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Twas’ the weekend before Christmas, when all through the woods, not a soul was chirping, not even a mushroom… wait no that’s not how it goes. Happy Holidays folks! Posty here with your monthly dose regarding all things Desolation, so what has happened since last time? First things first, thank you to everyone who swung by to watch the Public Development Stream! It was a lot of fun interacting with a bunch of you, and I hope you all enjoyed it as well. For those who missed out, the VOD for the stream is up on my twitch channel which you can find here! For the stream, I was mapping an area that is found just shy of Astraciel Town, Astraciel Wildwood! So how is it looking? Well, take a look for yourselves. If you’re a fan of pretty colours, and mushrooms, then this is the place to be. Astraciel Wildwood will not be fully unlocked in EP7, however you can still spend some time here exploring and just, vibe y'know? I am looking to stream more again in the New Year (shameless twitch plug), which will mainly not be Deso related, but feel free to pop by and say hi if you’re interested! Would be a good space to answer any questions you all have… (unless I’m in the middle of a Dota match, then you may have to wait until after that’s finished). Secondly, it’s been about a month since we introduced our new team members into the fray, and development as a whole has definitely picked up a good amount! Progress is being made and with some new creative heads at the table, I am happy with how things are going, but what does that mean moving forward? Let’s have a quick little end of Year Q&A shall we. Will you do more Public Development Streams in the future? I would absolutely love to! A lot of the stuff we are currently working on is extreme spoiler territory, so I will need to have a think and look into what we could do, but this will be quite a bit down the line. How is development going for Desolation? Considering how the first half of the year went, the second half has been far more productive as we sat down and discussed how we wanted to progress with the story. When you’re creating your own story, it’s very easy to decide how you want to go about specific elements that lead into a final outcome, but when you’re taking someone else’s story in which you don’t have every single detail to go off, it can be a lot more challenging. This is a hurdle that we as a team have been actively discussing and getting over, and we are hopeful that the end product will showcase that hard work to its fullest. When will EP7 release? As it is coming up to nearly 2 years (how) since we released EP6, if our circumstances were not as they are right now then we would have hoped EP7 to already be in your hands. But as we went on a hiatus due to Caz’ absence and then spending a good amount of time getting back into the groove of development, EP7 release is still a good bit into the future. As of right now, I do not wish to get people’s hopes up and give an estimated time when it will drop. I would love to get it out sometime near the end of next year, but for the time being, we are working hard and it will come when it’s ready! What is a fun fact you can share with us? Omens loves birds. … I wanted to end off this development blog with just an overall thank you to the community for the massive amount of support this year. Our current situation has not been ideal in the slightest, and there have been points throughout the year that I have been frustrated at how things were and feeling unable to do much about it. But the amount of love and support people have given us towards Desolation is a consistent reminder about why myself and the rest of the team are developing the game to begin with. So again, thank you for sticking with us and being patient, we have big things in the pipeline and I can’t wait to showcase more next year. I hope all of you have a wonderful Christmas and are able to spend time with those important to you during the holiday season. And a Happy New Year, from us here on the Desolation Team! And with that, I will see you all next time, have a good one. Posty17 points
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God, how is it November already… Hey everyone! Hope you all are keeping warm during these colder months. Today’s blog post will go over some Sidequest content I have been working on during some Development Streams we have been doing over on our Patreon Discord! But before I go over that, I have a couple of announcements to make. Firstly, If you saw our previous dev blog, then you would know that we have been looking to recruit some new members to the team. We had a lot of interest, so thank you to everyone who showed interest, shared the post around and applied! Myself and the rest of the team truly appreciate it. On that note… Please give a warm welcome to our new Team Members! @Dred Twitter @IronicOmens They don't have social media... @Rust_ Twitter Dred and Omens you may recognise from their work on the Overseers Mod for Rejuvenation (which you can find here!), they also have been working on Project Vanguard (you may have already seen some of Omens’ Spritework for Vanguard on Twitter!). They will be joining us in the Mapping and Artwork department, and what they have been cooking up so far has been really exciting to see, and I can’t wait to showcase some of their work to you all soon. Rust on the other hand will be joining us in the Music department. He has expertise in compositions working on projects such as Azure and Garticmon. Working already on tracks alongside Darius in Azure, we are really excited to see what this duo will be able to cook up for our soundtrack for EP7 and future versions, so look forward to some new banger tracks! If I get their permission, I may be able to give you all another little teaser for a track in a future development blog, but we will have to wait and see. Once again, thank you to all that applied, we were impressed with the quality of work people within the community had to offer and ultimately, we were really overjoyed with the interest people have for the project! Moving on, for the second announcement! So if you remember from the previous development blog, I mentioned potentially about hosting a dev stream if there was interest. So with that said, I am happy to announce that we will be looking to host a Public Development Stream on Saturday 7th December at 8:30pm GMT! I will be looking to go live on my Twitch channel, which you can find here below! https://www.twitch.tv/postyhd For a little bit of insight, during this Stream, I will be doing some mapping on a new area coming to EP7, Astraciel Wildwood! So come along and hang out, myself and a bunch of the other developers will be there to chat and have a good time! Also we can do a little Q&A if people have some questions. We are looking forward to it! That’s about it for the announcements, time to move onto the main topic of the dev blog, Keneph Resort! ~ Excerpts from Patreon ~ Ah... Keneph Resort, it’s been a while… You may remember this area being mentioned previously, since we’ve made a few dev blogs about it now, but for a quick rundown if you have forgotten, Keneph Resort was going to be my main focus for EP7 when we begun this development cycle, however due to unforeseen circumstances and becoming temp lead of the project, I decided to put this on the backburner to focus on other aspects of development. This is why there hasn’t been many updates regarding this area from me… until now! I’ve already gone over Keneph Resort in previous dev blogs and hinted at some things which will be coming to the area, but it’s been a good while since then so I think I can mention a couple things I have planned. One thing that Desolation has lacked has been… Move Tutors, guess where they will be going? Might be worth going back to invest into the Resort now during EP7. The resort will also act as a hub for trainers across Ayrith to come down and spend some time to unwind, maybe you will see familiar faces turn up? Maybe even itching for a fight, but there’s a rule about keeping shut about fights. And maybe even some new faces. So with construction beginning in EP7, how do you play a role in the development of the Resort? The construction team is a little bit behind due to the delay of some shipments, you can see where I'm going with this. One part of the quest requires you to head down to Cellia North to try and come to a deal on the materials needed for Keneph Resort, trying to potentially haggle the additional funds needed for one of the shipments. And when I say I was having fun writing this quest… I was having fun Another part of the quest will see you heading down to Sunshell to check up on another shipment of Sandstone. Which you may need to help out the Miners down near Fairbale to gather the remaining materials needed. It’s safe to say you will be working hard to get this Resort up and running! --------------------------------------------------------------------------------------------------- Before I close out this blog, I will leave you all with one last thing. Our new member Omens has already been hard at work when it comes to graphics and sprite work, and well, I will just drop this here and not elaborate. That wraps up for this month, hope to see you at the Development Stream on the 7th of December! Posty13 points
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I’m hyped to see in the future how both Clear and Kieran will react when they’re finally outgambitted.6 points
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Humour me. "Madame X" is obviously the big ticket Da Mystery of the game, because her face is hidden from us and she's called Madame X, which is as "My name is a secret it's hidden woooooooooo" spooky name as it gets. This is despite the fact that actually, very rarely do any of the characters even care about who Madame X is under the mask, and there's even more pressing concerns like "What is Team Xen even trying to DO". Frankly, Madame X isn't even the most interesting character (I actually really dislike her first appearance lol), but even despite this she's STILL the big ticket mystery of the game. Despite this, there's a few things that we do know for sure about her. And I'm going to lead with something that some people try to find ways around, but I think there's just absolutely no way around it. Madame X is a Theolia sibling. Period. I do think we know this for sure. Madame X owns Blacksteeple Castle and an Yveltal. She addresses a mysterious "father" in Blacksteeple castle if her Yveltal loses. Melanie is basically Melia. She calls the same Yveltal, in Blacksteeple castle, "father". It's possible to say "Madame X was just referring to a completely different father", but like, no she wasn't. Let's be real. Can we be real here? I invoke the sacred right of a theorizer to say "Come on, man". Come on, man. This isn't the only evidence towards Madame X being a Theolia. She hates Indriad, as we see in literally the first 10 minutes of the game. She likes Maria and wants her to be safe - but can't save her... yet. So she tells her to be safe and wait. Where does her personal investment in those two come from if she's not one of the Theolia siblings? Madame X feels a mysterious "bond" with Melia, that allowed her to know deep down Melia wasn't really dead. Madame X mysteriously quoted Erin, exactly, to Maria. Erin said the "Don't you dare lose hope" lines to Maria, and the only people around to hear it were the Theolia siblings, Indriad, Anathea, annnnd... the Gardevoir I think. Except Alice and Allen and Maria were unconscious at the time, and also I think Alice and Allen had already been tossed into gen 2. So in reality, only FIVE people in ALL of Rejuvenation could've been reasonably said to have heard it. Madame X has a hatred of imprisonment, like on a visceral level. Madame X has an Yveltal in the first place. But Yveltal is Indriad, or at least Indriad is made up of an Yveltal and a Karma program stuffed together. Madame X must wear her armour. She told us this on the Pyramid. She was trying to trick us and pretend to be weak, but the part about wearing her armour was in the Important Yellow Text For When Things Are Really Really Important. We can assume it's true. Nastasia joined Team Xen because she was looking for her friend, which we know is Maria, and there's some implication I think of having even found her? Madame X basically believes existence is a cycle of suffering, which proves that Team Xen is actually a Buddhist Terrorist Cult who's simply following the Four Noble Truths but they replaced the Fourth one about "following the noble eightfold path" with "Just kill everyone until existence gets it right and stops being suffering". Madame X has a real investment in making history follow a certain path, and the power to do that because she has a Mysterious Artifact That Does it... that Melanie also has by the btw. Back in the Kugearen era, she saves Kanon from death, and forces the Interceptor to rewind their death to get it right. Here's something interesting. Madame X, in Chapter 12, is aware the Interceptor is the Interceptor. But she is not aware in Kugearen. Her speech is all about "What the fuck is so special about you?", and she implies strongly that this is something she's done over and over again. I have a suspicion she's basically savescumming until Team Xen wins using Time Travel, and that's necessary because she has to compete against Spacea and Tiempa trying to do the same thing to force the Interceptor onto a certain path Are we familiar with all of that? Good. Because here's something I've brought up before but I don't think people have really properly thought about, and I think it's the biggest clue to getting it right. Madame X made Clear, Kieran, and the Interceptor check up on Talon and make sure he's okay. Nobody ever really talks about this or thinks about it! And yet, isn't this the most out of character shit we've seen from Madame X ever? We know, because we can see in the future segments, that Madame X's plan is to kill everyone everywhere. Ren admits to M2 in his timeline that "Yeah maybe we'll all die but then we'll be reborn". The only people she's ever shown even an ounce of compassion for are Maria, and Pirate Valarie, and that was apparently just a visceral response to seeing people tied up. Everyone else she believes in Murder Forever. She was even disgusted by Melia reversing Melanie's corruption. So why does she have a soft spot for Talon? You know what else? Talon doesn't exist in previous versions of the game except as a totally offscreen character. That's actually an in universe fact. Talon becomes aware of it after Karma gets to him. So there can't even be an actual connection between Madame X and Talon that we could've seen in any of the actual timelines we've actually seen. And Clear actually gets pissed off about this. She basically says she can't understand why "The Master" - who I think by context with Clear, is clearly Madame X - is so invested in Talon. Madame X is well aware that Karma has infected Talon, so it's not about trying to find out about that. Clear becomes aware of it immediately. Clear suggests it's basically out of pure concern for Talon's welfare. Why? The fact is: Madame X, in this timeline, has never ever ever had the opportunity to know Talon ever, and it is in fact impossible since Talon confirms he didn't exist in previous iterations of Aevium. Despite this, Madame X not only knows about Talon, but cares about him? Well, you can only conclude one thing. Madame X isn't from this universe/timeline. I'm actually going to say she's from a fully parallel universe. Huh. Now wouldn't that be random? No, it wouldn't. I've said this before, but think about how Kieran and Clear are Xara and Jean, but from a parallel universe and as robots. Isn't that random? The answer is: No, it's actually vital and probably solves everything. Let's call this other universe the KCEverse, because Kieran, Clear, and Eden are from that universe... but they're not. In fact, neither Kieran, Clear, or Eden ever set foot in the KCEverse. Ever. They were built by somebody FROM the KCEverse. And they're quite clear that they're meant to be versions of the KCEverse's Xara and Jean. Let's call the person who escaped from the destroyed KCEverse The Escapee. Why? What's the point of that? I'm gonna answer that question with a question. What's the point of Madame X caring so much about Talon? Is there any connection between Talon, Xara, and Jean? We're told that the KCEverse was different, but the people were identical. That means that The Escapee (and Eden, for that matter) have versions of themselves in the universe we play. I've posted before about there probably being a big moonbase connection between Kieran and Clear and Variya and etc, but I kind of ended up dodging the ultimate question of who Madame X was, so I think now I can just come to a safe and definite conclusion - Madame X is the Escapee, who is the KCEverse's Erin. Madame X has to be a Theolia sibling. Madame X has to have a connection to the thing Erin explicitly said to Maria. Madame X hates Indriad. Madame X hates imprisonment - and you can infer from that she probably was imprisoned at some point, like, oh, I dunno, Erin? Erin hates Indriad to the point of calling herself The Devil. Got that? No? Let's get into it more deeply. Which of the Theolia siblings lived in Grand Dream City? Erin. Which of the Theolias could've had a chance to know and get attached to Xara, Jean, and Talon enough to care about them that much? Erin. Which of the Theolias could be smart enough to even conceive of getting Kieran, Clear and Eden built? Erin. And before anyone says "Saki could build them", not only is that subject to "Come on, man", it's been debunked by Zumi. Why would Madame X say exactly the same thing to Maria twice? Because they were two different versions of Erin saying it, one not being aware the other said it. Need more proof? When did Erin even debut in the games? 2017 was the release of V9, The City of Mystery. When has Madame X's identity been locked in from? Huh. What an odd coincidence! It's also 2017! Let's quote Zumi. Huh! Why only 2017? Now of course, it could be "Because everywhere else we spoke about it was on a completely different platform that doesn't have logs available"... but this sounds like Zumi went to some effort to confirm the date, and came up with 2017 in the end. See, 2017 is three years after Rejuvenation V1 first came out. It does imply that Madame X didn't have a real identity in those past versions (I believe it honestly). So, think about it - if she didn't, and you know you need a Big Reveal, what kind of Big Reveal for her identity might you come up with? How about "Melia's sister"? Oh, but you can't do that until you introduce a sister for Melia... and so you introduce Erin. Need more proof? Madame X must be a Theolia sibling, and yet people use the part where she said "My mother died trying to protect me" to prove that she wasn't - because Anathea definitely didn't die that way. But that was just the Anathea of the main universe. If Madame X is the escapee, then the fact that the main universe's Anathea died a different way wouldn't matter. There's another big objection. There's nobody that Erin hates more than Indriad, and yet when she loses, she says "Father, I have lost..." which seems to prove she still respects and answers to Indriad, right? No. Madame X still hates Indriad. She makes it clear in the literal first 10 minutes of the game. In fact, she makes it clear she's seen the same events with Maria happen over and over and over. In fact, is there anyone we're aware of that Madame X hates more than Indriad? Madame X has to be a Theolia sibling, but her memory of her mother's death doesn't match up with what we saw of Anathea's death at all. The conclusion is that she witnessed a totally different death than we did (or became aware of a different one), so she must be from another universe. I feel like that's just an unavoidable conclusion. I mean, the very first Maria and Indriad we meet are from a totally different world, because it's post Storm-9 but the Chrysalis manor is still there and hasn't been turned into the Chrisola Hotel yet (Notice how those two places have such similar names and tilesets and locations.) But then again, it may also be a weird pocket dimension, so, not necessarily conclusive. Need more proof? Let's talk about The Escapee. Is there anything else we can know about them? Yes. We found their house. Remember the Kugearen shack? The one with the Rift Matter journal? Let's take a look at it again. One of the things that stands out the most here are the weird, defaced effigies of Anju and Nymiera, but not Vivian. I've seen it suggested that Nymiera was the owner of this house, which honestly can make sense, because otherwise who made those effigies of the Aevium Fighters? Check that out on the blackboards on the house - we have the Garufa logo, and we have the Archetype drawn up. We also have a map of future Aevium, meaning that without a doubt, this house belongs to a Time Traveller. Then there's a journal, left deliberately for someone to find, to give them important information - which is really just a way to get them to do what the journal owner wants. Now, who, exactly, do we know of that constantly monitors this time period to try to get The Interceptor and their allies to do things they want? Spacea, Tiempa, and... umm... I'm forgetting someone... oh yeah, Madame X. By the way, interesting note: The journal owner speculates about whether it's even worth un-rifting Pokemon. I wonder who'd think of something like that? The presence of the angrily stabbed up Aevium Fighter effigies is interesting, but there's something in this house that's much, much, much more mysterious and important. There's a clue in here that's so big that you can't even press A on it, because if it had to offer any kind of description, it would give too much away. Look in the bottom left. Oh, that's odd. We have three sets of... odd, metallic bodies with empty faces, how interesting. And then spread around near them, on the table and on the table next to it, tools that indicate someone working on or building something. Huh. Where else are there three robots built by a mysterious traveller who seems to know everything important? What you can see on the table there are Kieran, Clear, and Eden. This house belonged to The Escapee. There's no doubt about it to me. It was in this house that Kieran, Clear and Eden were built. They were built by someone who understands the Archetype, knows about Garufa Inc, knows about the future, and was subtly manipulating the person they clearly wanted to come into the house to do things in exactly the way they wanted. There's another argument you could make though. Even if this is The Escapee's house, how do we know that The Escapee is Madame X? Kieran and Clear have always been cagey about whether they're part of Team Xen, but they haven't been cagey about answering to Madame X. They're clear on that. Clear calls her "The Master". Is there some second person out there who built Kieran, Clear and Eden but is not their master, and basically bequeathed them to Madame X instead? I'm gonna invoke my right to say "Come on, man." Need more proof? Well you should, because I actually haven't ruled something out - Madame X being either Maria or Melia. So let me address the Maria part - Nastasia joined Team Xen to find Maria. It sounds like recently she may have gotten closer than ever to finding Maria. Why would she need to find Maria if Maria is Madame X? On the one hand, it would be a really easy way to explain why Nastasia has so much trust in Madame X specifically, and it's always been a popular theory with good reason. It's very hard to discount. But does Maria fit the role of The Escapee? Would Maria have a weird, irrational attachment to Talon, Xara, and Jean, and whoever Eden was? Is Maria known for being Smart As Fuck? For hating Indriad more than anyone else? Let's not forget that in the beginning, Madame X says "How long are you going to torment this girl?" or something like that - she definitely refers to Maria as "this girl", as someone separate from herself. But the Maria theory is strong, and I can't really pretend it's not - but I also can't pretend it's nearly as strong as the Erin theory. But Melia's a different story. Melia was meant to go to Grand Dream City - a parallel Melia could've known Xara, Jean, and Talon. Except... we know what an evil Melia looks like, and it doesn't look like Madame X. Madame X is more like an E2 instead of an M2. And Melia isn't stupid, but I think we can confidently rule out her becoming an engineering genius because she told us outright how bad she is at math. Besides, there's a much more important question: Did Melia even exist in the KCEverse? The Melia part of the post Melia's identity isn't hard to solve. Actually, we know that she has to be the previous host of the Zygarde Entity who had the Zygarde part ripped out to be used as a capture device for Maria's soul after Maria died so that the Archetype and the Archetype user wouldn't be completely lost. Simple really! Let's go over the facts. Melia is Maria. Melia is NOT Maria. Melia asserts BOTH of these facts. At the end of Chapter 15, Melia was saying "Somehow I think I've always known I was Maria", and then that something inside of her was telling her "I am not Maria", like, literally in the same cutscene, right next to each other, she says both of these things. Is she stupid? The answer instead has to be "Both of these things have to be true". So how can you be Maria without being Maria? I'll get to that. Melia is 75 years old. Unlike the other Theolias, Melia's body can't handle the Archetype. She's the only one who can't. In fact, Maria can handle it, and doesn't get Genesis Syndrome. Melia can't handle it, and does get Genesis Syndrome. What age would Erin, Alice and Allen show if you threw them in the Garufa machine? Well, the Calamity happened when Maria was like, what, 5? 8? Relative to the present day in Aevium, it was about... 43-ish years ago or something? No matter what math you do, Melia's actual age makes her much older than any of the Theolia siblings. Even if every single year that Erin, Alice and Allen were in the Gen 2 world counted on the Garufa machine, they'd only get to maybe 59 at best. Hold up a sec though! I've been talking like there's four Theolia siblings, but there's actually a fifth - Zetta. Loosely, anyway. He presents himself like he's Melia's Secret Big Brother, but the most interesting thing about him is - like I've pointed out elsewhere - the New Game+ chessboard calls him The Descendant of Zed. Now, that Solosis's ass isn't descended from anyone called Zed, he's descended from Dittos and other Reuniclus-line Pokemon. So the way in which he's the descendant of Zed musn't come from him, but Melia. It's Melia who's the descendant of Zed. Great. Now who's Zed? There are absolutely no clues, whatsoever, outside of the name. But "Zed" is just how British English pronounces the letter "Z". And "Zetta" is just another variation on the letter "Z", but for people who've played TWEWY, which by the way, Zumi has confirmed Jan has played that if the trainer quotes in GDC didn't tip you off. You know what else is associated with the letter Z? Zygarde. Since Zetta is just a fucked up Solosis, that Solosis cannot be descended from Zed. The one descended from Zed is Melia. That means Melia is descended from the original Zygarde host. In fact, I think Melia was in some way an entity that was meant to be the Zygarde host, and had the Zygarde pulled out, so they could be a Maria host. I can't actually go into all of my reasoning here. But let me ask you this: Is Indriad Yveltal? Here are the two answers. Yes. He's the Yveltal. He had an Yveltal shoved into him. He was made to host the Yveltal. Melanie even calls the Yveltal father. No. He's not the Yveltal. He's just the thing that hosts the Yveltal. The Yveltal was the thing that was shoved into him. Even though he's still connected to the Yveltal and it's how he spies, and the Yveltal can be addressed as father. Indriad is actually the thing that's inside Angie that made her a "Theolia" in the first place, the thing that starts going "Essence", and he was somehow ripped out of the Yveltal. Both of these things are true. In fact, it's the only mechanism in the game by which both of these things can be true. Is Melia Maria? Yes. She has Maria's memories. She remembers Anathea talking to them. She says "Somehow I've always known I was Maria". She is absolutely Maria. No. She says "I am not Maria". She's just 'hosting' a captive Maria spirit, whereas previously she'd have hosted a Zygarde instead, and "been" the Zygarde, now she's 'hosting' Maria, which is why she can't handle the Archetype. Both of these things are true. Outside of being a host, what other way is there in the game for both of these things to be true? Oh, and by the way. Yveltal being liberated from Indriad is how Madame X can call it "Father" without a sense of complete shame. I just figured that out then. As a result - it's not clear that Melia would even be Melia in the KCEverse at all! Think about this. Why is it that Madame X apparently has a soft spot for people from Grand Dream City... but none at all for Melia? The moment she sees Melia in Blacksteeple, she tries to kill her. I mean, I kind of think that moment is just stupid, but when you all try to escape, she sends you all flying, and you're all going to literally die if Nim doesn't save the day. And yet Madame X of all people has sentimental feelings about Talon? How does that make sense? It's easy. KCEverse doesn't have a Melia. KCEverse Erin, The Escapee, did not grow up with a Melia. How on earth she got to Grand Dream from 43 years in the past is another question (one with many answers by the way, you think she couldn't become a teacher at Axis High if necessary?), but there's no doubt that she has no real sentimental attachments to Melia. But she does to Maria, and we know that for a fact. It's because Melia is just a vehicle to get to Maria. She doesn't see Melia as her sister at all because she knows what Melia actually is in the first place! And then let me ask you another question - why does Madame X's armour make her weaker? It's kind of interesting how obviously it's themed after that Gardevoir Erin grew up with, but what kind of power could a human have without the armour? Well, given that she's a Theolia sibling, it obviously has to have something to do with The Archetype. I basically buy the theory that it prevents Madame X from overlapping. And if she can be overlapped, it's because she's from outside of this timeline/universe, and so her duplicate must still be out there. And as far as I'm concerned, that rules out Maria, leaving in only Melia and Erin. And like it just is Erin. Come on. TL;DR Madame X is Erin, Melia is a weird Zygarde host that got made to host Maria instead.5 points
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In order to view the #emotional-support channel on our community discord, users will need to have the Trusted role on the server. In order to get the trusted role, users must be verified, have less than 3 active warning points, and must read the following:5 points
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Reuploaded Spork Updates: -new custom shiny Leafeon -new custom shiny Sewaddle line -Gina's Sableye has been changed to Haunter (Gym battle)/Mega Gengar (postgame rematch) -Kayla's Leafeon is now shiny Fixes: -the Temple of Time no longer has a battle replay for the battle with Drew at Celium Park that was part of an event that was removed last year, so Dialga should now be obtainable -the legendarysidequests notepad file's information on Dialga is now up to date -interacting with Kelani's battle replay at the Temple of Time no longer gives an option for the Sea Star tournament battle if you haven't gotten to that battle yet This is an early reupload to fix an issue where Dialga was unobtainable due to a removed battle still having been a requirement to obtain it. Shiny Leafeon is autumn-themed, and the shiny Sewaddle line resemble cherry blossoms! An autumn-themed shiny Sewaddle line was originally planned for last reupload, but then I saw that Reborn already did that, so the idea changed to cherry blossoms. I was still able to do an autumn shiny with Leafeon though! Steffi posted the similarity between regular and shiny canon Leafeon and suggested autumn for it! Kayla's Leafeon was made shiny because it matches the colors of her hair and outfit and because she's from Ecruteak City which has autumn-colored trees. Gina originally had Haunter/Gengar, but I swapped it out a few years ago because I thought it had the least connection to her tarot card nickname theme (its name was/is Tower, because they live in the Pokemon Tower in Kanto), but thinking on it now, they're a perfect fit for her as a character. Gina licks peoples' faces, something the Gastly line is also known to do. Gina's Badge is called the Mischief Badge, and the Gastly line are like the archetypal mischief-causing kind of ghosts. I also don't know why I thought the nickname connection was a stretch, but I think if it's a choice between what fits the character and what fits the nickname theme, I should prioritize what fits the character anyway, and the nickname theme can be adjusted if need be. Speaking of autumn, that's the current season, so happy autumn!4 points
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Reuploaded DDDL and Spork DDDL: -changed Crolea's Inkay to Blipbug (nickname Saucer) Spork: -changed two Pokemon on Crolea's team: Inkay/Malamar and Onix/(Mega) Steelix are now Minior (nickname Meteor) and Dottler/(Mega) Orbeetle (nickname Saucer) -changed Ivan's Slowking to Palafin (nickname Paladin) -changed the Poke Ball starter item gift with Nincada to a Dusk Stone, since that's how it evolves into Shedinja as of last year after it was reported that the canon evo method wasn't working -Steelixite is now located at Olidroll Underground -Bolaii Bar is now a soda parlor where you can buy Soda Pop -after finishing the Cleanup Collaboration ranger quest, the NPC behind the counter at the Soda Parlor will be in front of the building and give you a Soda Pop as thanks -following last reupload, I've finished expanding the choice menus for when you have more than four answer options Specifically, the following menus will now show all answer options at once: move tutors, Sea Star Society vendors at the Shopping and Food sections, choosing your home region at the Tourist Info Center, helping Portal Agent Terrence decide what to order at the Battle Factory restaurant, prize vendors at the Battle Frontier, and the character simulations at Planet Spork. I was going to do the Battle Factory rental lists too, but there are so many Pokemon that they don't all fit in one text command, even with extendtext. I'd been thinking about Crolea's team changes for a while. Earlier this year, I started questioning the connection between Steelix and space. Apparently they can burrow close to the planet's core, which I'm guessing was my thought process there because its nickname was Core, but that sounds more closely related to geology than space. Orbeetle seemed like a great candidate for a space-related mega, since it looks like a UFO! As for Minior, I thought Crolea would really like them, the Violet Core Minior goes well with Crolea's dress, and Crolea gets a Comet Shard birthday present. Malamar fit the team theme perfectly fine and it was a tough decision to switch it out, but Isabelle and Peach still have one! Plus its nickname was Alien, and there's still Celesteela on Crolea's team! Ivan's was a sudden realization that Palafin would work well with his team theme, and since having a King and an Emperor might be repetitive, I switched out Slowking since I think Empoleon's more serious nature fits Ivan better. 2024 felt like a weird year in terms of reupload times. I was going to say that sometimes there were larger gaps than usual between reuploads, but looking back at timestamps from older posts, it doesn't seem like it's all that different to past years. It still feels different to me for some reason though. Maybe I feel like I fumbled a bit towards the end of the year with the Serenity Seaside house stuff, which led to a few reuploads having a lot less updates than originally planned. And the past couple weeks have basically been one reupload split into three, since I needed to reupload early twice due to major bugs. I've still enjoyed working on Spork though, and I'm excited to continue making updates! Happy Holidays!3 points
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Hello everyone! I apologize for the long hibernation, a lot of RL stuff (still a lot to do so less time), but I will slowly begin to work back on the mod. First of all, since other developers mentioned and suggested to wait while a Gen 9 Support is being worked on, AND the newest Update getting Patches almost every wekk, I will focus on the current version (19.17) This also lightens the work to transfer and rewrite all scripts for the new version since there will be scripts available (and probably more cleaned up than my homebrew scripts lol) I will concentrate on bug fixes and probably postgame content until then and meanwhile slowly accustom to the new codewriting of 19.5. Since i had a long pause, I will also need some time to get back to map editing and coding in general, so I expect it to take some time for the first update to come out.3 points
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i am checking this dev blog eeeevery day... its worth every single effort maaaaaaaaaaaaaaaaaaaan letsfkngo cant wait3 points
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Regarding this issue, please refrain from using the updater! The mod is currently on version 19.16 thus the prompt for the update. I will update the game this week ASAP to version 19.17 so that the prompt won't happen. You can still play the mod without updating to 19.17 so that shouldnt be an issue until then.2 points
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Jan's been posting a lot about "V14 will be peak trust" and to be honest, I think I see it. This just feels right to me. The tone feels like it's hitting. The humour feels like it goes well with the tone. The pace feels like it's schmooving. The characters are working. The events have me interested. Clear's method actor monologuing could've gone totally wrong if the writing was just slightly too off, and it wasn't off, so it was actually good. Everything I didn't like was just a quibble.2 points
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Aaaaaaaaaaaaaaaahfhshsnsnsnajabzbxbxbzhshsbsnsnsnsbsnsnszdkejrhdn-- Adrienn: Not our first time watching a Champion freak out, no? Aya: No. No, it is not.2 points
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I'm wondering if other Eeveelutions will reach that "certain form" like Umbreon.2 points
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Welcome, new devs! ^_^ Neat that we also have to deal with the logistical issues of building the resort, not just funding it and moving on with our lives. (jokingly glares at Reborn)2 points
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ive never posted on this website before but i just want to praise the exceptional writing this game has; its one of the most grounded stories ive seen especially for a pokemon fangame, and each character feels so distinct and fleshed out. the way everything falls together as the story progresses, and all the easily missable, small touches make this one of the best narratives fangames can offer. thank you for making such a memorable experience and i hope future development goes as smooth as possible :)1 point
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It is completed. It's been done for a couple months. Also, I don't like going through so much hassle when learning another game engine right now. Maybe later.1 point
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Progress update I've gotten permission to use literally anything I want from Reborn, as long as I give credit, and I started working on the game a few days ago. I've been using Pokemon Zero (which is free to use as long as I give credit) as a base alongside Reborn and the Rejuvenation Gen 9 mod (which I also got permission for as long as I give credit). I've finished the intro and have made good progress on Pallet Town. I've been delayed on Pallet Town because I keep running into script stuff I need to do first, like converting Pokemon Zero's trainer data into something Reborn's code base can use. I'll almost certainly finish Pallet Town today, or at least the early-game portion of it, there is some post-game stuff that I think I disabled.1 point
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Since you only have finished the Terajuma storyline, you don't have all the information. The "death" of our character is important for the rest of the story. I let you discover why. But if some changes would have been made for the "death" scene, I would prefer being pushed by Giratina under the order of Geara. I'm glad you liked the game, and I think you'll like it even better with the next chapters ^^1 point
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Shattered Beginnings. You suddenly woke up from a snowy tundra only to meet with nothing but an abandoned city known as "Taisho." You roamed around seemingly in hours, searching for resources. As you delved further into the city, you suddenly found a mirror. It appears that the player (you) has no face or body; you were suddenly freaked out by this. Then you felt uneasy, most likely confused. But, out of pure desperation, you tried remembering who you are... Features: Hisuian Regional Forms (Not of all them) Full Pokedex: All 904 Pokémon to be found and well distributed Increased difficulty: I've kind of made the battles harder and the Field Effect system adopted from Reborn/Rejuvenation Music: Mostly original soundtrack alongside remixes by GlitchXCity, Kamex, and more 12 themed gyms and the Elite 8! and much more... Screen Shots: Developers: Lead Developer: Syntax101 (Mapping, Eventing, Coding, Spriting, Writer and Balancing) Artists: Saltspile, Robonox Composers: Cash4Credit Testers: Syntax101, Cash4Credit, bloodyneonz Credits: Download: 1-2 hours of content enjoy! Also, if you found any bugs/grammar errors or are interested in joining the dev team, just join our Discord server here. :31 point
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Hello there ! Today it's the final showcase of the Aevian Forms of the Valor Mountain moods ! We had a Fire Type Electivire, an Ice Type Magmortar, and the circle is now complete : we have a Rock Type Jynx ! Let's start ! The design will be quite similar to A-Palossand (Rock form). Their body will be like a Rock Golem, but they still keep a light and nimble look. They will share the same palet colour of this Pokémon, but will keep their hair. The hair will be crystallized and will change with evolution. The hair of the baby will be blue, to remind the former Ice Type of the Pokémon. After evolving, the hair of A-Jynx will be blue and pink (to make reference to Carbink and Diancie). The Pokémon will be found inside the neutral mood of the Mountain and will reflect this temper with its personnality and design. Smoochum Type : Rock Pokedex entry : It is so shy that it become a master for concealing itself. The problem is it cannot stop humming. Base stats : HP : 45 => 45 Atk : 30 => 15 Def : 15 => 65 Sp.Atk : 85 => 65 Sp.Def : 65 => 30 Speed : 65 => 85 Total BS : 305 => 305 Other data of the Pokémon : Height : 0.4m Weight : 6kg Abilities : Soundproof : this ability is chosen to reflect the sound reference of the family line. Forewarn Moody (HA) : this one reflects the future unique ability of its evolution. Level-up moves : 1 Pound Normal Physical 40 100% 35 5 Lick Ghost Physical 30 100% 30 8 Sweet Kiss Fairy Status — 75% 10 11 Fairy Wind Fairy Special 40 100% 25 15 Rock Throw Rock Physical 50 90% 15 16 Covet Normal Physical 60 100% 25 18 Sing Normal Status — 55% 15 21 Ancient Power Rock Special 60 100% 5 25 Mean Look Normal Status — —% 5 28 Fake Tears Dark Status — 100% 20 28 Power Gem Rock Special 80 100% 20 31 Lucky Chant Normal Status — —% 30 35 Rock Slide Rock Physical 75 90% 10 38 Dazzing Gleam Fairy Special 80 100% 10 41 Copycat Normal Status — —% 20 45 Perish Song Normal Status — —% 5 48 Meteor Beam Rock Special 120 90% 10 By TM&HM : TM01 Work Up Chapter 7 In Amethyst Cave 2nd area, requires Surf and Rock Climb. TM03 Psyshock N/A N/A TM05 Roar Chapter 7 In Aquamarine Cave, from the guy near the entrance. TM06 Toxic N/A N/A TM07 Hail Chapter 8 In the Isle of Angels outside the Church of Theolia after defeating Angie, after the 7th Badge. TM10 Hidden Power Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 4000 Coins. TM11 Sunny Day Chapter 13 On Route Z, across the bridge. TM16 Light Screen Chapter 14 In Route 11, at the hollowed hill south from the route entrance, requires Surf and Dive. TM17 Protect Chapter 3 Reward for defeating Spirit Keta at Amethyst Grotto. TM18 Rain Dance Chapter 10 In Darchlight Woods, just north of where you battle Flora/Florin. TM20 Safeguard Chapter 7 At Aquamarine Depths in Aquamarine Cave, requires Rock Climb. TM21 Frustration Chapter 9 In West Gearen City Southern Side, requires Cut. TM23 Smack Down Chapter 10 In Darchlight Caves, near the wild Wobbuffet and Wynaut, in Dark Mode. TM27 Return Chapter 13 At Hiyoshi Pass, near Ana's gravestone. TM29 Psychic Chapter 11 Inside the Nightbox Theater in Nightmare City, just before battling Neon and Magenta. TM30 Shadow Ball Chapter 4 Reward for defeating Narcissa in Goldenleaf Town. TM32 Double Team Chapter 7 Evergreen Forest, up the Rock Climb wall closest to the entrance. TM33 Reflect Chapter 14 In Route 11, at the small land north from the 1st island with the running lady, requires Surf and Dive. TM37 Sandstorm Chapter 13 In the Zorrialyn Desert up the hill lower left of the oasis, requires Rock Climb. TM39 Rock Tomb Chapter 4 In the Forgotten Path on the tower at the right side, requires Cut. TM41 Torment Chapter 6 Inside the tower entrance of Wispy Ruins. TM42 Facade Chapter 3 Given to you by Venam after beating Marianette. TM44 Rest Chapter 6 River's End, just north of Eizen's house. TM45 Attract Chapter 5 In Route 4, across the bridge west of Cairo's house then north across the first body of water you can surf on. TM46 Thief Chapter 6 In Route 2 near the waterfall, requires Surfing from River's End or Rock Climb. TM48 Round Chapter 4 In the cave near the start of Mirage Woods, requires Cut. TM49 Echoed Voice Chapter 2 In East Gearen City Help Plaza, from Ayuda when you get 5 Zygarde Cells. TM56 Fling Chapter 6 At the AP Center in Chrisola Hotel or GDC Scholar District Game Corner, for 5 AP. TM66 Payback Chapter 4 In the Mirage Cave at Mirage Woods, requires Cut. TM69 Rock Polish Chapter 7 In the Amethyst Mines Regirock room, requires Rock Climb and Rock Smash. TM70 Flash Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 1000 Coins. TM71 Stone Edge N/A N/A TM77 Psych Up Chapter 9 In the Hidden Library underground room. TM80 Rock Slide Chapter 13 Reward for defeating Adam in GDC Grand Dream Stadium. TM85 Dream Eater Chapter 11 In the back room of the Nightmare Toybox. TM87 Swagger Chapter 6 In Sheridan Arena, Requires Surf. TM88 Sleep Talk Chapter 6 On Route 4 near a raid den, requires Surf. TM90 Substitute Chapter 15 In GDC Dream District Somniam Mall for 2,000, requires 7 Stamps. TM92 Trick Room Chapter 9 Aquamarine Depths, reward for defeating Spirit Jenner, requires Rock Climb. TM94 Rock Smash Chapter 2 Given by Karrina after defeating Dr. Jenkel, Story related after the 1st Badge. TM99 Dazzling Gleam N/A N/A TM100 Confide Chapter 5 Route 4, just north of the entrance to Wispy Ruins. TM105 Arenite Wall Chapter 14 In Eclysia Pyramid from Ryland after finishing story related events. TM115 Mega Punch Chapter 10 In Darchlight Caves near the Decompression Lab, in Dark Mode. TM116 Mega Kick Chapter 13 In Kristiline Town TM Shop, for 150,000, requires 12 Badges post Fly. TM122 Screech Chapter 4 At the end of the side path on Route 1, past the Ruthless Exploud. Requires Cut. TM124 Scary Face Chapter 8 Route 6, to the right of the battlefield before Mt Terajuma. TM125 Charm Chapter 13 In Kristiline Town TM Shop, for 15,000, requires 12 Badges post Fly. TM129 Fake Tears Chapter 9 In West Gearen Sewage Management BF1 at the Authorization Panel room. TM134 Rock Blast Chapter 8 In Valor Mountain (Neutral Emotion) 4F, requires Surf and Magma Drift. TM149 Draining Kiss Chapter 10 In Darchlight Woods, by talking to a red haired girl near the entrance. RM08 Vaccum Wave Chapter 8 In Kristiline Town TM Shop, for 25,000. Move tutors : - Heal Bell - Ice Punch - Fire Punch - Thunder Punch - Trick - Magic Room - Bide - Recycle - Covet - Snore - Natural Gift - Helping Hand - Signal Beam - Captivate - Nasty Plot - Mimic - Skill Swap - Body Slam - Zen Headbutt - Double-Edge - Curse - Counter - Stored Power - Uproar - Mud Slap - Seismic Toss - Magic Coat - Endure - Role Play - Wonder Room - Ancient Power - Meteor Beam Egg Moves : Captivate Normal Status — 100% 20 Fake Out Normal Physical 40 100% 10 Ice Punch Ice Physical 75 100% 15 Meditate Psychic Status — —% 40 Miracle Eye Psychic Status — —% 40 Nasty Plot Dark Status — —% 20 Role Play Psychic Status — —% 10 Wake-Up Slap Fighting Physical 70 100% 10 Wish Normal Status — —% 10 Jynx Type : Rock / Fairy Evolves from A-Smoochum at level 45. Pokedex entry : It loves singing to appease people and Pokémon. With its powers amplified by its crystalline hair, it is the true protector of Valor Mountain. Base stats : HP : 65 => 65 Atk : 50 => 35 Def : 35 => 95 Sp.Atk : 115 => 100 Sp.Def : 95 => 50 Speed : 95 => 115 Total BS : 455=> 460 Other data of the Pokémon : Height : 1.4m Weight : 48kg (from 40.6kg) Abilities : Punk Rock: since Jynx is know for its singing abilities, Punk Rock is the best choice to reflect well this dimension. Forewarn Valor Crystal (HA) : Each turn, the primary type of the Pokémon changes to suit the matchup (Fire, Ice or Rock). The ability takes into account the type of the opponent and the Field to inflict more damage. Level-up moves : 1 Meteor Beam Rock Special 120 90% 10 1 Sweet Kiss Fairy Status — 75% 10 1 Copycat Normal Status — —% 20 1 Perish Song Normal Status — —% 5 1 Pound Normal Physical 40 100% 35 1 Lick Ghost Physical 30 100% 30 1 Lovely Kiss Normal Status — 75% 10 1 Dazzing Gleam Fairy Special 80 100% 10 5 Lick Ghost Physical 30 100% 30 8 Lovely Kiss Normal Status — 75% 10 11 Fairy Wind Fairy Special 40 100% 25 12 Rock Throw Rock Physical 50 90% 20 15 Draining Kiss Fairy Special 50 100% 10 16 Covet Normal Physical 60 100% 25 18 Rock Slide Rock Physical 75 90% 15 20 Sing Normal Status — 55% 15 21 Ancient Power Rock Special 60 100% 5 25 Mean Look Normal Status — —% 5 28 Fake Tears Dark Status — 100% 20 33 Wake-Up Slap Fighting Physical 70 100% 10 34 Psychic Psychic Special 90 100% 10 39 Power Gem Rock Special 80 100% 20 44 Body Slam Normal Physical 85 100% 15 49 Moonblast Fairy Special 90 100% 15 55 Perish Song Normal Status — —% 5 62 65 Boomburst Crystalline Voice Normal Rock Special Special 140 100 100% 90% 10 10 Signature Move : Crystalline Voice Power : 100 Acc : 90% PP : 10 Sound Based Move. Match the primary Type of the user. By TM&HM : TM01 Work Up Chapter 7 In Amethyst Cave 2nd area, requires Surf and Rock Climb. TM03 Psyshock N/A N/A TM04 Calm Mind N/A N/A TM05 Roar Chapter 7 In Aquamarine Cave, from the guy near the entrance. TM06 Toxic N/A N/A TM07 Hail Chapter 8 In the Isle of Angels outside the Church of Theolia after defeating Angie, after the 7th Badge. TM10 Hidden Power Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 4000 Coins. TM11 Sunny Day Chapter 13 On Route Z, across the bridge. TM12 Taunt Chapter 11 At the Fireplace in Darchlight Manor. TM13 Ice Beam Chapter 13 In the Cellar of the Tower of Theolia, behind a Strength Boulder and breakable wall. TM15 Hyper Beam N/A N/A TM16 Light Screen Chapter 14 In Route 11, at the hollowed hill south from the route entrance, requires Surf and Dive. TM17 Protect Chapter 3 Reward for defeating Spirit Keta at Amethyst Grotto. TM18 Rain Dance Chapter 10 In Darchlight Woods, just north of where you battle Flora/Florin. TM20 Safeguard Chapter 7 At Aquamarine Depths in Aquamarine Cave, requires Rock Climb. TM21 Frustration Chapter 9 In West Gearen City Southern Side, requires Cut. TM23 Smack Down Chapter 10 In Darchlight Caves, near the wild Wobbuffet and Wynaut, in Dark Mode. TM24 Thunderbolt Chapter 13 In the Tecanlite Factory at West Gearen City Southern Side, behind the bottom room, requires Tecanlite Key. TM26 Earthquake N/A N/A TM27 Return Chapter 13 At Hiyoshi Pass, near Ana's gravestone. TM29 Psychic Chapter 11 Inside the Nightbox Theater in Nightmare City, just before battling Neon and Magenta. TM30 Shadow Ball Chapter 4 Reward for defeating Narcissa in Goldenleaf Town. TM32 Double Team Chapter 7 Evergreen Forest, up the Rock Climb wall closest to the entrance. TM33 Reflect Chapter 14 In Route 11, at the small land north from the 1st island with the running lady, requires Surf and Dive. TM37 Sandstorm Chapter 13 In the Zorrialyn Desert up the hill lower left of the oasis, requires Rock Climb. TM39 Rock Tomb Chapter 4 In the Forgotten Path on the tower at the right side, requires Cut. TM41 Torment Chapter 6 Inside the tower entrance of Wispy Ruins. TM42 Facade Chapter 3 Given to you by Venam after beating Marianette. TM44 Rest Chapter 6 River's End, just north of Eizen's house. TM45 Attract Chapter 5 In Route 4, across the bridge west of Cairo's house then north across the first body of water you can surf on. TM46 Thief Chapter 6 In Route 2 near the waterfall, requires Surfing from River's End or Rock Climb. TM48 Round Chapter 4 In the cave near the start of Mirage Woods, requires Cut. TM49 Echoed Voice Chapter 2 In East Gearen City Help Plaza, from Ayuda when you get 5 Zygarde Cells. TM52 Focus Blast N/A N/A TM56 Fling Chapter 6 At the AP Center in Chrisola Hotel or GDC Scholar District Game Corner, for 5 AP. TM57 Charge Beam Chapter 6 In Kakori Village Help Plaza's back room, after completing all Help Requests. TM66 Payback Chapter 4 In the Mirage Cave at Mirage Woods, requires Cut. TM68 Giga Impact Chapter 13 Obtained from the Scholar District Fanclub after reaching 800 Popularity. TM69 Rock Polish Chapter 7 In the Amethyst Mines Regirock room, requires Rock Climb and Rock Smash. TM70 Flash Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 1000 Coins. TM71 Stone Edge N/A N/A TM73 Thunder Wave Chapter 8 In the Kristiline Town Help Center, requires Center Keys. TM77 Psych Up Chapter 9 In the Hidden Library underground room. TM78 Bulldoze Chapter 4 At the end of the side path on Route 1, past the Ruthless Exploud. Requires Cut. TM80 Rock Slide Chapter 13 Reward for defeating Adam in GDC Grand Dream Stadium. TM85 Dream Eater Chapter 11 In the back room of the Nightmare Toybox. TM87 Swagger Chapter 6 In Sheridan Arena, Requires Surf. TM88 Sleep Talk Chapter 6 On Route 4 near a raid den, requires Surf. TM90 Substitute Chapter 15 In GDC Dream District Somniam Mall for 2,000, requires 7 Stamps. TM91 Flash Cannon Chapter 15 Reward for defeating Saki in Axis Factory. TM92 Trick Room Chapter 9 Aquamarine Depths, reward for defeating Spirit Jenner, requires Rock Climb. TM94 Rock Smash Chapter 2 Given by Karrina after defeating Dr. Jenkel, Story related after the 1st Badge. TM99 Dazzling Gleam N/A N/A TM100 Confide Chapter 5 Route 4, just north of the entrance to Wispy Ruins. TM105 Arenite Wall Chapter 14 In Eclysia Pyramid from Ryland after finishing story related events. TM110 Magma Drift Chapter 8 From Crawli in Jynnobi Pass, story related. TM115 Mega Punch Chapter 10 In Darchlight Caves near the Decompression Lab, in Dark Mode. TM116 Mega Kick Chapter 13 In Kristiline Town TM Shop, for 150,000, requires 12 Badges post Fly. TM122 Screech Chapter 4 At the end of the side path on Route 1, past the Ruthless Exploud. Requires Cut. TM124 Scary Face Chapter 8 Route 6, to the right of the battlefield before Mt Terajuma. TM125 Charm Chapter 13 In Kristiline Town TM Shop, for 15,000, requires 12 Badges post Fly. TM128 Weather Ball Chapter 13 Reward from a Ranger outside the Weather Institute in Deep Terajuma Jungle, requires all weather TMs. TM129 Fake Tears Chapter 9 In West Gearen Sewage Management BF1 at the Authorization Panel room. TM134 Rock Blast Chapter 8 In Valor Mountain (Neutral Emotion) 4F, requires Surf and Magma Drift. TM149 Draining Kiss Chapter 10 In Darchlight Woods, by talking to a red haired girl near the entrance. TM152 Misty Terrain Chapter 15 In GDC Dream District Somniam Mall for 100,000, requires 7 Stamps. TM154 Mystical Fire N/A N/A RM07 Dynamic Punch Chapter 8 In Kristiline Town TM Shop, for 50,000. RM08 Vaccum Wave Chapter 8 In Kristiline Town TM Shop, for 25,000. Move tutors : - Heal Bell - Ice Punch - Fire Punch - Thunder Punch - Trick - Magic Room - Bide - Recycle - Covet - Snore - Natural Gift - Helping Hand - Signal Beam - Captivate - Nasty Plot - Mimic - Skill Swap - Body Slam - Zen Headbutt - Double-Edge - Curse - Counter - Stored Power - Uproar - Mud Slap - Seismic Toss - Magic Coat - Endure - Role Play - Wonder Room - Hyper Voice - Encore - Aura Sphere - Terrain Pulse - Ancient Power - Earth Power - Expanding Force - Meteor Beam - Misty Explosion - Play Rough - Power Gem - Stealth Rock It's the end of the presentation. Jynx is not a very good Pokémon and clearly lacks stats to shine in battle. It was impossible to give more than 5 points in base stats to respect the rules when creating regional forms, and I had to make the design fit in the lore of Valor Mountain. So it was hard to give it some really huge buffs to make it better. It still fits the lore I designed. A-Jynx is a Pokémon who uses its voice to attack and can amplify its power with its crystal hair. The idea was the crystal of the Pokémon has the same attributes than those in Valor Mountain. The last two aevian forms embody the Icy and Fire mood of the Mountain, but A-Jynx is the Pokémon which is clearly the unforgettable symbol. Now let's see its possible sets ! Jynx (F) @ Metronome / Interceptium-Z / Leftovers / Wide Lens... Ability: Valor Crystal EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Crystalline Voice - Moonblast - Nasty Plot / Calm Mind - Lovely Kiss With this first set A-Jynx becomes a good set up sweeper. With its better speed stat than its regular counterpart, it can easily get off to sleep the opponent to set up some Nasty Plots or Calm Minds. Crystalline Voice in conjunction with Valor Crystal allows it to get a huge coverage depending on the situation. Usually, the combo Ice/Fairy and Rock/Fairy is resisted by A lot of Fire Type, covered by the Rock Type. The only Pokémon sure to receive neutral damage against this set is Toxapex, and Nihilego. All the other Pokémon cannot tank the combo changer of A-Jynx. It still needs one turn to adapt its type and coverage move. It can use Lovely Kiss to insure its type change, but it doesn't work against faster Pokémon. I think it will shine with Sticky Web teams, but not a lot with Misty Terrain Team since it needs Lovely Kiss to insure its set up. Jynx (F) @ Choice Specs / Choice Scarf / Throat Spray / Metronome... Ability: Punk Rock EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Crystalline Voice - Moonblast - Boomburst - Earth Power This set has an instant firepower contrary to the last set. With Crystalline Voice and Boomburst, any non resistant Pokémon (such as Steel and Rock Types) will struggle to tank the combo. Actually, this combo is resisted by only 90 Pokémon (from official games). A Ground Type coverage deals with the 90 resistant Pokémons. Contrary to the last set, it can work in Misty Terrain Teams, because it loves avoiding being paralysed. The drawback of the Pokémon is its quite frail defensive stats. It still can tank some neutral and resisted hit, but don't except it to become a bulky Pokémon even with Calm Mind. It's still a very good offensive Pokémon. It's the end (for now) of the presentation of the aevian forms. If you have some suggestions for making other aevian forms, I'll be glad to read that. It's a fun way to developp ideas and concepts that Rejuv Team could use for later versions.1 point
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There are multiple reasons why my posts are like this : 1) I love that style 2) I really love to separate content 3) I do love sort out my content 4) I'm addicted to sorting out stuff 5) I love this addiction 6) This addiction doesn't control me 7) I control my addiction 8) I love that style ! ^^1 point
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Is there a particular reason why your posts require leafing through multiple pages?1 point
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I really wanted to know from players who know the game well what tips they have to share. Is there a Pokémon that might not be as good as torchic but fits in better with the Pokémon available at the beginning of the game? Are there any Pokémon that make life easier? What cool tips or tricks do you know? Personally, I start the game and go straight to the hotel roof. I start by catching a caterpie turning into a butterfree with compound eyes. After him I catch 5 meowth with pick up. After that I start collecting items. Next up is capturing jigglypuff with moon ston. I teach him Covet and then he starts collecting moon ston. This is how I get it before venam nidoking nidoqueen wigglytuff and delcatty. By lowering them to level 1, they learn powerful moves. All of this helps me get a lot of AP even before the first gym. i can buy 4 cards and the first 2 gold items.1 point
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If you have a previous version of the mod you should be able to use the patch and hit overwrite/replace when asked. If you have a 19.5 Reborn version you will need to download the whole mod separately. 7.2 Is / was 19.16, and 7.5 is now 19.17, so there shouldnt be any issues!1 point
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Hello aevian fans ! My Aevian Electivire was only the first aevian form of the Valor Mountain I made. So let's start with the second one ! The design will be quite simpler than the last time. The cyan color will be the main colour of the body of the family line with some red hues (especially their belly with some flame pattern). They will have some ice shards growing on them. The "flame" of their body will be frozen, unmoving, except for A-Magmortar. It will have ice flame on its head and shoulders. Its arms will be quite different too. Its arms will go huge ice blocs through. The claws of its arms and foots will a red hue to their tips. The design of the Pokémon is to remind the idea of cold flame (from the Elden Ring opus, yeah I love it) and its previous Fire Type. The type of this family will be the following : Ice and Fairy (only the A-Magmortar). Magby Pokedex entry : This Pokémon is known for spouting ice shards from its mouth. Scientists wonder if it is because its body adapted itself or if it tried to eat a frozen crystal. Type : Ice Base stats : HP : 45 => 45 Atk : 75 => 37 Def : 37 => 70 Sp.Atk : 70 => 83 Sp.Def : 55 => 55 Speed : 83 => 75 Total BS : 365=> 365 Other data of the Pokémon : Height : 0.7m Weight : 21.4kg Abilities : Ice Body Vital Spirit The abilities doesn't change a lot to make it similar to A-Elekid. Level-up moves : 1 Fairy Wind Fairy Special 40 100% 30 1 Leer Normal Status — 100% 30 5 Powder Snow Ice Special 40 100% 40 8 Haze Ice Status — —% 30 12 Feint Attack Dark Physical 60 —% 20 15 Ice Shard Ice Physical 40 100% 30 16 Icy Wind Ice Special 55 95% 15 19 Ancient Power Rock Special 60 100% 5 22 Aurora Beam Ice Special 65 100% 20 24 Scary Face Normal Status — 100% 10 26 Confuse Ray Ghost Status — 100% 10 29 Ice Punch Fire Physical 75 100% 15 33 Freeze-Dry Ice Special 70 100% 20 36 Hail Ice Status — —% 10 40 Ice Beam Ice Special 90 100% 10 43 Blizzard Ice Special 110 70% 5 By TM&HM : TM06 Toxic N/A N/A TM07 Hail Chapter 8 In the Isle of Angels outside the Church of Theolia after defeating Angie, after the 7th Badge. TM10 Hidden Power Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 4000 Coins. TM13 Ice Beam Chapter 13 In the Cellar of the Tower of Theolia, behind a Strength Boulder and breakable wall. TM14 Blizzard N/A N/A TM16 Light Screen Chapter 14 In Route 11, at the hollowed hill south from the route entrance, requires Surf and Dive. TM17 Protect Chapter 3 Reward for defeating Spirit Keta at Amethyst Grotto. TM19 Secret Power Chapter 2 Inside the South Room of the Hidden Library. TM20 Safeguard Chapter 7 At Aquamarine Depths in Aquamarine Cave, requires Rock Climb. TM21 Frustration Chapter 9 In West Gearen City Southern Side, requires Cut. TM27 Return Chapter 13 At Hiyoshi Pass, near Ana's gravestone. TM29 Psychic Chapter 11 Inside the Nightbox Theater in Nightmare City, just before battling Neon and Magenta. TM30 Shadow Ball Chapter 4 Reward for defeating Narcissa in Goldenleaf Town. TM32 Double Team Chapter 7 Evergreen Forest, up the Rock Climb wall closest to the entrance. TM33 Reflect Chapter 14 In Route 11, at the small land north from the 1st island with the running lady, requires Surf and Dive. TM39 Rock Tomb Chapter 4 In the Forgotten Path on the tower at the right side, requires Cut. TM42 Facade Chapter 3 Given to you by Venam after beating Marianette. TM44 Rest Chapter 6 River's End, just north of Eizen's house. TM45 Attract Chapter 5 In Route 4, across the bridge west of Cairo's house then north across the first body of water you can surf on. TM48 Round Chapter 4 In the cave near the start of Mirage Woods, requires Cut. TM49 Echoed Voice Chapter 2 In East Gearen City Help Plaza, from Ayuda when you get 5 Zygarde Cells. TM57 Charge Beam Chapter 6 In Kakori Village Help Plaza's back room, after completing all Help Requests. TM63 Embargo Chapter 2 In the Hidden Library at the small room. TM70 Flash Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 1000 Coins. TM79 Frost Breath Chapter 8 Church of Theolia in the Tower Cellar, behind the westernmost crack. TM87 Swagger Chapter 6 In Sheridan Arena, Requires Surf. TM88 Sleep Talk Chapter 6 On Route 4 near a raid den, requires Surf. TM90 Substitute Chapter 15 In GDC Dream District Somniam Mall for 2,000, requires 7 Stamps. TM91 Flash Cannon Chapter 15 Reward for defeating Saki in Axis Factory. TM94 Rock Smash Chapter 2 Given by Karrina after defeating Dr. Jenkel, Story related after the 1st Badge. TM98 Power-Up Punch Chapter 6 Goldenwood Cave, near the Spiritomb encounter, requires Surf. TM100 Confide Chapter 5 Route 4, just north of the entrance to Wispy Ruins. TM103 Stacking Shot Chapter 2 Given by Spirit Keta at Amethyst Grotto, story related. TM111 Aurora Veil N/A N/A TM115 Mega Punch Chapter 10 In Darchlight Caves near the Decompression Lab, in Dark Mode. TM116 Mega Kick Chapter 13 In Kristiline Town TM Shop, for 150,000, requires 12 Badges post Fly. TM124 Scary Face Chapter 8 Route 6, to the right of the battlefield before Mt Terajuma. TM125 Charm Chapter 13 In Kristiline Town TM Shop, for 15,000, requires 12 Badges post Fly. TM129 Fake Tears Chapter 9 In West Gearen Sewage Management BF1 at the Authorization Panel room. TM132 Icicle Spear Chapter 8 In Valor Mountain (Calm Emotion) 1F, requires Surf and Magma Drift. Move tutors : - Focus Energy - Bide - Covet - Snore - Detect - Natural Gift - Helping Hand - Headbutt - Captivate - Mimic - Low Kick - Body Slam - Double Edge - Curse - Uproar - Mud Slap - Thunder Punch - Dual Chop - Focus Punch - Iron Tail - Endure - Ice Punch - Icy Wind - Water Pulse Egg Moves : Barrier Psychic Status — —% 20 Belch Poison Special 120 90% 10 Belly Drum Normal Status — —% 10 Cross Chop Fighting Physical 100 80% 5 Dynamic Punch Fighting Physical 100 50% 5 Focus Energy Normal Status — —% 30 Iron Tail Steel Physical 100 75% 15 Karate Chop Fighting Physical 50 100% 25 Mach Punch Fighting Physical 40 100% 30 Mega Punch Normal Physical 80 85% 20 Screech Normal Status — 85% 40 Thunder Punch Electric Physical 75 100% 15 Magmar Type : Ice Evolves from A-Magby at level 30. Pokedex entry : Strangely, its body emits a warm coat. It's chilly and warm at the same time. Base stats : HP : 65 => 65 Atk : 95 => 57 Def : 57 => 95 Sp.Atk : 100 => 100 Sp.Def : 85 => 93 Speed : 93 => 85 Total BS : 495 => 495 Other data of the Pokémon : Height : 1.3m Weight : 40kg (from 44.5kg) Abilities : Ice body Vital Spirit The abilities remain the same. Level-up moves : 1 Fairy Wind Fairy Special 40 100% 30 1 Leer Normal Status — 100% 30 1 Powder Snow Ice Special 40 100% 40 5 Powder Snow Ice Special 40 100% 40 8 Haze Ice Status — —% 30 12 Feint Attack Dark Physical 60 —% 20 15 Ice Shard Ice Special 40 100% 30 16 Icy Wind Ice Special 55 95% 20 19 Ancient Power Rock Special 60 100% 5 22 Aurora Beam Ice Special 65 100% 20 24 Scary Face Normal Status — 100% 10 26 Confuse Ray Ghost Status — 100% 10 29 Ice Punch Ice Physical 75 100% 15 36 Freeze-Dry Ice Special 70 100% 20 40 Low Kick Fighting Physical — 100% 20 42 Hail Ice Status — —% 10 49 Ice Beam Ice Special 90 100% 10 55 Blizzard Ice Special 110 70% 5 64 Hyper Beam Normal Special 150 90% 5 By TM&HM : TM06 Toxic N/A N/A TM07 Hail Chapter 8 In the Isle of Angels outside the Church of Theolia after defeating Angie, after the 7th Badge. TM10 Hidden Power Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 4000 Coins. TM12 Taunt Chapter 11 At the Fireplace in Darchlight Manor. TM13 Ice Beam Chapter 13 In the Cellar of the Tower of Theolia, behind a Strength Boulder and breakable wall. TM14 Blizzard N/A N/A TM15 Hyper Beam N/A N/A TM16 Light Screen Chapter 14 In Route 11, at the hollowed hill south from the route entrance, requires Surf and Dive. TM17 Protect Chapter 3 Reward for defeating Spirit Keta at Amethyst Grotto. TM20 Safeguard Chapter 7 At Aquamarine Depths in Aquamarine Cave, requires Rock Climb. TM21 Frustration Chapter 9 In West Gearen City Southern Side, requires Cut. TM27 Return Chapter 13 At Hiyoshi Pass, near Ana's gravestone. TM29 Psychic Chapter 11 Inside the Nightbox Theater in Nightmare City, just before battling Neon and Magenta. TM30 Shadow Ball Chapter 4 Reward for defeating Narcissa in Goldenleaf Town. TM32 Double Team Chapter 7 Evergreen Forest, up the Rock Climb wall closest to the entrance. TM33 Reflect Chapter 14 In Route 11, at the small land north from the 1st island with the running lady, requires Surf and Dive. TM39 Rock Tomb Chapter 4 In the Forgotten Path on the tower at the right side, requires Cut. TM41 Torment Chapter 6 Inside the tower entrance of Wispy Ruins. TM42 Facade Chapter 3 Given to you by Venam after beating Marianette. TM44 Rest Chapter 6 River's End, just north of Eizen's house. TM45 Attract Chapter 5 In Route 4, across the bridge west of Cairo's house then north across the first body of water you can surf on. TM46 Thief Chapter 6 In Route 2 near the waterfall, requires Surfing from River's End or Rock Climb. TM47 Low Sweep Chapter 6 At the AP Center in Chrisola Hotel or GDC Scholar District Game Corner, for 5 AP. TM52 Focus Blast N/A N/A TM56 Fling Chapter 6 At the AP Center in Chrisola Hotel or GDC Scholar District Game Corner, for 5 AP. TM57 Charge Beam Chapter 6 In Kakori Village Help Plaza's back room, after completing all Help Requests. TM63 Embargo Chapter 2 In the Hidden Library at the small room. TM70 Flash Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 1000 Coins. TM77 Psych Up Chapter 9 In the Hidden Library underground room. TM79 Frost Breath Chapter 8 Church of Theolia in the Tower Cellar, behind the westernmost crack. TM87 Swagger Chapter 6 In Sheridan Arena, Requires Surf. TM88 Sleep Talk Chapter 6 On Route 4 near a raid den, requires Surf. TM90 Substitute Chapter 15 In GDC Dream District Somniam Mall for 2,000, requires 7 Stamps. TM91 Flash Cannon Chapter 15 Reward for defeating Saki in Axis Factory. TM94 Rock Smash Chapter 2 Given by Karrina after defeating Dr. Jenkel, Story related after the 1st Badge. TM98 Power-Up Punch Chapter 6 Goldenwood Cave, near the Spiritomb encounter, requires Surf. TM99 Dazzling Gleam N/A N/A TM100 Confide Chapter 5 Route 4, just north of the entrance to Wispy Ruins. TM103 Stacking Shot Chapter 2 Given by Spirit Keta at Amethyst Grotto, story related. TM111 Aurora Veil N/A N/A TM115 Mega Punch Chapter 10 In Darchlight Caves near the Decompression Lab, in Dark Mode. TM116 Mega Kick Chapter 13 In Kristiline Town TM Shop, for 150,000, requires 12 Badges post Fly. TM122 Screech Chapter 4 At the end of the side path on Route 1, past the Ruthless Exploud. Requires Cut. TM124 Scary Face Chapter 8 Route 6, to the right of the battlefield before Mt Terajuma. TM125 Charm Chapter 13 In Kristiline Town TM Shop, for 15,000, requires 12 Badges post Fly. TM128 Weather Ball Chapter 13 Reward from a Ranger outside the Weather Institute in Deep Terajuma Jungle, requires all weather TMs. TM129 Fake Tears Chapter 9 In West Gearen Sewage Management BF1 at the Authorization Panel room. TM132 Icicle Spear Chapter 8 In Valor Mountain (Calm Emotion) 1F, requires Surf and Magma Drift. RM02 Avalanche Chapter 8 In Kristiline Town TM Shop, for 50,000. RM03 Zap Cannon Chapter 8 In Kristiline Town TM Shop, for 50,000. RM04 Metronome Chapter 8 In Kristiline Town TM Shop, for 25,000. RM07 Dynamic Punch Chapter 8 In Kristiline Town TM Shop, for 50,000. Move tutors : - Focus Energy - Bide - Covet - Snore - Detect - Natural Gift - Helping Hand - Headbutt - Captivate - Mimic - Low Kick - Body Slam - Double Edge - Curse - Uproar - Mud Slap - Thunder Punch - Dual Chop - Focus Punch - Iron Tail - Endure - Ice Punch - Icy Wind - Water Pulse - Psywave - Teleport - Rage Magmortar Type : Ice/ Fairy Evolves from A-Magmar by using a Shiny Stone. Pokedex entry : This solitary Pokémon is searched for its mystical abilities. If disturbed, it burns and freeze the annoyance. If you see it, run. Base stats : HP : 75 => 80 Atk : 95=> 65 Def : 67 => 95 Sp.Atk : 125 => 125 Sp.Def : 95 => 95 Speed : 83 => 85 Total BS : 540 => 545 Other data of the Pokémon : Height : 1.6m Weight : 60kg (from 68kg) Abilities : Ice Body Berserk (HA) : This ability reflects the temper of A-Magmortar, which became aggressive against the several trainers who try to catch it. Temper Switch (Unique Ability) : When the Pokémon uses a Ice Type move, the next Fire Move will be 50% more stronger. Works in the other way. Level-up moves : 1 Thunder Punch Electric Physical 75 100% 15 1 Fairy Wind Fairy Special 40 100% 30 1 Leer Normal Status — 100% 30 1 Dazzing Gleam Fairy Special 80 100% 10 1 Flamethrower Fire Special 90 100% 15 5 Powder Snow Ice Special 40 100% 40 8 Haze Ice Status — —% 30 12 Feint Attack Dark Physical 60 —% 20 15 Ice Shard Ice Physical 40 100% 30 16 Icy Wind Ice Special 55 95% 15 19 Ancient Power Rock Special 60 —% 5 22 Aurora Beam Ice Special 65 100% 20 26 Confuse Ray Ghost Status — 100% 10 29 Ice Punch Ice Physical 75 100% 15 36 Freeze-Dry Ice Special 70 100% 15 42 Hail Ice Status — —% 10 49 Ice Beam Ice Special 90 100% 10 55 Blizzard Ice Special 110 70% 5 62 65 Hyper Beam Burning Mist Normal Fairy Special Special 150 100 90% 90% 5 10 Signature Move : Burning Mist Power : 100 Acc : 90% PP : 10 The user launches a strange mist at the target. It penetrates the defenses of the target, explodes and always crit. By TM&HM : HM04 Strength Chapter 11 Given by April after fixing the tracks for the Grand Express, story related after the 10th Badge. TM06 Toxic N/A N/A TM07 Hail Chapter 8 In the Isle of Angels outside the Church of Theolia after defeating Angie, after the 7th Badge. TM10 Hidden Power Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 4000 Coins. TM12 Taunt Chapter 11 At the Fireplace in Darchlight Manor. TM13 Ice Beam Chapter 13 In the Cellar of the Tower of Theolia, behind a Strength Boulder and breakable wall. TM14 Blizzard N/A N/A TM15 Hyper Beam N/A N/A TM16 Light Screen Chapter 14 In Route 11, at the hollowed hill south from the route entrance, requires Surf and Dive. TM17 Protect Chapter 3 Reward for defeating Spirit Keta at Amethyst Grotto. TM19 Secret Power Chapter 2 Inside the South Room of the Hidden Library. TM20 Safeguard Chapter 7 At Aquamarine Depths in Aquamarine Cave, requires Rock Climb. TM21 Frustration Chapter 9 In West Gearen City Southern Side, requires Cut. TM24 Thunderbolt Chapter 13 In the Tecanlite Factory at West Gearen City Southern Side, behind the bottom room, requires Tecanlite Key. TM27 Return Chapter 13 At Hiyoshi Pass, near Ana's gravestone. TM29 Psychic Chapter 11 Inside the Nightbox Theater in Nightmare City, just before battling Neon and Magenta. TM30 Shadow Ball Chapter 4 Reward for defeating Narcissa in Goldenleaf Town. TM31 Brick Break Chapter 11 In Grand Dream City's Dream District, beside a fisherman near the entrance to the Scholar District. TM32 Double Team Chapter 7 Evergreen Forest, up the Rock Climb wall closest to the entrance. TM33 Reflect Chapter 14 In Route 11, at the small land north from the 1st island with the running lady, requires Surf and Dive. TM35 Flamethrower Chapter 12 In Route 9 at the upper area after going through Forlorned Cavern. TM38 Fire Blast N/A N/A TM39 Rock Tomb Chapter 4 In the Forgotten Path on the tower at the right side, requires Cut. TM41 Torment Chapter 6 Inside the tower entrance of Wispy Ruins. TM42 Facade Chapter 3 Given to you by Venam after beating Marianette. TM44 Rest Chapter 6 River's End, just north of Eizen's house. TM45 Attract Chapter 5 In Route 4, across the bridge west of Cairo's house then north across the first body of water you can surf on. TM46 Thief Chapter 6 In Route 2 near the waterfall, requires Surfing from River's End or Rock Climb. TM47 Low Sweep Chapter 6 At the AP Center in Chrisola Hotel or GDC Scholar District Game Corner, for 5 AP. TM52 Focus Blast N/A N/A TM53 Energy Ball Chapter 10 Reward for defeating Flora/Florin in Darchlight Woods. TM57 Charge Beam Chapter 6 In Kakori Village Help Plaza's back room, after completing all Help Requests. TM63 Embargo Chapter 2 In the Hidden Library at the small room. TM70 Flash Chapter 1 Chrisola Hotel Casino or GDC Scholar District Game Corner, for 1000 Coins. TM79 Frost Breath Chapter 8 Church of Theolia in the Tower Cellar, behind the westernmost crack. TM87 Swagger Chapter 6 In Sheridan Arena, Requires Surf. TM88 Sleep Talk Chapter 6 On Route 4 near a raid den, requires Surf. TM90 Substitute Chapter 15 In GDC Dream District Somniam Mall for 2,000, requires 7 Stamps. TM91 Flash Cannon Chapter 15 Reward for defeating Saki in Axis Factory. TM94 Rock Smash Chapter 2 Given by Karrina after defeating Dr. Jenkel, Story related after the 1st Badge. TM98 Power-Up Punch Chapter 6 Goldenwood Cave, near the Spiritomb encounter, requires Surf. TM99 Dazzling Gleam N/A N/A TM100 Confide Chapter 5 Route 4, just north of the entrance to Wispy Ruins. TM101 Rock Climb Chapter 7 Given by Tesla in Teila Resort, story related. TM103 Stacking Shot Chapter 2 Given by Spirit Keta at Amethyst Grotto, story related. TM111 Aurora Veil N/A N/A TM115 Mega Punch Chapter 10 In Darchlight Caves near the Decompression Lab, in Dark Mode. TM116 Mega Kick Chapter 13 In Kristiline Town TM Shop, for 150,000, requires 12 Badges post Fly. TM122 Screech Chapter 4 At the end of the side path on Route 1, past the Ruthless Exploud. Requires Cut. TM124 Scary Face Chapter 8 Route 6, to the right of the battlefield before Mt Terajuma. TM125 Charm Chapter 13 In Kristiline Town TM Shop, for 15,000, requires 12 Badges post Fly. TM128 Weather Ball Chapter 13 Reward from a Ranger outside the Weather Institute in Deep Terajuma Jungle, requires all weather TMs. TM129 Fake Tears Chapter 9 In West Gearen Sewage Management BF1 at the Authorization Panel room. TM132 Icicle Spear Chapter 8 In Valor Mountain (Calm Emotion) 1F, requires Surf and Magma Drift. TM145 Hex Chapter 6 In Jynnobi Pass, requires Cut. TM152 Misty Terrain Chapter 15 In GDC Dream District Somniam Mall for 100,000, requires 7 Stamps. TM154 Mystical Fire N/A N/A RM02 Avalanche Chapter 8 In Kristiline Town TM Shop, for 50,000. RM03 Zap Cannon Chapter 8 In Kristiline Town TM Shop, for 50,000. RM04 Metronome Chapter 8 In Kristiline Town TM Shop, for 25,000. RM07 Dynamic Punch Chapter 8 In Kristiline Town TM Shop, for 50,000. RM08 Vaccum Wave Chapter 8 In Kristiline Town TM Shop, for 25,000. Move tutors : - Focus Energy - Bide - Covet - Snore - Detect - Natural Gift - Helping Hand - Headbutt - Captivate - Mimic - Low Kick - Body Slam - Double Edge - Curse - Uproar - Mud Slap - Thunder Punch - Dual Chop - Focus Punch - Iron Tail - Endure - Ice Punch - Icy Wind - Water Pulse - Psywave - Teleport - Rage - Burning Jealousy - Aurasphere - Terrain Pulse It's the end of the presentation. I must admit I've lost inspiration in the making of the signature move. It's hard to design a fairy attack while taking into account the ability of Magmortar to use Fire and Ice. At least A-Magmortar is a fearsome offensive Pokémon. Its bulk is a bit better to reflect how sturdy it became, and its offensive arsenal is far better than before. Plus, I think this is a Pokémon Angie could use. She's a Ice Type expert, and has the same temper. We know we might meet her in V14. We might fight her again, and she could make a good use of this Pokémon. The counterpart of this playstyle is A-Magmortar doesn't have set up moves. The only way to increase its special attack is Berserk. It's still a Pokémon which destroys defensive Pokémon through. Let's finish with some sets ! A-Magmortar @ Heavy-Duty Boots Ability: Temper Switch EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Burning Mist - Fire Blast - Freeze-Dry - Water Pulse This set has a very cool combo, but it remains walled by some Fire Type which could beat it with strong attacks. With Freeze-Dry, you prevent Water Types to tank A-Magmortar boosted attacks. The only way Magmortar has to deal with Fire Types is Water Pulse. A-Magmortar @ Choice Specs / Scarf Ability: Berserk EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Burning Mist - Fire Blast - Ice Beam - Freeze-Dry This set is more appropriated for choice lock items. It still struggle with Fire Types but has a better firepower (and ice too) to deal huge damage. Next time, it will be Jinx to have a new form ^-^ By the way, I'm open for changing the signature move, cause I don't have many ideas for it.1 point
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With that said, New update is out! All changes can be checked in the Changelogs as well. Main points of the newest update: NG++ integrated, rather than a separate mod! eeveelution overhaul (all changes documented in the docs and front page spoilers) some bugfixes that were mentioned new custom megas (docs) and updated to 19.17, so you don't get asked to update every time you open the game Please again, don't forget that this is NOT YET 19.5, the patch won't work with 19.5 Reborn, and if you are unsure about patching, download the Full Mod instead! If there are some game breaking bugs coming out of nowhere, I will see to them. Otherwise I will be concentrating on the new Coding format of 19.5 (as mentioned already) and will wait until some time has passed, patches become less frequent, and ideally, Gen 9 Support is released until then! Have Fun!1 point
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Ah, that makes sense why you removed the event. Thanks for fixing the issue! About the Pokedex Reward i'm not really sure. In the official games you receive a diploma, which would be kinda boring imo. Maybe access to a secret area and/or an otherwise unobtainable shiny, like in black2/white2? Or Maybe an exclusive Player costume?1 point
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Botched the lineart so hard I gave Marine Angemon a fivehead. I'll redo it digitally eventually.1 point
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Ren and Venam have both dealt with vitus before. Specifically in the past. And now they're our partners for a section where we go to what looks suspiciously like vitus' mansion from the past. Surely there isn't a correlation to be mad here Sidenote: the new animations??? Are so good???? The starting Risa dance... The fucking clear/risa hybrid it's just SO peak. Also... Clear's words: when she says we've changed... Is she aware of the two worlds occuring side by side?1 point
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https://eeveeexpo.com/threads/1477/ I remember this including the Sevii.1 point
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Art by @Cheesu Story Somewhere in the Pokémon world, there exists a continent that is prone to disasters and it seems the yearly amount has increased for an unknown reason. Fortunately, Absol families warn other Pokémon of incoming danger. Unfortunately, this lead to them being seen as bad omens and they are forced to go into hiding. However, this one particular Absol named Midnight despises needing to hide. He also resents his powers since he sees them as a burden more than anything. One day while he was traveling with his parents, a disaster separated them and Midnight is forced into the world by himself. Will he be able to reunite with his parents and figure out the mysteries of the Tempest Continent? Features *Dungeons with gimmicks *Challenging battles *An engaging story with great characters Screenshots Fixed Bugs/Changes Currently has 10 chapters To start new content, head inside the guild Discord https://discord.gg/tJ5Tgq6RgF Download https://www.mediafire.com/file/0a39s8mxlwugocy/PMD_Storms_Of_Disaster.zip/file1 point
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I do hope they develop Waldenhall, as power for the sake of power feels boring. Stories about attaining power to fulfill a meaningful purpose, as you pointed out, are much better. Even better if that purpose involves internal struggle—like Hardy’s journey with Zoroark. I really like your theory about Hardy and Zoroark being "in the race" to achieve perfection. Zoroark's ability to look like other Pokémon could create some incredible story twists. However, while it’s an exciting option, there needs to be a purpose tied to the greater story. Otherwise, it risks turning into a cavalcade of character introductions, with too many storylines that don’t truly matter and just confuse the player. It would be ironic if Waldenhall achieved perfection without any Pokémon—just him, somehow fighting in a form that’s half Pokémon, his body literally imprisoned by his inner demons. It would be wild if Darkrai caught him in a Pokéball. Uno Reverse silliness! But honestly, I’m just tired right now, and silliness wouldn’t fit the tone of the Desolation story. It’s impressive how well you remember all the different characters. I’m struggling with that, which is why your estranged father theory goes over my head in terms of how it fits into the story. I might relate more to an estranged narcissistic mother, though. Like you, I am interested in exploring the things you described—most of all, discovering what we, the player, really are. What am I? But i guess with our choices mattering so much in Desolation, it could be a corny - we are what we choose to be. I do however hope for a bit more than that. It's the biggest cliff hanger for me.1 point
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Why should I be punished for that! What’s wrong with seeking perfection!?1 point
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Xenogene rap Pull up with the Shinx and everyone blinks Every time I see her I think Enya shrinks I'm here in Ivere to Wynn the League Made it to Celandine with no sign of fatigue But I won't rest on my Laurels I'm an explorer and my compass is my morals Sometimes my visions leave me in a daze But through them I see errors in Sierra's ways Splicer, no Splicing! I'll split your chimeras, take the cake from the icing Eradicate your team from the staff to the riffraff Showing you the light, Saber can cut a legend in half That's leg end, like Lucile after a Collision Course Spit sicker than Adelinde, rapping 'till my voice is hoarse Discontinued, but not tossed in the garbage dump Celebrated the experience and did a red carpet jump It's time to call it curtains, it's the end of the scene But this much is for certain, we made it to the big screen1 point
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PLEASE MAKE A POST IN THIS THREAD IF YOU HAVE ISSUES WITH ANY OF THESE MODS. I check on discord about once a year, more or less; hence, your best chance to get help from me is to come here, in the forum. (In case you're wondering, SWM stands for "Select Weather Mod": this was its name before it became a modpack, and when it came the time to rename it... I actually didn't ) (Btw I'm not crazy nor that original... it's somewhat of a citation, as this is literally how Trumpkin got his nickname) This modpack is for Pokemon Reborn; if you're looking for a Rejuvenation-compatible version, you can find it here: http://www.rebornevo.com/forum/index.php?/topic/33807-rejuvenation-modular-modpack-v11-patch-3/ You can also find this modpack's files versioned on GitHub: https://github.com/Waynolt/SWM-modular-modpack FAQ "Why is there no longer the mod XXX?" > It's a password in the base game now. "I can't find it in the passwords" > Look better; I've decided to not port a couple of mods, but 90% of the missing ones are in the base game now. Installation Download link: (v91 - updated 26/11/2024) https://github.com/Waynolt/SWM-modular-modpack/releases/latest/download/SWM_modular_modpack_E19.zip The link above will allow you to download a .zip archive. Inside of that archive you will find a "Readme.pdf" explanatory file and a "Mods" folder. To install, just drop the folder "Mods" into the folder "[Pokemon Reborn]\patch\" (At the end you should have a "[Pokemon Reborn]\patch\Mods" folder with a bunch of files inside.) This video from Lostelle explains it, showing each step required (it's a bit outdated - for example the location changed - but it's still good): https://www.youtube.com/watch?v=6hc3Mo432C0 If playing on a Mac with Wineskin, then, as @Tacos suggests in this thread, do all the modding in a Reborn folder outside of the wrapper and then make a new wrapper with that folder (I have absolutely no idea whether this still applies though) Every component is stand-alone, and can be used on its own; please refer to the "brief summary" below for more info on each one. -------------------------------------------------- Brief summary of each mod component (Please remember to check and delete the components you do not want when you are installing this mod pack!) -------------------------------------------------- Compatibility with other mods Known incompatible mods: Already compatible, no patch needed: Probably compatible, or at least they used to be: If there's any I forgot about, sorry; simply ask about them. -------------------------------------------------- Changelog -------------------------------------------------- For previous Reborn episodes:1 point
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Ok, the timbur puzzle. If you are interesting into getting Samson's ace and the mascot from Agate Circus you need to solve a puzzle. Not a simple sliding or swapping puzzle but a rotation puzzle. In this puzzle the tiles are in the right place but not are not in the right rotation. It is your job to rotate them back so from this: to this: Not so difficult? Here's the catch: if your rotate a tile all its adjacent tiles are rotated as well. This means you are rotating 3-5 tiles every turn making the puzzle a lot harder. To make it worse the puzzle is randomized and therefore is every case different. However in this guide I will provide the solution to solve the Timburr puzzle and all 4X4 Rotation puzzles (like in Insurgenc). STEP 1: FIX THE TOP ROW The first step is to put each tile in order by rotating the tile below it. As an example to fix the tile with the gree border you rotate the tile below. Because the tile below is chosen any other tiles in the first row are not disturbed. So the first row of your puzzle should look like this: STEP 2: FIX THE SECOND ROW In this step the secod row is fixed. Just like in the previous step, only tiles of the third row should be used. This way the first row is not disturbed. So first and second row of your puzzle should look this: STEP 3: FIX THE THIRD ROW Same as before fix the thrid row by rotating the tiles in the last row. So the first three rows should be like this: Step 4: CHOOSE YOUR CASE Now if you are lucky you get the solved puzzle. Good job, rng favored you. If not, you have your work cut out for you. This is why the puzzle is stupid, the randomizing process can make this puzzle either in a very easy puzzle to a ridicously difficult puzzle to crack. So for those who are unlucky you could soft reset for a better puzzle or you can continue this guide. After the first three steps you can get to 4 possible outcomes including the finished puzzle. So for the 3 remaining patterns I will post how many times you have to rotate each tile to get to the solution. CASE 1: 4 TILES WRONG Solution CASE 2: 2 CORNER TILES WRONG Solution CASE 3: 2 BORDER TILES WRONG Solution STEP 5: ENJOY YOUR TIMBURR So yeah that's how you do the Timburr puzzle and any 4 X 4 rotation puzzle. If you find any new cases for the fourth step of this puzzle please either PM me or post a message her. I tested the puzzles a lot of times and only the 4 patterns show up. Also feedback on this guide is welcomed.1 point
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Tinkaton The Hammer Pokemon Prior Form: Tinkatuff Method of Evolution: Level up to 38 Level: 60 Type: Fairy/Steel H/W:2'4''/248.68lbs Ability: Mold Breaker This Pokemon has been a great help even against, Dragon, Fairy, Fighting and Flying-type Pokemon. Held Item: Silvana Fabric - A mystical cloth that strengthens Fairy-type attacks by 20%. Moveset: Gigaton Hammer, Ice Hammer, Play Rough, Dragon Hammer Signature Move Gigaton Hammer Type: Steel Category: Physical Power: 160 PP: 5 Accuracy: 100 The user swings its whole body around to attack with its huge hammer. However, this move can't be used twice in a row. I also want to say Happy 7th Anniversary of Rejuvenation Squad. I'm shocked at the number of members in the club. In 2018, I came up with the idea to create a club dedicated to Pokemon Rejuvenation. I called it Rejuvenation Squad, and on the same day, the club got approved. On January 14th, 2019, I created the first topic Pokémon Data Collection and after that, Rejuvenation Theories, and the club grew from 2 members to 81 Members. So shoutout to @Chrixaiand Everyone in the club: Arigatou gozaimasu!! I will also add another entry so watch out for that one.1 point
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Hello, gentle denizens of the much-ravaged internet. The age is long and dark, and little end is in sight. Nothing I have to say can change that for you. But I do have a small update to a video game which can maybe help keep the ennui at bay. Will you accept that? no, no new gens sorry not sorry Today's update is a long time coming, having been forged by our hard at work new team under the capable management of enu, plus some not insignificant help from generous benefactors and patricians of talent within the community. Much love to you all. The focus of this update is primarily on quality of life improvements; it is not a content update. Legacy 19.0 downloads are available on the download page for those seeking to play with older mods. But if modding is your thing, please consider checking out enu's new suite of mod tools, available here: https://github.com/enumag/eevee/releases And if you are experienced with modding or game dev and the idea of helping out sounds good to you, please consider checking out the community cooperation initiative and maybe applying! Anyway, have some changelog. It is not complete, because no list of words can ever equate to the monumental amounts of work the team has put in. But it does have some neat Tidbits. And finally, some parting notes on updating, including a list of places that you probably don't want to update. And by "you probably don't want to update" I mean "we definitely don't want you to update there" and "if you do that and break your game and then complain to us, we will throw metaphorical tomatoes at you". Okay. Downloads are on the download page. We'll have more for you in the future. Not more story content... The game's done. But we're still cooking, and fam we got some Chefs up in here. Much love, have fun... stay safe out there. You dressed warm, right? Did you bring a snack? Okay. Just checking... Until next time.1 point
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Glad to hear everything is good, no reason to rush really. Since it should be a climactic story point might as well make it perfect and polished from the get go. We can wait.1 point
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normalize "not having my shit together" being a valid reason for taking a break! Under a system that only values people for "productivity" and "quotas," breaks are an act of defiance. <31 point
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And so it begins! I wish all the developers good luck, and we're rooting for yall! Version 14 is gonna be great!1 point
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I am currently working on Conditioner's sister mod, Dollhouse- -where I will be tackling the Overworld sprites!! If you'd like to check my progress, or offer assistance, feel free to jump into the Thread on the Discord, in #reborn-mods _______________________________________________________________________________________________________ Remember back during Ep19's Development reading the quip about shampooing the character's hair? I stole the joke, and now it's mine. In exchange I give you fixed backsprites for all the characters, as well as several touched up Frontsprites. Essentially all of them. This is (Essentially) a complete graphical overhaul for the Characters of Reborn, excluding their Overworld Sprites (also excluding Gardevoir because she was too tall and looked awkward.) Finished: -Animate the Player Character Backsprites (v2) -Finish all of the backsprites as single images (v3) -Tweak all VS Transitions (v4) -Tweak all Named Character Frontsprites (v4) -Tweak Non-Named Character Frontsprites (v5) -Literally two changes!!!! but it also "works for the new version" (v6) Download is unavailable unless you're logged into the forum :) NEW Download!!! (6.0) - 4/27/24+ | V19.5+ \/ Conditioner v6.zip <---- Most Recent Version /\ | Instructions in Zip are incorrect, updated Instructions are below: Rather than overwriting the Base Game files, open the 'Patch' folder in Reborn's folder- make a new folder inside named 'Graphics', then throw the 'Characters', 'Pictures', and 'Transitions' folders into 'Patch>Graphics' folder. Old Download!!! (5.0) - Pre 4/27/24 | V19-v19.16 \/ Conditioner.zip1 point
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The Connor fight is possibly my favorite first gym battle in any Pokemon game I've played; sun+field makes brute forcing it extremely difficult, even with type advantage (combined effect of burning field and sun actually makes water type moves behave as if resisted, so type advantage doesn't actually get you much), but the game gives you access to a lot of tools to counteract those, so once you understand everything that's going on, it's pretty straightforward to develop a winning strategy. Key thing to keep in mind is that if it's raining or water sport is active, the burning field effect won't occur when he uses flame burst; you can get rain dance on poliwag and water sport on poliwag, buizel (available at the beach if you have a poke-candy), lotad, and surskit. If you water sport turn 1 and have a reasonably bulky fire resist (e.g., one of the lab starters, Bibarel, or Noctowl, which isn't a fire resist but has a ton of bulk for an early game mon), you can pretty easily stall out the sun, at which point all your water-type moves are doing *2 damage instead of *1 (halved by sun, then doubled back to normal from type advantage). Be aware that the gym battles are balanced around the assumption that you have a full team at or near the level cap, so if you're going in with just two max level pokemon, you're probably underprepared. Also be aware that the grassy field significantly weakens ground-type moves, so Diglett's not going to be very effective in the fight (incidentally, diglett is one of the frailest pokemon in the entire game, with the lowest hp and 15th lowest defense of any non-shedinja pokemon; getting oneshot is kind of the default thing that happens to it). Repeatable trainer mentioned by chamomile is next to the building to the left of the pokemon center, wearing a red hat - there's one in every town, and they make level grinding orders of magnitude faster.1 point