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Reborn XII: Demarcation


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Step right up! Come one, come all- and don't be shy! We've got candy, clowns and rides! We've got hammers and Donphan and games, we've got -- what-- a whole city on lock down...? A resistance taking shape in the north...?! A truckful of b00tyliciousness?!!?!?!--

...

So Terra got into my notes again, then.

Episode 12 is here, at least! Would've been sooner but #lol site issues, which really do seem to be resolved since ditching the Gator. Anyway, I'll not keep you waiting any longer-- download link is below the changelist

#==============================================================================#
Notable Changes:
#==============================================================================#
* Some shiny Pokemon have been recoloured- this will be an ongoing process
All 1st & 6th gen Pokemon
* Back sprites have been updated to a Gen 5 style and unified. However, shiny back sprites not listed above have not been updated.
* Apohyll Beach and Peridot Ward crashes have been fixed
* Mega sprites have been completed/added
* PULSE Forms have been added to the game.
* Egg Moves have been updated for 6th Gen
* The TM for Flash is now available in a dark place. It is retroactively enabled by Shade's badge.
* Custom Eggs have been added for each Pokemon
* A number of NPC OW sprites have been updated
* Some early game Pokemon have been shuffled around
* A specialty Pokeball shop has opened on Obisidia's Main St. The Pokeball section of the Department Store has been put out of business and removed as a result.
* The following abilities have been added, fixed or technically improved in some way:
Protean Gale Wings Magician Pickpocket Fairy Aura Dark Aura
Aura Break Sweet Veil Strong Jaw Bulletproof
* The following moves have been added, fixed or technically improved in some way:
Noble Roar Draining Kiss Aromatic Mist Eerie Impulse Belch
Parting Shot Geomancy Venom Drench Knock Off Fly
* The following abilities have been added, fixed or technically improved in some way:
Snowball Luminous Moss Kee Berry Maranga Berry Weakness Policy
Pixie Plate Roseli Berry Safety Goggles
* Field Effect backgrounds can now update mid-battle
* Field Effects now display a message when a move's power is boosted.
* Pledge Combinations have been non canonically implemented-- In order to combo, Pledges do not need to be used in immediate succession or in a specific order, and can be combined in single battles as well. These combinations retain their original effects from the Gen 5 games as Field Effects.
Grass Pledge + Fire Pledge = Burning Field
Fire Pledge + Water Pledge = Rainbow Field
Water Pledge + Grass Pledge = Swamp Field
* The Nickname character limit has been increased to 12.
* Florinia has received a new arena, Field Effect, and a remade team. She now offers the TM Nature Power.
* Corey has received at least one new arena, Field Effect, and a remade team.
#---------------------------- Field Effect changes ---------------------------#
(See "Field Effect Manual.txt" for full listing)
*----- The following Field Effects have been added:
Big Top Burning Swamp Rainbow Corrosive
Corrosive Mist Desert
*----- Electric Field
* Now amplifies Eerie Impulse
*----- Grassy Field
* Now transformed into Burning Field by the following moves:
Heat Wave Lava Plume Eruption Flame Burst
Fire Pledge Searing Shot
* Now transformed into Corrosive Field by the following moves:
Sludge Wave
*----- Misty Field
* Whirlwind and Gust will now terminate the field effect.
* No longer terminated by Silver Wind and Ominous Wind
* Now amplifies Aromatic Mist
* Now transformed into Corrosive Mist Field by the following moves:
Clear Smog Smog
* Now prevents use of Self-destruct and Explosion

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HALLELUJAH!

I am Looking forward to this. GO NINETALES!

And my Stupid Brain remembered to say

THANK YOU

Edited by DobbyTheElf
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Lol, April fool...

Oh wait...

EDIT: Be sure to save before entering Agate... It's not a bug or anything. Make a save before entering Agate and store it somehwere. The scene is just... i have no words for it. You WILL want to see it again... I guarantee it.

Edited by Vinny953
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W00t!!! something to Play when I finish with my work. Now that I have finished Castlevania - Lords of Shadows 2 just yesterday!

Ok, I can't believe how you guys could wait so long. I started with Episode 11 and could hardly await Episode 12.

Now the horror of waiting for Episode 13 Begins...

Thank you Ame, and all the other contributors, for this awesome game.

(must resist urge of leaving workplace early...)

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I'm going to try really hard to speed up production times going forward-- the past few episodes have been choked by the visual redo, 6th gen, and this last one by mega sprites, but all of that is pretty much clear now, so hopefully we can get these out faster

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Is there a way for me to download episode 12 on its own or do I have to redownload the entire game all over again?

Oh feck. I forgot about that.. oh well.. I'm just downloading all of them again :l

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#lol site issues, which really do seem to be resolved since ditching the Gator.

Shocker.

Thanks for this Ame. Now I've gotta make sure it doesn't affect my exam performance.

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Link 3 worked for me guys :/ mebbe wait till any issues are sorted

Yeah i know. I'm just reporting it ^^After all, Rapidshare never works for me so whatever.

Also:

"Apohyll Beach and Peridot Ward crashes have been fixed"

I want to see that > :(

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Shocker.

Thanks for this Ame. Now I've gotta make sure it doesn't affect my exam performance.

Bro, as of now i have lost out on media studies, maths, physics, biology and chemistry qualifications~

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there's a timburr in the list! well then time to download :)

EDIT: I could have sworn i saw mienfoo grey a moment ago then i refresh the page it went black... :(

Edited by typhlosionrulez
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well, maybe going through reborn from the start again isn't that painful if you just wanna figure out what have been changed in each Gym. I mean, come'on, just about 30 hours quick run is enough right? no grinding, no breeding, no training. How hard can it be?? *so excited*

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