wow it has been nearly 6 months from my last post.
well, if you're new here: hi, i'm cass. i get mad at the scripts. sometimes i even post about it!
lately, though, i have not. grad school kinda showed up and kicked my ass, and the two primary things i've been working on are suuuuuper big and not ready for prime-time. those two things are a rewrite of the AI and a more organized method of handling field effects. the AI isn't ready because the AI has like 40000 lines of code and if i think about that for too long i lose my will to work, and the field effects aren't ready because the field effect system is complicated and i hardly know what i'm doing. the code is still spaghetti, my hashes are backwards, and i'm basically learning how to do what i'm doing on the spot.
so it'll be a bit.
for now, though, i would like to tell you about something that does not matter in the slightest.
and that is the move razor wind.
you have never used this move except, perhaps, on accident.
it has actually been removed from canon games as of gen 8.
since you have never heard of this move before, i will explain how it works.
imagine using strength, except you have to wait a turn before attacking.
that's razor wind.
there is, however, one incredible trait about razor wind.
a trait that elevates it above all other moves.
and that is its japanese name.
a lot of moves have japanese names that, when spoken, sound like typo'd english. razor wind is notable for not being such a move. the name refers to a spirit in japanese folklore that rides on dust devils and inflict small cuts on those caught in one. (links included if you just want to hear about this from the source!)
as a pokemon move, one could think of it as something akin to "acting like a kamaitachi". english does this shit all the time. computers compute. displays display. i am looking at my desk desperately grabbing examples.
but a poorer translation might not understand this.
a poorer translation could be mean.
a poorer translation might be "slash like weasel".
and thus, weaselslash was born.
now, of course, the comedy implications of this were readily apparent to myself.
but ame was horrified.
a thing that happens between her and i is that one of us will be like "huh, this is such a strange name for what this thing does." and then ame will be like "well, i wonder what it is in japanese."
i'll say something like "well, it's probably, like, strangeo nameo or something"
and then she'll look it up and it'll be strangeo nameo.
i think this is hilarious. ame makes a "hurts just a little bit" face.
but then we looked up razor wind. and razor wind wasn't a typo!
it had origins that were actually interesting and grounded in folklore!
so, naturally, i turned to ame and said
"so what you're saying is that, in japanese, razor wind is weasel slash."
and ame died that day.
the implications are hilarious.
imagine you're playing, say, rejuv.
you're at the scene where madame x is about to obliterate you with an yveltal.
and then that yveltal summons up a giant swarm of weasels.
a swarm of weasels that takes one turn to charge up.
a swarm of weasels that then returns both you and your team to the dirt from which it came.
this yveltal thing is not a joke. this is real. you can take your friendly neighborhood yveltal to the move relearner who will, for the price of one heart scale, teach your yveltal to summon slashy weasels.
(credit to crim for this incredible pic)
*note: i suspect that, somewhere out there on the internet, there is a mole person just waiting to comment with "well aktually I used razor wind back in generation 3 and i know all of its mechanics so you're wrong"
this person is a clown and i would like to politely request that the rest of the comment section refer to them as such
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