Hi! It sure is August, huh. About to be my birthday again soon too. Why is time moving so fast??? Anyway.......................
Last month I opened up applications for new dev team members! There were a LOT of applications. More than I expected.
Thank you for that!
Of course, realistically I couldn't accept each and every one because... yeah, but I want to thank you again just because seeing
the amount of people who wanted to put their all into this project was honestly very touching tbh.
I've also kept some applications that looked promising for future stuff if I ever end up needing help again.
That being said, August was a slow month for me. It usually is. It's when I take off time to go outside and touch grass as that one tumblr ask told me to do lol.
and touch grass I did. Am I feeling refreshed? Ehh... But an attempt was made! But you know what wasn't slow? My amazing new team members who swooped in
and carried me this past month. I'd like to introduce them to you all!
Programmers:
Haru:
"hi. it's ya gurl Haru. any pronouns are fine. i'm a programmer level 19 wizard for the big three games. you might know me from the randomizer. or reborn qol mods. or rejuv qol mods. i swear i actually do more than that. (for wizarding reference, cass is level 20. i have decided this just now. think dnd wizard)
ok here's an example : made the dex look pretty. pretend it's blue and doesn't say "pokemon reborn." thanks. but also like, all of the backend code for it. and achievements. and other things.
bye."
Falirion:
"hello, I'm Falirion (usually shortened to Fal or Fali), some of you might recognize me as a former frequenter of the rejuv sub section on the reborn discord or a wiki moderator for the rejuv wiki (really need to get back to do some work there incidentally). As a programmer, unlike most my new colleagues, I don't really have anything flashy to show off since it's more background work mostly concerned with making sure the game runs without issues, which is my main forte, the identification and resolution of bugs. That said i will also gladly write any new functionality that is needed. I hope that I will make this game an even smoother experience."
Zenphoenix:
"Hi, I'm Zenphoenix (Zen is fine), and I've been a big fan of Reborn and Rejuv for a couple years. It's a great honor to join the team and work on the future of this game! Currently I'm working on optimizing code and simplifying logic wherever I can find it. I haven't been here that long, but I hope I can help improve everyone's Rejuv experience in the updates to come!"
Artists:
Soulja:
"Hello, my name is Soulja, or Old/OlSoulja, or those but with "oo" replacing "ou" depending on whether one of the two is taken, and alongside teaching/explaining how I do stuff, and holding a conversation, introductions are one of my biggest weak points! There is a non-0-but-not-high chance some of you recognize my name from the Pokemon Azurite project, where I work as a spriter that does a bit of everything except tilesets, with Battlers as my main focus, though VERY little of my work's been revealed. There's also a -3.8% chance some of you know me from Pokemon Mystery Universe, another game I've made MANY sprites for. For Rejuvenation, my main focus is Battler sprites, here's some NON-REJUVENATION(except 1 ehehe) Battler sprites I've done in the past, for both Azurite and just for my own fun. btw i use mspaint and i am not professional at all."
Dallas:
"hii i'm dallas (aka earthprisonpanopticon) and i'm new to the whole dev'ing thing, but i'm super excited to help out with the project! so far i've been helping out in the art department, with trainer sprites and the like. (here's a link to some of my work wink wink nudge nudge). can't wait to work with the team on the game going forward! ^
Also hi, this is Jan again. I'm posting this bc they did a great job and I love it. New battle sprite for the rocker class~.
Q/A (Quality Assurance)
Dream:
"hey, I'm Dream, I've been just kinda existing around here for a fair while now, but more recently fixed a few bugs in E19 (and created a few in the process) so despite still being pretty green on all this, I'm going to continue to bumble around in some scripts to try and help out my friends, and maybe even branch out a bit!"
And that's all! They have been welcome additions to the team and productivity has spiked like crazy. Really exciting.
Did you know that Soulja completed literally all the sprites for our planned Aevium mons (and more), already? Seriously, they did.
Allow me to share one with you!
Dragon Mono players, rejoice, a new early dragon mon has dropped! (Concept Art)
IIRC, this was not a planned mon. This was something of Soulja's own creation. I think it looks great. Not because I'm biased and love the Sewaddle line or anything. nope.
As for me, I've been focusing on GDC again and quite recently fixing up the desert. Lemme show y'all what I got:
Ehh, screw it, let's make this part the obligatory collage.
Not much in terms of actual new content to show, but I hope these screenshots look promising nonetheless!
Well, that's really about it. This post was mostly here to introduce the new team members and let everyone know what's up. If I had to give an estimate of where I'm at development wise, I'd say over halfway, but still nowhere near completion. Maybe 60-70% done? Game is still slated for this year hopefully... Really pushing for it but time is runnin' out and I'm a busy lad irl!!!!! Always trying my best though. Please bear with me <3.
cya.
game is still broken lol. But bc of New Team Members, it's a lot less broken. ty new team members. u are da real 1's
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