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Archer pwning me (Fire Mono type)


UgandaPanda

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Hi, my team consists of :

Magmar (shiny) lvl 59, Flame Body, Chalcoal

Sunny Day

FireBlast

Hidden Power (Fighting)

Confuse Ray

NineTales lvl 59, Drought, Heat Rock

FlameThrower

Extrasensory

Will O Wisp

Calm Mind

Charizard (shiny) lvl 59, Solar Power, Sky Plate

Flamethrower

Fire Spin

Air Slash

Smoke Screen

Pyroar lvl 58, Moxie, Charcoal

Over Heat

Flamethrower

Crunch

Hyper Voice

Darmanitan lvl 60, Sheer Force, Charcoal

Flare Blitz

Super Power

Belly Drum

Fire Punch

Camerupt lvl 56, Solid Rock, Shell Bell

Lava Plume

Earthquake

Curse

Yawn

I'm having trouble with his whole team. Archer Leads off with octillery which I can take out with my ninetales somewhat reliably but then he sends out Sharpedo which is dealable with atleast one or two of my pokemon getting knocked out, however relicanth proceeds to sweep the rest of my team with a combination of hydro pumps and Head Smashes. Does anyone have any good ideas? Also If i could get some insight on the rest of his team it would be very helpful too.

Thanks

This is Archer in 7th Street btw

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Ninetales lead is a must because of drought, which weakens his Water-moves.

for Sharpedo and Relicanth, Magmar and Darmanitan are your best bet with his Hidden Power Fighting and Super Power.

Maybe give one of them a Black Belt to power up this moves, since improving Fire moves doesn't really help here. (I have one on my Blaziken, but I really don't know anymore where I got it.)

Maybe even a Quick Claw to outspeed them and get first hit. with these moves.

Is 60 your level cap? I don't really remember anymore^^

Ninetails Will-O-Wisp to cut their Attack in half and inflict end-turn damage might help

Cinfuse Ray is also good. since 50% on self hit is pretty strong on physical attackers like Sharpedo.

Darmanitan can learn Grass Knot (from TM) to deal with Relicanth, but then you need do delete an old move (maybe Super Power, since you may relearn it for a Heart Scale?)

It's a shame we don't have Solar Beam yet...

Edited by Cepheus
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Thanks for the reply, Ill give that a shot. hopefully the rest of his team isn't too bad. I really feel like this fight rides on how long I can keep my ninetales alive. Do you know any other fire types I could train to make this a little easier?

I think the level cap is 60 but I'm not sure since I haven't played this save file for a while.

I'm getting closer tho, will o wisp really helps on the relicanth

wooot, finally beat him on my 8th try, Darmanitan put in work, I got off a belly drum while his blastoise was recharging from hydro cannon and proceeded to sweep the rest of his team with super power. I guess the level cap might be higher than 60 cos darmanitan ended up over 60 by the end of the fight.

Edited by UgandaPanda
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You could get the Tepig from Pyrous Mountain (Event) and make it an Emboar (Fire/Fighting) that way you could get Fighting STAB-Moves. (but only learns Arm Thrust on level 17 while evolving and Hammerarm via Heartscale as Fighting Moves)

You got Houndour after attacking the Aqua base, right? -> Houndoom could also be viable since it can learn Thunder Fang (Heartscale or breeding... don't remember)

you cannot get Litwick yet (get one as soon as possible! Chandelure is a BEAST!)

I don't know the rest of his team anymore...

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Thanks, I guess most people don't have troubles with him i think ill train a houndoum to replace my pyroar soon.

Litwick seems interesting too, not sure which poke ill replace yet tho.

not looking forward to the eventual rock ground and water type gyms coming up

Edited by UgandaPanda
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You have 3 pure Fire types, consider changing one of them. Houndoom is good as you guys mentioned.

And you also don't have to lead with Ninetales, since eternal weather isn't a thing anymore, unless I'm mistaken. Magmar can bring the sun for you just give him Heat Rock. Quick Claws can also help you esp. against that Sharpedo, Ninetales can Wisp him and he'll just be very fast.

And, idk about Chandelure, I thought Litwick was readily available with the Soul Candle?? :\ or was it removed?

As for the eventual Terra fight, Air balloons will be useful for your team =)



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I didn't think about air balloons. thanks, that's definitely guna help for the earth gym. I want to replace atleast one of my pure fire types but i feel like i need ninetales and darmanitan and I love the shiny color of my magmar. but I think that if I'm going to replace any of the 3 it has to be magmar :(

Edited by UgandaPanda
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It's a shame we don't have Solar Beam yet...

you can always breed that move to Houndoom :v. And ninetales too, Vulplix can be breeded to get Energy Ball thought. Ernegy Ball and Solarbeam is enough for all water type.

I didn't think about air balloons. thanks, that's definitely guna help for the earth gym. I want to replace atleast one of my pure fire types but i feel like i need ninetales and darmanitan and I love the shiny color of my magmar. but I think that if I'm going to replace any of the 3 it has to be magmar :(

Chandelure is a monster, and you can breed Fire Blast/ Flamethrouwer and Ernegy Ball for it too.

EDIT: basically all i want to say is, you need 3 things for every fire mono team:

1, Sunny day (of course)

2, Grass move. Super eff against Rock, Ground, and Water (all that 3 will tank many Fire moves and destroy fire type with ease). And don't use Grass Knot for that.

3, Status moves. Confuse/ Burn/ Toxic/ Sleep, whatever will be useful somehow when using a mono- team (lacking coverage)

Edited by gutten_tag
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And, idk about Chandelure, I thought Litwick was readily available with the Soul Candle?? :\ or was it removed?

It is available according to the obtainable pokemon list and also the locations thread.

Take a Soul Candle to where Luna's Arceus-Wannabe Maniac Father chained her to a Platform. Apparently it'll show up there. I have no idea, though.

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