attssir Posted July 6, 2014 Share Posted July 6, 2014 So guys i'm stuck at the dark type trainer, whatever her name is, and not having a bug nor fairy typ is biting me in the a** seeing i can't kill his malmar :/ I've been looking to change up my team and improving it seing that some of it's members are not really cuting it, Ludiculo, Skunktank and Gothitelle, I've trained up a new Abra to replace Goth and I've recently cought a Carbink but i don't know if carbink is worth keeping, any suggestions? any suggestion on what i can catch and replace those 3 pokemon to improve my team? I've recently cought a Swinubb i'm thinking of upgrading but i have little to no experience with the new gen pokemon. Pokemon reborn is the only pokemon game I've played since pokemon emerald My team consist of: Infernape (Donald) lvl 64 Close combat flame wheel Flare Blitz Acrobatics Scrafty (Destroyer) lvl 63 Brick break Strengh Crunch Hi jump kick Gothitelle (Marcella) lvl 60 (Will change it for a my new Alakazam (Ralf) , atm lvl 54, Teleport, Psychic, Psybeam, Calm mind) Psychic Psyshock Shadow ball Flatter Shiny Golem (Mr.T) lvl 61 Stealth rock Explosion Earthquake Rock Blast Skuntank (Pierce) lvl 59 Acidspray Belch Night slash Flamethrower Ludicolo (My Nutsack!) lvl 51 Hydropump Zen headbutt Bubblebeam Mega drain Carbink lvl 55 (newly cought at that lvl) Need somethiing for the damn Malamar at the dark trainer, it's kicking my ass Skill swap (crap) Power Gem Stone edge Moon blast Quote Link to comment Share on other sites More sharing options...
Taska Posted July 6, 2014 Share Posted July 6, 2014 First of all you may want to look at the stats and movesets of pokemon before you use them, seeing as you don't know much about "new" generation pokemon (basically gen IV and later). I recommend you get a Ninjask and train it. Maybe give it protect, swords dance, x-scissor and baton pass, with the ability speed boost. Also give it a focus sash because it has horrible defenses. It can use a swords dance and then protect the next turn for +2 speed and +2 attack, and then baton pass to a pokemon that has good physical attack to sweep. Maybe your Infernape or Scrafty. Quote Link to comment Share on other sites More sharing options...
Ousawa Posted July 6, 2014 Share Posted July 6, 2014 Get a azuril with huge power, a clefable is also nice. Quote Link to comment Share on other sites More sharing options...
attssir Posted July 6, 2014 Author Share Posted July 6, 2014 First of all you may want to look at the stats and movesets of pokemon before you use them, seeing as you don't know much about "new" generation pokemon (basically gen IV and later). I recommend you get a Ninjask and train it. Maybe give it protect, swords dance, x-scissor and baton pass, with the ability speed boost. Also give it a focus sash because it has horrible defenses. It can use a swords dance and then protect the next turn for +2 speed and +2 attack, and then baton pass to a pokemon that has good physical attack to sweep. Maybe your Infernape or Scrafty. Thats actually a really good idea, I'll try catching one later but do Ninjask learn protect? Because i don't have a tm for that tough... :/ Get a azuril with huge power, a clefable is also nice. Alright I'll try that 2, going to try catching both and training whom ever has the better EV / ability etc. Ty for the tips guys, anyone else have any idea which pokemon i can add so i can beat Malamar? He's actually the only thing standing in my way :/ Quote Link to comment Share on other sites More sharing options...
Simon Posted July 7, 2014 Share Posted July 7, 2014 Yea, I had a feeling either Malamar/Honchkrow would cause you problems. Malamar gets destroyed by Bugs and Fairies. Azumarill should be able to take a hit from it and follow up with a Play Rough. For Honchkrow, your Golem should be able to take care of it if it has Sturdy and can hopefully get a kill with Rock Blast. Other than that, Infernape should be doing alot of work :] Quote Link to comment Share on other sites More sharing options...
Taska Posted July 7, 2014 Share Posted July 7, 2014 Thats actually a really good idea, I'll try catching one later but do Ninjask learn protect? Because i don't have a tm for that tough... :/ Yeah I guess you can't give it protect but try and kill a pokemon with Ninjask .Namely Malamar because it's 4x weak to bug and it's your biggest problem. Quote Link to comment Share on other sites More sharing options...
attssir Posted July 7, 2014 Author Share Posted July 7, 2014 Yeah I guess you can't give it protect but try and kill a pokemon with Ninjask .Namely Malamar because it's 4x weak to bug and it's your biggest problem. Good point, I think he and azu will be a gread addition changing my horrific ludicolo and my decent but now kinda useless skuntank. Ty, hope i can farm one with decent EV stats and ability Yea, I had a feeling either Malamar/Honchkrow would cause you problems. Malamar gets destroyed by Bugs and Fairies. Azumarill should be able to take a hit from it and follow up with a Play Rough. For Honchkrow, your Golem should be able to take care of it if it has Sturdy and can hopefully get a kill with Rock Blast. Other than that, Infernape should be doing alot of work :] Yeah i noticed it, its my first run and well heinseight is allways 20/20 should have picked up azu early instead of Ludi but ah well, shit happens, ludic has horrible EV's might be why Did not know about EV, ability, charcter and Nature, I've since gotten my study on so i can make better decisions from now on, hopefully. He doesn't unfortinatly, i only used him because he was shiny and looks really cool haha but he gets the job donne, I'm using focus sash so hopefully it does the trick. I'm thinking of teaching someone in my team trick room or getting the ninjask and use batn pass to pass the speed to it, it might work. I have cotton candy and hyper potion just in case. Infernape hits fast and hits hard, love this little monkey Quote Link to comment Share on other sites More sharing options...
Simon Posted July 7, 2014 Share Posted July 7, 2014 Hm, well you could always go back to 7th Street and get Ability Capsules for shards to change your Golem ability. Same thing with the Azumarill if it doesn't get Huge Power as its ability. Quote Link to comment Share on other sites More sharing options...
attssir Posted July 7, 2014 Author Share Posted July 7, 2014 Hm, well you could always go back to 7th Street and get Ability Capsules for shards to change your Golem ability. Same thing with the Azumarill if it doesn't get Huge Power as its ability. God you can change the ability? And efter 50 h recorded playing i know this now, f*** my life hahaha ty alot for this tip man I wish i knew this before i spent 2 hours trying to get an azu with good eve and the Huge power ability ;D hahaha Quote Link to comment Share on other sites More sharing options...
Simon Posted July 7, 2014 Share Posted July 7, 2014 Oh, ouch. Something to know is that the price of the Ability Capsules goes upward, up to 5 shards (Not sure if the color is random or not). You can also change the nature there as well for a Heart Scale from a creepy man. Quote Link to comment Share on other sites More sharing options...
attssir Posted July 7, 2014 Author Share Posted July 7, 2014 Oh, ouch. Something to know is that the price of the Ability Capsules goes upward, up to 5 shards (Not sure if the color is random or not). You can also change the nature there as well for a Heart Scale from a creepy man. Its np, i have like 20 of each, mm that one i actually know rofl Quote Link to comment Share on other sites More sharing options...
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