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Ongoing Project- CAP Mega Version!


diana

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Mega Dusknoir

Type Ghost Electric

Ability: Life Wire:Takes In All Super Effective Attacks And Gives them a 50/50% Chance of Doing x2 Damage all x4 is negated

Old Stats:45/100/135/65/135/45

New Stats:45/130/170/40/170/40

Taking Hits Like A Boss And Has a 50% chance of taking neutral damage from super effective attacks

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Mega Milotic

Type: Water/Dragon

Ability: Competitive

95/60/79/100/125/81

100/60/99/150/150/81

Milotic being bulky as ever, completely losing its original weaknesses in return for two new ones. Her serpent-like shape gave me the idea of her being dragon-esque. Originally wanted her to be fairy but her movepool lacks a single attack of that typing. With such special bulk she can tank hits and throw them back with mirror coat or destroy with a powerful hydro pump. Decided that no ability really works for her better than Competitive imo. Amazing counter to sticky web.

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Mega Milotic

Type: Water/Dragon

Ability: Competitive

95/60/79/100/125/81

100/60/99/150/150/81

Milotic being bulky as ever, completely losing its original weaknesses in return for two new ones. Her serpent-like shape gave me the idea of her being dragon-esque. Originally wanted her to be fairy but her movepool lacks a single attack of that typing. With such special bulk she can tank hits and throw them back with mirror coat or destroy with a powerful hydro pump. Decided that no ability really works for her better than Competitive imo. Amazing counter to sticky web.

HP can't increase because of Mega Evolution. And IMO, Marvel Scale would fit better (RestTalk hax)

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Mega Zangoose

Type: Normal/Fighting

Ability: Tough Claws

Old Stats: 73/115/60/60/60/90

New Stats: 73/150/80/50/80/120

Gets a boost to attack/speed/defenses, no longer has to rely on toxic which eventually will force it out. Also now STAB fighting for moves like Close Combat, Power-Up Punch, or Revenge if you're into that. The current one which drops it's Special Attack to 10, is pretty ridiculous in that regard, dropping speed in that fashion is one thing, but dropping the Special Attack that much is cheap IMO.

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Mega Illumise

Type: Bug/Fairy

Ability: Prankster

Old Stats: 65/47/55/73/75/85

New Stats: 65/47/75/93/105/115

Increased defence stats and the Prankster ability for improved support abilities.

Mega Volbeat

Type: Bug/Fairy

Ability: Tinted Lens

Old Stats: 65/73/55/47/75/85

New Stats: 65/73/55/87/115/105

Use Prankster as normal Volbeat to gain Tail Glow Stacks, then sweep with Tinted-Lens Bug Buzz/Dazzling Gleam in Mega Form.

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Mega Gastrodon

Type: Water/Poison

Ability: Regenerator

111/93/108/107/117/39

Mega Skarmory

Type: Steel/Flying

Ability: Gale Wings

65/85/190/55/105/55

Edited by Slicster
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  • 2 weeks later...

Mega Galvantula

Type: Bug/Electric

Ability: Prankster

Old stats: 70/77/60/97/60/108

New stats: 70/77/80/127/80/138

Since the addition of Sticky Web it's main role is a setup. why not go in that direction? After setting up, it can cripple enemies with Thunder Wave, and then hit with them Bug Buzzes and run with the Volt Switch.

Edited by Jaromir
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  • 1 month later...

Mega Flygon

Type: Bug/Dragon

Ability: Solid Rock

Old Stats: 80/100/80/80/80/100

New Stats: 80/110/130/100/120/80

Defensive Mega Flygon. Loses its wings and becomes a sand dwelling creature with a tough rocky hide.

Mega Milotic

Type: Water

Ability: Multiscale

Old Stats: 95/60/79/100/125/81

New Stats: 95/60/119/130/145/91

I like bulky mons. :3

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Dusknoir being a Normal/Ghost Type would be not only OP, but not make much sense at the same time. Dusknoir was designed so that the most logical Typing for it is Dark/Ghost, which is only vulnerable to Fairy Types at this point in time.

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