Reignited'Light Posted June 13, 2014 Share Posted June 13, 2014 So I been looking around, but I haven't seen a Topic like this, so I'm making it now. kk? NOW... When are Shelly and Shade going to have new Arena's for assisting the leaders? I know Ame said something that Serra might have one and stuff, but since new episodes come out, I really do look foward to seing new arenas. Including the one's for Corey and Florina. (Although I still don't like her Cradily Set. Cause Curse>Stockpile right? And even if she makes new arenas, what will it be based off of? Ex) Shelly could get Sticky Webs all over so it would be like a permanant Sticky Web that lower speed by 2 stages? and Shade could have Something like "The spirits are calling" thing. And Boost all Ghost moves power by 1.5 and Night Shade do x2 the level it does. DUsclops Lv 35. x2= 70 Damage. Any ideas? Quote Link to comment Share on other sites More sharing options...
Simon Posted June 13, 2014 Share Posted June 13, 2014 permanant Sticky Web *break everything* Seriously, they do deserve a new arena. I believe there was a discussion about a bug type field effect, so maybe that horrific aspect can be added to it. For Shade, if a pokemon is asleep, they take damage, like Darkrai's ability. Quote Link to comment Share on other sites More sharing options...
Reignited'Light Posted June 13, 2014 Author Share Posted June 13, 2014 *break everything* Seriously, they do deserve a new arena. I believe there was a discussion about a bug type field effect, so maybe that horrific aspect can be added to it. For Shade, if a pokemon is asleep, they take damage, like Darkrai's ability. OwO YES! Dark Dreams or something? That would be nice. Since I believe Spiritomb carrys Hypnosis. Quote Link to comment Share on other sites More sharing options...
Tacos Posted June 13, 2014 Share Posted June 13, 2014 I actually had an idea for Shelly's gym that I need to dig through to find Ahhhh... Here it is! List of Things Hive Can Do: Hive will double the residual damage dealt from infestation All bug type stat boosting moves get double their original boost #instantmaxspecialattackfromtailglow Grass damage is decreased (Leaves get caught in honey) All sound based attacks hit all opponents in double battles (Bug Buzz op) (Double Battle Shelly #doit) All bug pokemon get a 1.5x defense/special defense boost (Vespiquen gets double for being queen bee) No pokemon can switch out (get stuck in the honey Also here was some stuff Vinny suggested too: - Honey has the same effect as Sticky Web (Lowers opponent's Speed by 1. Pokemons with Levitate and/or flying type are not affaected) - All flying moves have recoil (Honey gets stuck on the pokes wings/beak/horn/something) - All fire moves bar Fire Blast/Blast Burn/Eruption have their damage halved (Honey is mostly composed of water, and 100% pure honey can't catch on fire. Well, it can, but you need certain conditions and... whatever) - Heal Order will always go first and heal 75% of the user's HP (Defense Order and Attack Order are already affected by the same thing that affects Tail Glow) - Teddiursa, Ursaring and baby pokemon will always loaf around in the second turn (They get distracted by the honey) - Honey Gather will always produce Honey at the end of the battle. Quote Link to comment Share on other sites More sharing options...
Reignited'Light Posted June 13, 2014 Author Share Posted June 13, 2014 I actually had an idea for Shelly's gym that I need to dig through to find Ahhhh... Here it is! List of Things Hive Can Do: Hive will double the residual damage dealt from infestation All bug type stat boosting moves get double their original boost #instantmaxspecialattackfromtailglow Grass damage is decreased (Leaves get caught in honey) All sound based attacks hit all opponents in double battles (Bug Buzz op) (Double Battle Shelly #doit) All bug pokemon get a 1.5x defense/special defense boost (Vespiquen gets double for being queen bee) No pokemon can switch out (get stuck in the honey Also here was some stuff Vinny suggested too: - Honey has the same effect as Sticky Web (Lowers opponent's Speed by 1. Pokemons with Levitate and/or flying type are not affaected) - All flying moves have recoil (Honey gets stuck on the pokes wings/beak/horn/something) - All fire moves bar Fire Blast/Blast Burn/Eruption have their damage halved (Honey is mostly composed of water, and 100% pure honey can't catch on fire. Well, it can, but you need certain conditions and... whatever) - Heal Order will always go first and heal 75% of the user's HP (Defense Order and Attack Order are already affected by the same thing that affects Tail Glow) - Teddiursa, Ursaring and baby pokemon will always loaf around in the second turn (They get distracted by the honey) - Honey Gather will always produce Honey at the end of the battle. GG Shelly challengers. ^^^^ Quote Link to comment Share on other sites More sharing options...
Slicster Posted June 13, 2014 Share Posted June 13, 2014 There's bound to be an ice field, like a skating ring. Ice types and Swift Swimmers gain 1.5 in speed. Quote Link to comment Share on other sites More sharing options...
Vinny Posted June 13, 2014 Share Posted June 13, 2014 Ice Field: Any attacks coming from Avalugg will make your entire team faint. Cuz Avalugg is boss. Quote Link to comment Share on other sites More sharing options...
Reignited'Light Posted June 13, 2014 Author Share Posted June 13, 2014 There's bound to be an ice field, like a skating ring. Ice types and Swift Swimmers gain 1.5 in speed. Yup! I heard Ame might make one for Serra soon. All Ice moves get 1.5 Stronger Higher % chance to freeze Blizzard always hits OwO Quote Link to comment Share on other sites More sharing options...
Deleted User Posted June 13, 2014 Share Posted June 13, 2014 It's not a matter of if, but when, Ame will eventually find a way to make things more painful for us. Quote Link to comment Share on other sites More sharing options...
Reignited'Light Posted June 13, 2014 Author Share Posted June 13, 2014 It's not a matter of if, but when, Ame will eventually find a way to make things more painful for us. That's the spirit! All seriosness though, I look foward to the remaining gym arenas. Except for Aya. Since she is "starting out" when you meet her. I doubt she will have one when you first meet her. Quote Link to comment Share on other sites More sharing options...
Deleted User Posted June 13, 2014 Share Posted June 13, 2014 I'd definitely say Aya was the hardest for me, but she's been nerfed at least once since then. Quote Link to comment Share on other sites More sharing options...
Reignited'Light Posted June 13, 2014 Author Share Posted June 13, 2014 I'd definitely say Aya was the hardest for me, but she's been nerfed at least once since then. Indeed. Mine was Corey. ;-; His Arena obliterated me. Cri evrytim Quote Link to comment Share on other sites More sharing options...
Support Squad Felicity Posted June 14, 2014 Support Squad Share Posted June 14, 2014 With Shades' arena, it has to be the Abyss. Has to, Probably something that does augment sleep and maybe give ghost moves added effects a higher proc chance. Or perhaps it has an "atrophy" effect where the accuracy and sp stats of all non ghost, dark or fairy types (cuz fairies are, well. y'know bright and shiz). Removed by dazzling gleam or moon blast cuz THE LIGHT PUSHES THE ABYSS BACK Quote Link to comment Share on other sites More sharing options...
mashonem Posted June 14, 2014 Share Posted June 14, 2014 I actually had an idea for Shelly's gym that I need to dig through to find Ahhhh... Here it is! List of Things Hive Can Do: Hive will double the residual damage dealt from infestation All bug type stat boosting moves get double their original boost #instantmaxspecialattackfromtailglow Grass damage is decreased (Leaves get caught in honey) All sound based attacks hit all opponents in double battles (Bug Buzz op) (Double Battle Shelly #doit) All bug pokemon get a 1.5x defense/special defense boost (Vespiquen gets double for being queen bee) No pokemon can switch out (get stuck in the honey Also here was some stuff Vinny suggested too: - Honey has the same effect as Sticky Web (Lowers opponent's Speed by 1. Pokemons with Levitate and/or flying type are not affaected) - All flying moves have recoil (Honey gets stuck on the pokes wings/beak/horn/something) - All fire moves bar Fire Blast/Blast Burn/Eruption have their damage halved (Honey is mostly composed of water, and 100% pure honey can't catch on fire. Well, it can, but you need certain conditions and... whatever) - Heal Order will always go first and heal 75% of the user's HP (Defense Order and Attack Order are already affected by the same thing that affects Tail Glow) - Teddiursa, Ursaring and baby pokemon will always loaf around in the second turn (They get distracted by the honey) - Honey Gather will always produce Honey at the end of the battle. Holy shit, you gotta have something that the challenger can use to their advantage; that looks like some shit that Fern would come up with =/ Quote Link to comment Share on other sites More sharing options...
Simon Posted June 14, 2014 Share Posted June 14, 2014 Yea, something should be able to get rid of the field effect, if not temporarily disable it. Quote Link to comment Share on other sites More sharing options...
Vinny Posted June 14, 2014 Share Posted June 14, 2014 Yea, something should be able to get rid of the field effect, if not temporarily disable it. Tacos didn't got it, but i suggested some moves that could get rid of the effect. Quote Link to comment Share on other sites More sharing options...
Tacos Posted June 14, 2014 Share Posted June 14, 2014 Tacos didn't got it, but i suggested some moves that could get rid of the effect. oops >.> I also realized that some of the ideas I came up with for removing it were excluded there too.... I was thinking along the line of smack down or maybe a nice fire pledge. Quote Link to comment Share on other sites More sharing options...
Myst Posted June 14, 2014 Share Posted June 14, 2014 So water moves would...make the honey worse? Or would that kinda neutralize it as it gets washed away in a sense? Quote Link to comment Share on other sites More sharing options...
Reignited'Light Posted June 14, 2014 Author Share Posted June 14, 2014 So water moves would...make the honey worse? Or would that kinda neutralize it as it gets washed away in a sense? Hmm... Probally worse. It would probally change the Honey to "Sticky" if I'm not thinking dumb. Quote Link to comment Share on other sites More sharing options...
Administrators Amethyst Posted June 14, 2014 Administrators Share Posted June 14, 2014 There'll be a total of 6 new fields with E13. I'm redoing two leaders with fields per episode, and Shelly and Shade are indeed next. I've already determined what their fields will be. Quote Link to comment Share on other sites More sharing options...
Reignited'Light Posted June 14, 2014 Author Share Posted June 14, 2014 There'll be a total of 6 new fields with E13. I'm redoing two leaders with fields per episode, and Shelly and Shade are indeed next. I've already determined what their fields will be. 6 6 6 6 NEW FIELDS C: Welp. Back to another file! Quote Link to comment Share on other sites More sharing options...
Tacos Posted June 14, 2014 Share Posted June 14, 2014 There'll be a total of 6 new fields with E13. I'm redoing two leaders with fields per episode, and Shelly and Shade are indeed next. I've already determined what their fields will be. **swoons** Quote Link to comment Share on other sites More sharing options...
Vinny Posted June 14, 2014 Share Posted June 14, 2014 *Sits and waits for Noel's field* Quote Link to comment Share on other sites More sharing options...
Reignited'Light Posted June 14, 2014 Author Share Posted June 14, 2014 *Sits and waits for Noel's field* Obviously Inverse field. OwO Quote Link to comment Share on other sites More sharing options...
Lost Lore Posted June 14, 2014 Share Posted June 14, 2014 *Sits and waits for Noel's field* Oh lord... I can see the amount of Noel help topics quintupling from here... Quote Link to comment Share on other sites More sharing options...
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