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Elektross


Amethyst

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[quote][Set Name]
[Species Name] (M/F) @ [Hold Item]
Trait: [Ability]
EVs: [EVs]
[Nature] Nature
- Move 1
- Move 2
- Move 3
- Move 4

[Description of Set][/quote]
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  • 3 months later...
[Only good thing this damn ele is good for]
[Elektross] (M/F) @ [Life Orb]
Trait: [Levitate]
EVs: [252 Att 128 Def 128 spec Def]
[Adament] Nature
- Wild Charge
- Coil
- Dragon Tail
- Crunch/Brick Break

[Levitate only ability. Wild Charge is STAB, Coil is Setup, Dragon Tail is for Stealth Rock rape, Crunch is for Psychics and Ghosts, Brick Break is for Lots of things.]
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[Wall.Eel Sweeper]
Eelektross (M) @ Leftovers/Life Orb
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Coil
- Thunder Wave/Brick Break
- Dragon Tail
- Wild Charge

Thanks to Levitate, Eelektross has no weakness now. EVs and Nature to boost SDef since Coil increases Atk and Def. Thunder Wave cuts your opponent's Speed, which gives you a chance to outspeed them. Brick Break if you wanna go head to head with Steel types, otherwise use Dragon Tail to get them out of your way. Wild Charge is powerful and a better option compared to Spark, even though it has recoil.
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  • 1 year later...
I was using Electric type mono team earlier, and used a bulky Coil Eelektross with Drain Punch
It's nearly unstoppable

[color=#CCCCCC][font=Verdana][size=1]Coil it[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]Eelektross @ Leftovers[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]Trait: Levitate[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]EVs: 252 HP / 74 Atk / 184 SDef[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]Careful Nature[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]- Coil[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]- Drain Punch[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]- ThunderPunch[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]- Dragon Tail[/size][/font][/color]

[color=#CCCCCC][font=Verdana][size=1]Coil when you get the chance, do it twice, then try to keep your HP above 50% at all times to be nearly unkillable[/size][/font][/color]
[color=#CCCCCC][font=Verdana][size=1]Drain Punch for recovering HP and to hit Steel types harder than Neutral Electr[/size][/font][/color][color=#CCCCCC][font=Verdana][size=1]ThunderPunch for STAB of course, Wild Charge could be used for more power, but not as great to keeping HP above 50% [/size][/font][/color][color=#CCCCCC][font=Verdana][size=1]Dragon Tail to phaze unwanted opponents while hitting Dragons hard[/size][/font][/color]
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