are totally up in the air. I even have a few interesting sections for PCs who mentioned people in their backgrounds. (But my lips are sealed on that matter, you guys will understand when I get to that stuff, I don't like to spoil my works 100% of the way.) and Sorry for bringing up Graterras, I know it isn't related to this RP, but it is something you know I am working on, so I thought it was a good example to use.

and yes I Believe you can do this successfully. Questions are also never a problem to me, I like to help people grow as RPers. My ultimate goal, is too help others enjoy RPing as much as I do. Building interesting stories and characters with others, It is something I really enjoy and is a great passion of mine. I am sure you will notice a majority of my posts are in this section of the forum. It is sorta my home here, and I have been RPing here since Aftermath was created. THat was my first Forum RP. and look where I am now. ((to be fair I have a lot of Pen and Paper RPing experience, while it doesn't perfectly translate, it most certainly has helped me.)) So good luck with figuring out your powers. I am sure you can think of something. ;)

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Pen and paper RP's... that's how I started. Still have some notebooks lying around too. XD

Well hey, thanks a ton. I'll do my best to not disappoint and/or infuriate ^^

After all, I really missed RPing, and I'd like to get better at it as well... So I really appreciate the help. *bows in humble gratitude*

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k then.

An explanation as to the "Keepers"

Well, I think it's about time for Ethic to actually be informed as to how to use his power over the arcana.

I'm planning for each of the 22 major Arcana to have a "Keeper", a human who has been selected for certain reasons to govern the aspects the cards represent. over the next few chapters, I intend to introduce the "Keepers" to show Ethic just how much power the Arcana trully has, they will have such a control over there respective Arcana that it'll make what Ethic does look like complete child's play, which it really is in comparison.

As to whether or not Ethic can even dream about possibly thinking about perhaps hoping to hone his abilities to such a point eventually... well, I wouldn't go placing any bets on him just yet...in fact, just keep your money in your pocket, it'll probably get lost either way if you gamble.

Hope this is alright with everyone...

Edited by Stratos
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It is fine on little guys lol. Since that shade isn't really Byron. (He was actually only stronger than base shades, because your memories of him made him more real to you.). Also I am fairly certain Lord Byron and Quincy are now separate people, so needless to say that will be interesting once you guys get your judgement that is for sure.

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@Hukuna ok i get the byron/quincy part now.

@Stratos so this is basically fortune telling?..lol i dont know my arcana.

Edit: NVM!

Edited by typhlosionrulez
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