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Sandbox RP: Fakemon and Theme Discussion


Chevaleresse

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So, the only idea put forth thus far is Nature vs. Industry. WIth that theme, we've got this idea off of the chat

Unnamed Poison/Steel

(Name)

Poison/Steel

Pollution Pokemon

(Pic)

Ability: Unburden (Hidden: Filter or Infiltrator)

Stats:

HP: 102

Attack: 70

Defense: 150

Special Attack: 155

Special Defense: 115

Speed: 88

Total: 680

Pokedex: This Pokemon consumes swaths of land when awakened, leaving nothing behind but toxins.

Signature Move: Cataclysm

60 Base Power

Using the energy the user has consumed, blasts the field with a powerful toxin, badly poisoning those it.

Unnamed Grass/Fairy

Type: Grass/Fairy or Fairy/Ghost
Concept: an earth spirit, Nature's resentment granted physical form. probably a sylph of some kind

Ability: Illusion/Protean

Stats:
Moderate HP
Low Def
Low Atk
Moderately high SpD
High SpA
Very high Spe

Signature move:
Recompense
10pp Fairy type
The Base Power of this move is equal to double the Base Power of the last move used by the opponent. The type of this move is the same as the type of the last move used by the opponent.

Unnamed Bug/Flying

How about this for the bug, the actual look of it isn't fleshed out, but the idea for what it should do could be something along these lines.

(No name yet), yet based on a swarm of locusts

Bug/Flying

The Infestation Pokemon

Flavor Text: Wherever this pokemon appears, so do millions of insects making any place within a five mile radius completely unlivable.

hqdefault.jpg

(Not the elephant, but the swarm and perhaps make the swarm come together to take some large intimidating form.)

Ability: Swarm

Stats:
Moderately high HP

Very high Attack

Moderately low Defense

Moderately low special attack

Moderately high special defense

Very high speed

60 base power: Infestasion (mixture of the words infestation and invasion, no it's not perfect.)

Effect: Basically a stronger version of infestation or any other wrap move, however it always lasts 5 turns.

Flavor Text: Your Pokemon is invaded and attacked by a swarm of locusts for the next five turns.

Unnamed Fairy/Ground

(Name)

Fairy/Ground

Disaster Pokemon

(Pic)

Ability: Something affecting Speed

Stats:

HP: 100

Attack: 120

Defense: 80

Special Attack: 165

Special Defense: 70

Speed: 145

Total: 680

Pokedex: This Pokemon violently destroys anything it determines is a threat to its domain with massive natural disasters.

Signature Move: Purge

Type: Fairy

Deals a percentage of the target's HP and removes all status effects and stat changes. Deals more damage if more stats are changed.

basically, I'll add ideas in this format. We also need more theme ideas to choose from.

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How about this for the bug, the actual look of it isn't fleshed out, but the idea for what it should do could be something along these lines.

(No name yet), yet based on a swarm of locusts

Bug/Flying

The Infestation Pokemon

Flavor Text: Wherever this pokemon appears, so do millions of insects making any place within a five mile radius completely unlivable.

hqdefault.jpg

(Not the elephant, but the swarm and perhaps make the swarm come together to take some large intimidating form.)


Ability: Swarm

Stats:
Moderately high HP

Very high Attack

Moderately low Defense

Moderately low special attack

Moderately high special defense

Very high speed

60 base power: Infestasion (mixture of the words infestation and invasion, no it's not perfect.)

Effect: Basically a stronger version of infestation or any other wrap move, however it always lasts 5 turns.

Flavor Text: Your Pokemon is invaded and attacked by a swarm of locusts for the next five turns.

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I'm not all that into the Fakemons, but if you really want those, you could eventually go look in Pokémon hacks that have a lot of Fakemon in them. Talking about Ruby Destiny series, mostly LoG, Quartz and eventually, Snakewood. Not sure how you guys feel about using Fakemon that are actually already made, but I'm just trying to brainstorm.

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I imagine that a Poison/Steel type would be a somewhat malevolent/misunderstood legendary like Giratina. Maybe it should have a new ability that makes its Poison-type attacks more powerful since we haven't seen a Poison-type main series legendary yet. I imagine something like this:

Blight- Increases the power of Poison-type attacks by 1.5x when HP falls below a threshold point.

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Here's an idea:

Type: Grass/Fairy or Fairy/Ghost

Concept: an earth spirit, Nature's resentment granted physical form. probably a sylph of some kind

Ability: Illusion/Protean

Stats:

Moderate HP

Low Def

Low Atk

Moderately high SpD

High SpA

Very high Spe

Signature move:

Recompense

10pp Fairy type

The Base Power of this move is equal to double the Base Power of the last move used by the opponent. The type of this move is the same as the type of the last move used by the opponent.

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About those Eeveelutions:

Ground type Eevee: Terreon? (I suck at names)

Evolution method: Let Eevee touch a special stone in the desert (if there is one) or in ruins.

Ability: Sand stream / Sand Force (Hidden)

HP: 95

Att: 110

Def: 130
Sp att: 60

Sp def: 65

Speed: 65

Doesn't really need a signature move.

What do you think?

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About those Eeveelutions:

Ground type Eevee: Terreon? (I suck at names)

Evolution method: Let Eevee touch a special stone in the desert (if there is one) or in ruins.

Ability: Sand stream / Sand Force (Hidden)

HP: 95

Att: 110

Def: 130

Sp att: 60

Sp def: 65

Speed: 65

Doesn't really need a signature move.

What do you think?

That BST arrangement has been done before (but with speed and HP switched) by Leafeon.

I was thinking something more like this:

Eeveeon

HP: 95

Atk: 110

Def: 60

SpA: 65

SpD: 65

Spe: 130

Ability: Adaptability

This thing's Double Edge/Return = OP as shit

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