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~ Excerpts from Patreon ~ Yeehaw partners! It’s your local cowboy Posty here with your monthly installment of Desolation development update . Okay you can see the theme of this post, but I will get into that momentarily, first a little life update on my side. Firstly, I have started a new job recently (we don’t talk about what happened to the last one)! If you don’t know, I’ve been really diving into content creation and digital marketing, and that is basically my job lol. It’s been going really well so far and I find myself in a better environment than I was with my previous position. On top of that with this job set up, I have more time to dedicate to Desolation (mainly since I’m not travelling an hour there and back 5 days a week… I’m working 3 days hybrid, happy days) With that said, I’ve been focusing on my job and had other bits to do outside of development, so the last month has been just taking time to adjust from having all the free time in the world, to working a nice little 9-5. Also, I’ve started to dive into other forms of content creation as well, involving TCGs (yes I like shiny cardboard), I started an Instagram for my content so if you wish to see what I’m getting up to outside of Deso, you can check it out here! Anyways, enough about all that side of things, let's get to some Deso content shall we? So today’s post is focused around a little gaff that has spawned outta the blue. We streamed mapping this new place on a recent Patreon Stream, but for more context… Fairbale has gotten a new attraction that the locals can go to spend some time to unwind after a long day of farming, or being run outta town by the Black Foxes. An interesting sign, what’s this place called? Ah, there we go Welcome to Drifblim’s Drinkery! A nice saloon that the locals can swing by, grab a drink and take the time to relax, it’s a hard life being a farmer… or a cowboy… yeehaw. So for a little bit of backstory as to why all of a sudden Fairbale has gained a saloon, uh, yeah. Darius felt like making a track that utilised Drifblim’s cry, I told him to do it, we initially thought about this for another area, but then I said “fudge it we ball, I’m adding a saloon to Fairbale”, so yeah. These things tend to happen on the Desolation team. I have many silly ideas (or others give me silly ideas) and I make them happen… I was given too much power when I was handed over the reins for leading the project. Moving on! The saloon has been closed due to the recent Black Fox attack that took place in Fairbale, but after the cleanup crew got to work, it has now reopened and will be available from the beginning of EP7, but that begs the question, what is so special about this place? There will be a sidequest, wow more sidequests! But more importantly, you will be able to buy a few drinks here. These drinks may come with some special effects, but we will reveal that in a later update. But these effects are unique to the Drinkery, so make sure to check it out! And that’s all I have for you for this monthly instalment of yeehawsolation, I mean Desolation. Things are progressing smoothly and I’ve been getting myself into a new rhythm balancing my new job, content creation and Desolation, and I’m really excited for how things are looking! I hope that you continue to join us on this ride of the EP7 train, coming to you… at some point eventually! But since I only really showed off the Drinkery, I guess I should give you all one more little teaser as a treat, and yes this one is an EP7 story spoiler… More to come in the upcoming months, so stay tuned! Anyways, thanks for reading and I will see you next month. Take care folks! Posty25 points
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Yo, didn't you like read the first few lines of this post? People have lives outside their poke projects... maybe Spanish creators have more time on their hands so they can finish those faster? Plus did YOU ever tried to create this type of game from scratch? Cause I have and man it takes time... a lot of it... and if you work 8+ hours and you travel to work 1+ hours that is 10+ hours of your day gone. So 24 - 10 = 14, lets say you sleep 6 hours (not even 8 hours of sleep) you have 8 hours left, if you live alone you need to cook, depending on meal it can take 3+ hours so you have 5 hours left. You need to clean your living space too which takes 2+ hours so you have 3 hours left... and people have social life... people have friends and family... If you are in school it's a tad better because you have family that takes care of cleaning and cooking, but if you are alone young adult it's different... So please, don't compare how people are creating their games and how they manage their time in doing so.7 points
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I am currently on a testing phase for a 19.5 version. we comb through the game and look for errors and evaluate difficulty of trainer battles. There is still a lot to do though, and since minor reborn updates come out sporadically there is always an uncertainty that it might crash something. 19.5 also has a small event for terapagos, but the currently released version its a Gift Pokemon that just sits around in the Ogerpon Cave (atop Ametrine Mountain), but I am unsure when it's obtainable in terms of postgame progression currently.3 points
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04-02-2025 Dev Blog Don't worry, there was no Rick Roll this year for April Fools. Instead we had a hostile takeover of power, and sheer chaos. Fun times! We've got a few things to tease for this post, some new items, and contest winners for an Aevian event that was on-going in the Discord! Starting with some silly story snippets. Make the right choice, you know what has to be done. You'll stumble upon this peculiar Umbreon a few times throughout the events of Overseer. What could it mean? I guess you'll just have to wait and see. She is in fact, still armed. The grudge between these two expands back far further than it would seem. Your options will determine what happens next. Make the right choice... or don't! New Crests! I feel these crests are deeply sought after by the community in general. Especially with some other evolutions receiving the same treatment, so, without further ado. Vaporeon Crest "Gains Fire-type STAB. Normal-type moves become Fire-type. Heals 1/16th of its HP each turn." Jolteon Crest "Gains Water-type STAB. Normal-type moves become Water-type. Attack scales with Special Attack." Flareon Crest "Gains Electric-type STAB. Normal-type moves become Electric-type. Speed boosted by 40%." These crests will be exclusive to the Pinnacle, and can be obtained through a lore-relevant sidequest! Event Winners / New Aevian Form In our public Discord server, we put out an announcement last week for a new community event! That event was filling in a sketch for one of our new Aevian Forms. Whoever had the closest color-palate to the original would win. Now, to be quite honest, no one was that close. There were a lot of submissions for some crazy color combos, and some other unique looking designs. The winners were based on who had the closest color to one of the genders/the closest shade of color. Do also keep in mind that this design has never been shown outside of the developer server. The winners for the Male form are: Minbo & Seren (Both had close aspects to the original, so we decided both would win) The winners for the Female form are: Ronin And finally, the Aevian forms Aevian Buizel / Floatzel Design & Art by Moonpaw Normal, Ghost/Normal Type Buizel: Aevian Buizel descend from Buizel who were born without a flotation sac. After being shunned and driven away, it uses wisps as a suitable replacement for its missing collar. Floatzel: It has collected enough wisps to mimic the flotation sacs that its Sinnohan brethren have. They are very proud of their collection, and will often preserve their wisps at all costs. Additionally, have some undocumented information, provided by the Research Division No further information can be provided at this time. And that's all for this post. We'll be back soon with more updates on development as we continue! Congratulations to the winners of the event, and please reach out to an Overseer for your reward Overseer Files Discord2 points
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Since the Zygarde cells are seemingly going to become more important I feel like I should ask this now. There's currently 1 Zygarde cell that is completely missable, in goldenwood park during specifically phase 2 of the restoration quest. There's another cell available in the park after you complete the quest which leads me to believe this might be an error, but as of right now they are two separate cells, and if you don't grab the phase 2 one you can't get it anymore. Will this cell be possible to obtain another way and/or will there be another cell elsewhere so that anyone who missed this one can still obtain the full 150 later? It would suck to miss out on something important like this just because you completed the restoration quest before double checking.2 points
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~ Excerpts from Patreon ~ Happy Year of the Snake folks! Posty here with your monthly installment of “what has the development team been cooking?” And we have been, well, cooking in certain departments to say the least. As I have now taken over as lead for the project, I am the one who is now focusing on tackling the majority of the EP7 eventing. What this means is that some of the areas and questlines that I would have been looking to work on this Episode, are now being delegated to other members on the Deso team to work on. With that said, the main part of this blog will be showcasing some of their work with you all, so let's jump into it shall we? I will not be going fully into details about what this area is and where you can find it (you will have to play EP7 to find out…), but it will be unlockable at some point as you continue your adventures through Ayrith. You are more than welcome to take a guess in the comments down below, but we will not be revealing any information at all (or well, at least for the time being), anyways take a look! Where have we seen crystals like that before A giant rock of crystals? Maybe there’s a puzzle instore for you here? So a quick note, this area has not been finalised and things will be updated as we continue to progress with development (the boulders may be placeholders… or are they? Yes they are placeholders), but this is just a sneak peek of a new area that is coming with EP7, so it’s best to get exploring when it releases! Before I close out this month’s post, our music men have been at it again and have provided you all with a little teaser for another new original track coming with the next update, check it out below! Axel's Theme Patreon Snippit.wav Yes, this is quite a shorter post than normal, the main reason for that is a lot of the content we have been working on lately is quite spoiler heavy, you can probably guess why. We aren’t ready to begin showing off some of the content we have been working on, but down the line you can expect that to be revealed, so stay tuned on that front. Next month’s blog post will be a little bit of fun that I’ve been working on as a little break from EP7 content (and from a recent Patreon Stream), all I will say as a hint is… yeehaw. And with that, I bid you adieu, hope you all have a wonderful year and… don’t get bitten by any snakes, hiss. Posty2 points
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Pokemon Oblivion is a fangame that I have been working on, entirely solo, for about a year. It is loosely a Rebornian-style game, as it features field effects, but there are many new mechanical changes to many areas of Pokemon. There is a new "gimmick mechanic" in this game, similar to z-moves or dynamax, which is the Role system. More info about it in the video linked below. There is currently no released demo. I will be releasing video dev blogs on YouTube, the first of which is linked below. Join the Pokemon Oblivion discord server for updates: https://discord.gg/smC3yMS6re1 point
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Another bug-fixing reupload for the new maps: -there was an automatic event to give the player Waterfall in Clearwater Cascade for those who beat Angela on the old map and hadn't progressed any further before the revamps. This could cause a crash for unknown reasons, so the automatic obtainability has been changed to an item ball in the overworld -Enigma updated the blue path in Veyle (the green around the corners wasn't supposed to be there) -one of the upper left houses in Veyle is no longer being clipped through by the tree near it -changed the music in Veyle to normal pitch. It was pitched down for the original track Veyle was going to use, but we changed the track while the revamps were still in progress, and I forgot to change the pitch back to normal afterwards -fixed Alexander's beverage not changing to a coffee cup in the Thirsty Mudsdale after the story events with him, Barker, and the player Thanks to Enigma for the vigilance with finding errors on the new maps, and Vince&Sylveon for doing a video playthrough so quickly after the revamps! Thanks to those two, issues on the new maps are always found and resolved fast1 point
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"Ru Tatara is a second year at Chitose Bridge Academy. She used to do sports but ended up stopping. She became a school idol in order to be more proactive and her hobby is watching sports." Have you seen her in the anime?1 point
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Fixed an issue with the Google Drive link where it required you to request access in order to download. Google Drive lets you upload up to 20 versions of a file, and the latest reupload got to the max, so the link needed to be remade. I didn't know it was now requiring permission to view until I got an email notification a little while ago from someone requesting access. Thankfully, Steffi was able to provide a URL that doesn't need approval to access. Apologies for the inconvenience1 point
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Reuploaded Spork with some updates and fixes on the new maps Updates: -For Angela's Aviary, Butterfree previously showed the invisible pathways again when you went down a floor and came back up. Now it also does so if you go up and come back down, as well as for ones you've cleared before if you fall down from more than one floor -For the 2v2 Angela Gym battle, replaced Ice Beam on Emily's Frosmoth with Blizzard so that it can take advantage of Blizzard's accuracy boost in the snow -updated Dialga's dialogue at the Temple of Time's main office to mention the portal quick travel (previously, it still had the old dialogue saying there wasn't much to do there, which is no longer true) -Waterfall is now like Cut, Surf, Strength, and Dive where you can use the move as long as you have the HM in your inventory without needing to teach it to a Pokemon Fixes: -can no longer bypass Crolea by walking above or below her into the Serafew - Marvelous Marsh gatehouse. Walking above or below Crolea will now activate the conversation with her just as speaking to her would -added Leafeon Sign autoheal to the underwater Marvelous Marsh map and the one with the portal to the Temple of Time main office -added debug-enabling tree to Serafew's Pokemon Center -can no longer walk off the top of the tree trunk in Marvelous Marsh where Bloodmoon Ursaluna appears1 point
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Why is the development of this game so slow brother, whereas other (mainly Spanish fan games) are taking the Pokemon community by storm.1 point
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Seems like my last post was done sometime in... July? What? Time goes by SO quickly. Anyway, I just wanted to crawl out my grave and actually show that yes, I'm doing science and I'm still alive. Before I continue, I did upload a bit of a preview back in November! You can view that here if you missed it: So, besides that, what's going on in the rejuv world? It's been a year! You said this time it wouldn't take as long! Well, I was wrong as usual. Life comes at you fast. To the people who thought the game would drop the february after v13.5 dropped... Uh, no. This game takes time and I will take my time. I still plan on being 60 and playing Pokemon and that's just a fact we're all going to have to live with. That being said, update! Where am I now? Well, Paragon is in its final stages! (Besides one big thing but that's something i need to work on over time, even during Renegade's development.) I'm in the final new area and I'm working on finishin up the story. One event takes me a day. Maybe more sometimes. I wanted Paragon to be done by the New Year, but I always forget that December is my suffering month (aka holidays), so that never gets done. And then I remember January is my annual I'm so fucking burned out from life month. So progress has been a bit slow now, too. But then February rolls around and I'm like hold on I'm a beast? Also, I know I'm going to be asked this. Q: "Will you release Paragon once it's finished, or will you release that when Renegade is finished?" A: I will not release Paragon once it's finished. Paragon and Renegade are meant to coexist together. Even if it means I hold onto a finished Paragon for a year, it is what I've decided. ty. And yes, I did say Renegade probably won't take as long, and that's PROBABLY still true but please don't hold that as a promise. Nothing is a promise. Except for the things I'm going to promise right now. Gearen Laboratory I didn't expect the lab changing to look more sleek was going to be such a contentious topic. Though, I am willing to give some context on the decision. Whether or not you like it is up to you. (Spoilers for v13 story. I can never remember the chapter number/plot correlation.) During the expo drop, it was revealed that Celine went to Reborn City to learn more about their league process and how it was done. Inspired by the way the league is run in that region, she chose to emulate that process and as such, the Gearen Lab (The PUBLIC league HQ) was meant to look more like the Grand Hall. But that in of itself isn't the main issue. People found problems with the way you get your starter. Calling it boring and less exciting than previous versions. I do agree. However, the intent was to streamline the first few moments so that you get your starter as fast as possible. And as of this moment, I'm still quite happy with that. There was another reason for this change, though. Gen 9 was coming out and I knew I wanted to include it. Which means more events taking up space in the mini biomes. tl:dr i was running out of space and expanding the biomes took a lot more technical work than expected and thus just defaulted to tables i could just perma extend. Regardless, I understand that the more personal way of obtaining your starter is important to some people. Especially those who like to create OC's. I hear you, and I understand you. Which is why I plan on creating two versions of this experience! Express Version: Is exactly how it is now in game. You go up to the table and adopt your gerbil. Standard Version: Amanda will take you downstairs into an enlarged biome where you can walk around and find your starter and pick it. Older rejuv versions did have this. But it was removed due to the maps being ugly lol. Now, this is not promised for v14. I would much rather work on new content than spend energy working on this rn. However! I am promising that this will come eventually. It may even come in v14 if I finish things up early! Or who knows, I may gain inspiration randomly during a testing period or whatever and knock it out in a day. These things happen. I have ADHD. It is what it is. Prologue Intro: Everyone knows the intro with lil Maria walking around her house and then somehow finds herself in some horror game! Well, the quality of the intro has been bugging me for several years now. When I take a break from a release, I usually do something fun to unwind and shake off the rust. This cycle, I finally went back and used my current skills to update the intro. Yes, with the Pangoro story still present, if not a bit changed. Old intro: New Intro: (These gifs/images are a quite a bit old as I've shown these off on my patreon like a year ago, but theyre still like 99% relevant minus some polish and detail.) There's also a few new secrets to be found in the intro, so you definitely want to keep an eye out for those :). And also no it is not necessary to play the entire damn game again just for the intro. It's neat! but not necessary. Uhhh, what else do I got to say? I guess I can dump some stuff I posted on my discord? There's not much this time around. but ye. Yeah, that was kind of a bad showcase, rip. Everything is very hush-hush. under wraps. CIA. FBI. Uhhh idk 9/11... never forgetti spaghetti whatever. idc. I do care, but also I'll leave you with one thing. A word to have you prepare a lil better. But. [Image ID: Image of a mysterious room with a Zygarde statue at the very back of it."] You better start collecting those cells.1 point
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Reuploaded Spork: Updates: -added a new batch of map revamps made by Enigma! Serafew , Marvelous Marsh, The Mudslinger Pavilion , Crimson Path, Cloud Spire , Veyle , Angela's Aviary, Clearwater Cascade , and Temple of Time -the Teal Mask DLC Pokemon are now obtainable through regular gameplay outside of starters -added non-virtual postgame battles for Stryker, Clifford, Belinda, Belladonna, Ryoko, and Anthony -at the Tourist Info Center conversation, if you choose to be from Sinnoh there's now dialogue mentioning Angela, and if you choose to be from Kalos there's now dialogue mentioning DJ Ultra Beats -there's now extra dialogue with Angela at the Gym battle if the player is from Johto or Sinnoh, and an extra line about Lunala if the player is from Alola -Stryker now has a few lines of dialogue in the Tapu Koko quest -changed Pink Bow item to Fairy Feather -added Power Herb to the herb shop -added the move Poltergeist, which is in the Inoset Island Pokemon Center move tutor's selection -added Fairy Feather to Fezandipiti starter item gifts -changed Snubbull's starter item gift to Pixie Plate -added expanded choice menu to Temple of Time battle replays -Hex Maniacs' Pokemon are now sent out in Dusk Balls -credits file is now up to date (was missing various map tiles for Steffi, and the screen border and battle UI for Enigma) -if you speak to Rania at her Training Gym after becoming Champion but before the Battle Frontier is ready to open, the dialogue now acknowledges this instead of still saying to come back if you become Champion Fixes: -corrected typo with Portal Agent Paige at Team Portal HQ: "You could get it at 3, or you coud get it at 300" -> You could get it at 3, or you could get it at 300 -the legendarysidequests notepad file's info on Jirachi is now up to date -the starteritemgifts notepad file is no longer missing Poltchageist, Okidogi, Munkidori, Fezandipiti, and Ogerpon -Arnalda, Kayla, and Meda no longer appear in Technicolor Forest before you're able to do the Terrakion quest (they appeared after becoming Champion, when the quest becomes available after the Battle Frontier opens, so they were just standing there unable to be interacted with) -removed white space from Mega Sceptile's front sprites -an NPC in the Ocean Coast Pokemon Center is no longer invisible Before updating, make sure you're not in the old Marvelous Marsh or Angela's Aviary maps. As mentioned in a few past posts, Serafew is a completely new town, which Mulder's Gym has been moved to! After some story events in Serafew and Marvelous Marsh, you'll be able to go to the Mudslinger Pavilion, the stadium where Mulder puts on wrestling shows. If you've been here for a few years, you may remember Crimson Path. It was originally a small clearing just before the old Raila Jungle, where Belinda and Belladonna's house was, and you could get Kartana from a Cut tree. Crimson Path is now a bigger area to the north of Serafew. Like before, it has Belinda and Belladonna's house, now an optional place to visit where you can battle them in the postgame. The Battle Frontier is no longer visited in the main story. It's behind a gate in Crimson Path and opens in the postgame. From the northwest end of Crimson Path, you'll meet up with Natalie, and the two of you along with Draga will travel through the Cloud Spire to another new town, Veyle, which is where Angela's Aviary is. Veyle is snowy with a Japanese-inspired aesthetic, and it also has a matcha shop with a new sidequest! There's one more new map after Angela, Clearwater Cascade. From here, you'll descend into Quasar Bay, which is where it's back to the old maps. You now get Waterfall from Draga after the Gym battle with Angela, which will allow you to travel through the waterfalls in Clearwater Cascade. The Temple of Time functions the same with the battle replays, but it got a glow-up as well. From the main office (located at Marvelous Marsh and reached through diving) you can access any of the parts you've previously unlocked from Gym battles, and the tiles around the warps match the tiles of the Gyms they're connected to! For the ones in maps not yet revamped, like the Lightning Lounge, those will be added to the new main office in the future, and I kept the warps to the original Temple of Time map in those cases in the meantime. Enigma also did most of the new story content in Serafew and Veyle as well! I added Draga to the Cloud Spire events and updated the dialogue at Angela's Aviary, but all of the other story events (along with the Gotcha Matcha! sidequest) were created by Enigma! Many thanks to Enigma for continuing to knock it out of the park with the map revamps! There's not many left before the entire region's been done!1 point
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Continue the mainstory line. You'll get the HM later don't worry. I guess it's just to prevent the player having a strong water type move against Geara (it has no water resistance in its team).1 point
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the test version is currently available on the reborn discord in the AllGen subthread of #reborn-mods! For testing its just more practical in discord because I'm way more active there and can react more frequently.1 point
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Man the full pack looks amazing. Can't wait till its integrated into the main game!1 point
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Salut ! La traduction du reste de Reborn est toujours active et en cours ! On avance, lentement mais sûrement ! Le post du forum dédié est là pour les infos principales :1 point
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It looks like you're missing files, or they were overwritten. Try re-installing, and make sure you're replacing all files when you drag in the Scripts, Data, and Graphics folder.1 point
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Yes, for the most part, but you have to kill Karen, Karrina (both requiring full completion of the Hidden Library quests), both savable rifts, leave amber behind (instead of rescuing them), and get Florin killed by making him use his power repeatedly in Darklight, I may have forgotten other necessary ones, but if I remember right, killing Florin and karina gives 40, karen and the rifts 30, leaving amber behind 10, and delibrately failing the decision in the alternate future, then retrying from the game over screen and succeeding will give the last 10 points. (I probably am forgetting something or having the point totals wrong, here, I think it should actually total 100 RP) There is a guide somewhere, just in case you need it, and you may wanna double check it to confirm my information. You only need 100 renegade points to go renegade, and I did what you are seeking, so yes, for the most part. Hope this helps!1 point
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Reuploaded to fix a game-breaking issue where Sushi's placement at Crolea's birthday party blocked the player from reaching and interacting with Wendy. I moved Sushi to the stairs where she won't be in the way of any guest or walking path. Thankfully someone happened to be close to this part of the game around the same time as the reupload so this was caught quickly.1 point
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oh maybe I meant the battle VR. That sound super interesting. I thought there was something in this game where I can set up Ai vs Ai in battles post game or something. I think i mightve gotten this confused with pokemon island, unless something similiar is in this game? Either way this looks like the best fan game ive seen in forever, would love a world tournament with all the trainers from the anime or something similiar. also thank you for answering all these questions1 point
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good... uh... morning, i guess? it's 3 am where im at at the time of this writing so ill keep this short and then ill be gone for milk for the foreseeable future again mod is updated to v1.2, 100% accuracy is now properly displayed in reborn e19.5 and rejuv v13.5 as it turns out, the part that actually sets all moves' accuracy to 100% in battle is forward compatible so porting the mod to newer versions turned out to be somewhat effortless im just. not very active at all. lol anyways, im going to dozaierk sdafk;j lsfadb,clkj;1 point
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Does anybody happen to know if the author is going to update these mods for 19.5? I reeeeeeally want to use the move relearner mod for my playthrough. I fear the answer is probably no, but maybe someone knows more?1 point
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Haru's Mod Depot Reborn Welcome to my mod dump Mod Depot! This post will contain all of of my mods specfic to Reborn! My Rejuvenation mods can be found in the post for Pokemon Rejuvenation. How to Install: Navigate to the \Data\ folder Create a new folder named "Mods" Paste any downloaded files in that folder (unless specified otherwise) You're all set! Move Relearner Mod A Pokemon: Legends Arceus inspired mod! This mod automatically adds moves you purchase via shards to your specific Pokemon's movelist permanently! These cannot be passed down via breeding and only apply to the specific Pokemon. If you have two Torterra that you want to learn Outrage you'll still need to teach it to both of them. In addition, you can now relearn moves through your party menu! Select a Pokemon and just click "Learn Moves." Changelog: - Fixed an issue where the moves taught by TM would be added to their movelist - Fixed an issue where the game would attempt to load the movelist of a Pokemon with no moves to relearn - Fixed an issue where the game would say a Pokemon had no relearnable moves when they did Download: Google Drive EggBall Mod This time we have a returning classic of Pokemon Insurgence! When you hatch an egg, you will now be prompted to replace the default ball (Poke Ball if gifted, or whatever ball was bred) with another ball! You can give your Pokemon a shiny new Glitter Ball or you can be best of friends with a Friend Ball! This WILL remove the selected ball from your bag, so don't go using that Reborn Ball all willy-nilly! Download: Google Drive Move Display Mod This mod simply displays move typings correctly based on various parameters! Examples of which include Hidden Power showing its proper typing, Judgment/Multi Attack/Technoblast corresponding to their items, and abilities such as Galvanize and Normalize correctly showing their effective typing! Changelog: - Fixed an typo where "GENESECT" wasn't named as "PBSpecies::GENESECT" Download: Google Drive Chip Battle Minigame Mod Forum Post More mods coming soon*! Hint: think Randomizer enhancements. *soon:tm:, finals coming up lol1 point
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Have some more doodles, this time featuring the Overseers Mod1 point
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well, technically I'm not that active here so you were close, Minty! but yea haha oops I would like to call upon the rage of The Witchtm (IceCreamSandWich if you could pls thx)1 point
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after trying to do some research on mirage woods, i found out that after the update no one has actually written up a guide to either the broken bell quest (for zorua) or actually getting to the place, so here. i may be stupid and experiencing Skill Issue. after entering mirage woods: meanwhile for the broken bell quest (zorua): move relearner: hopefully some people get use out of this1 point
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Remember seeing this on Reddit and conversation involving this pic, they certainly had dreamed for that guy in a dress Dreamt so big that it became a nightmare1 point
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Disclaimer: You can consider the initiative still open to new applications even if you’re reading this a long time after posting. This is most likely the last blog post before the 19.5 community release. But in a way it might be the most important one for the future of the game. Since I started working on Reborn I took the initiative on several occasions to put together the new team, set up some workflows and good practices. This time I’m going a step further because this initiative isn’t targeting just the team but the community as well. Let’s see how this goes. Okay, here is a little confession. I’m a big fan of open-source software and have a lot of personal experience with both contributing to and maintaining open-source projects. When I look at this community with 3 different games sharing the same engine and how many mods the community made for these games I can’t help but think that the games could be even better if we involve the community and modders more actively. So today I’m introducing an experiment I proposed to Ame and the team and which we decided to try. No, we aren’t fully going open-source but it’s somewhat close to it. The idea is that we can give the more experienced community members and modders an opportunity to improve the game directly. You can help to fix some annoying bugs, make changes in the base game to make modding easier, and if the dev team likes your idea you can even contribute a new feature. We have a private Discord server for this purpose. The way to get in is to apply by filling our form. The development team will review your applications and decide who to invite. We decided against having the Discord server public in order to keep the discussions productive and avoid having too many random people discussing things without actually being there to contribute themselves. How strict we’ll be when selecting who to invite depends a lot on how many applications we’ll get. But there is no need to be shy to send one! It is also alright to send a new application later if your first was denied and your situation changed since then in some relevant way - for instance you learned new skills, started working on a new mod, joined a team which has other members already part of the initiative and so on. We can reconsider. Next, we have private GitHub repositories for the game and the scripts. Git is a version control system - if you’re not familiar with it, here is a nice introduction video. You don’t necessarily need to have previous Git experience to contribute. You will only need the basics mentioned in the video and a bit about submodules which we will explain. We can help you learn more if it becomes relevant. Our motivation is to invite the authors of the large mods who often need to make many changes to the scripts and tend to add new features or fix bugs that should preferably be made in the base game instead. This is also intended to be the place where we give you some support to update your mods to the new engine and give you tips on how to maintain the mods afterwards in order to make future updates easier. And some good practices to have your mod compatible with online features and such. Challenge runners who often find or hear about a bug and aren’t shy to dig into the code to fix it are also very welcome. This is how Stardust started after all! But the initiative is by no means limited to these cases. If you just want to try and help make the game better, you can. Some examples: We want to make modding easy and who would know better what’s needed than the modders, right? The engine should have Gen 9 battle mechanics implemented for usage by mods even if not by Reborn base game. Rejuvenation or Desolation might also want to add Gen 9 in a future release. Gen 8 dynamic speed mechanic. We still don’t have it implemented in the engine even though Rejuvenation and Desolation are using Gen 8. Reborn doesn’t have a quest log like Rejuv and Deso. But if the community implements one it could become part of the game. Text-to-speech support for blind players doesn’t work for all game screens and features yet. It would really help them to have the rest implemented. We also have other ideas on how to improve their experience. Contributing to graphics and other assets. We could use a few spriters to help out with some work. For instance we’d like to update the overworld player sprites and will need some help to create all the variants (running, bike, surf, mine cart, fishing, riding). Fixing bugs discovered by yourself, the devs or the community. Your own idea which you think might be good for the base game! Even if the feature may not be suitable for all players we might still accept it as a password. And last but certainly not least, this is also a good opportunity for those who would like to join our team as actual developers. If we’re happy with your contributions, it’s a real possibility. Of course not every suggested change will actually appear in the main game. Our team will discuss the ideas with you, review the changes and decide if both the idea and the actual implementation are something we want to include. Application form: https://docs.google.com/forms/d/e/1FAIpQLSfwtMIEZTDqEEdBDHTELuoSawaO2tKPOAP3HAgamS52XgG97w/viewform FAQ: > How demanding is the role? How much time do you expect the applicants to dedicate to this project? You're not applying to become a dev here. There are no big expectations, we do understand ppl are busy and modders already dedicate lot of time to their mods. Occasional contribution is enough. It would be nice to have some regular contributors as well but it doesn't need to be everyone.1 point
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Updated ItemfinderUnhideItems again. Fixed a bug of ItemfinderUnhideItems provoked by the last update of the mod. Download the new version of the pack from the main post.1 point
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Put this file in the game folder patches.json1 point
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@SolareSupremo i don't think the official guide on discord mentions it as a criteria, but I would just to be safe.1 point
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There is now a Mystery Dungeon engine, fully modifiable: https://www.pokecommunity.com/showthread.php?p=10405447 (PMD Origins). The story content in it is truly absent, but it is basically complete mechanic-wise. Frankly I am amazed at the amount of work this has in, as it is a thing made from scratch (doesn't uses an existing game engine).1 point
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Yoo guys so like the title said I ask for recommandation because I have played many PFG and now it's kinda hard to find good ones. I prefer ones with new region and no or not many Fakemons ! So if anyone can save me from my misery it would be really cool ! Here are some of ones I played (with my rates for who want to try them too) : - Pokemon Rejuv : 100/10 (yeah I love Rejuv so f*ck the rate system) - Pokemon Reborn and Desolation : 10/10 - Pokemon Insurgence : 9,5/10 - Pokemon Uranium : 8/10 - Pokemon Spork : 8/10 - Pokemon Empyrean : 9/10 - Pokemon Fantasy : 4/10 (Boring) - Pokemon Radiant : 0/10 (lost at the very first minutes) - Pokemon Empire : 6/10 (too hard with no item during battle but good story) - Pokemon Daybreak : 5/10 (softlock nice) - Pokemon Xenoverse : 8/10 - Pokemon Clockwork : 6/10 (will never be finish ) - Pokemon Solar Light (or something like that) : 5/10 (noob friendly) - Pokemon Raptor Ex : 6/10 And I have others but I forget their names lol. Hope to have some saviors !1 point
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In order to view the #emotional-support channel on our community discord, users will need to have the Trusted role on the server. In order to get the trusted role, users must be verified, have less than 3 active warning points, and must read the following:1 point
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Geara: welp, now that the player is dead we can get Melia to madame X. Come on Zetta. Zetta: ..good lord this whole thing was a shit show. And also i think Melias been traumatized by seeing the player fall in lava. Geara: and im supposed to care why? Zetta: because- Player: I lived BITCH! Geara: wha- Crescent: teleports behind geara Omae Wa Mou Shindeiru! Geara: Nani?! Dranna: kore ga.... requiem da. Geara: KUWA?! Geara: KUWA?! Geara: KUWA?! After blowing up the teleporter Zetta: sigh Thats why. I swear nobody ever listens to the Solosis turned Melia clone... just throw the damn pokeball, i can see you preparing it. Crescent: YEET! Crescent caught a Zetta! Zetta was transferred to the Puppet Masters Nightmare City in Gym Information Kiosk number 11! Nastasia: and thats everything that happened on Valor Mountain. Madame X: Ok... now tell me that again but WITHOUT the internet memes.1 point